Saturday, June 22, 2019

Boogey Man

Scouring through the ST archives, I found something silly called Boogey Man, by Anthony Hamilton. The screenshots reminded me of an old 8-Bit game but, if I'm honest, it really isn't anything close to what I expected.

This is a tough one to describe... but... we are Burt, a guy who loves to collect snot. Yup, snot! There is plenty of it popping up all over your screen in both small and large doses. But so are walls that block your path and nasties who can kill you instantly. A boogeyometer is displayed bottom/right of the screen to show how much snot still remains to be collected. Once it's gone, an exit door appears on the right and we can leg it to the next level.

Burt seems to love snot for some peculiar reason but look out for the nasties who wanna stop you.

There are nine levels in all which might sound too easy? It's not. The controls are super-sensitive which makes the entire experience very chaotic as you agonisingly attempt to carefully navigate, avoiding the nasties. These come in two flavours, a Blob and a Spike. Touching either kills you instantly, of course. Also watch the timer, which is just another way to lose a life - and you will see that happen to me near the end of my recording. Arghh!!

The visuals are basic, rather 8-Bit, plus it runs in Medium resolution which explains the nice detail - and lack of colour. I liked the sprites, especially Blob, but there's nothing here pushing the old ST of course. However, the audio will certainly entertain - the kids - I'll say no more other than I think he made excellent use of MasterSound!!!

Gameplay relies on the fudgy controls to make it feel quite chaotic. Can you beat level nine?

Bear in mind that this is a PD game, it's still rather simple but humorous and oddly entertaining for a few goes. The controls initially feel far too snappy, but you will get used to them and anything different would just make the game far too easy. Overall, this is a ridiculous game and one I'm sure your kids will love for all the obvious reasons!!

Now, there's a Boogey Man II listed on AtariMania... dare I even try the sequel? LOL


  1. When i first saw the screenshots - it looked like Robotron, but one should read the article...

  2. A brief look at the screenshots made me think it was a Robotron lookalike (exept the stone blocks) - sjust goes to show you need to read the article before making up your mind!

    1. It's worth a play mate. It's stupid and silly plus the sound effects are even worse - very comical!!!