Saturday, July 22, 2017

Wowy by Tomchi


I have just listened to this amazing tune called Wowy, by Tomchi (played using JAM) and simply had to record it. Absolutely superb!!! So, kick off your weekend in style and download this gorgeous chiptune for your Atari STe!! 🎧

Friday, July 21, 2017

Mystical



The French and their unique style of humour?

Infogrames has done it again and released what I think is something rather quirky and special. In Mystical, we get to play with magic and spells to battle against the strangest creatures. We are a novice magician of the Grand Wizard, eager to learn the ropes but quick to make silly mistakes! Like losing the precious scrolls and phials so now we must travel to parallel worlds to retrieve them. Get ready for the oddest journey ever...

We'll be battling against all sorts of whacky characters: Buzzards, shepherds, faithless Monks, reptiles, sea creatures, farmers, little girls, Vikings, walking trees, funny faces, and most throw something or will chase you. Sounds mad, right? It certainly is and I'm sure everyone will love its silliness.


I must say that the palettes used are pastel perfect and with lovely artistic tones too.



Magically weird!

The big man has granted permission to use his magic which means the ability to cast spells that provide a variety of unique ways to dispose of our foe. For example, the ring of fire scorches anyone who dares to get too close whereas the blue ring deflects enemy attacks. Another will open up the ground and swallow our victims whilst we can summon cages to trap those nearby. Possibly the best of all is shouting "Boo" to shoo off anything nasty!

Each spell activates immediately but, if you are quick, slap that Spacebar to stockpile it for later use in combination with the Return key. Yes, it's quite a cumbersome design but it works well for those moments you're struggling. Each level ends when you reach the pentagram and must-do battle with an end-of-level boss - the first throw babies at you! Once defeated, a very large sphere appears and whisks you off to the next level.

Yes, I'm sure you're thinking this is weird? And you're right, it is!! But it's brilliantly weird!!


Collect the funky power-ups and use all magic spells to the best of your ability!



Aesthetics!

The visuals are gorgeous with smooth scrolling across detailed landscapes using a very impressive and pleasing palette, I might add. However, it's the tremendous quality of all the characters which steals the limelight, never have I seen such beautiful sprites and their humour and animation are always so fantastic.

I must take off my hat and commend Olivier Roge and Jocelyn Valais for such amazing work. Take a look at these screenshots and tell me you're not impressed by the gorgeous sprites and even the artwork as a whole? Possibly one of the best examples of 16-bit pixel art I've seen in any game.

Sadly, the audio is a mixed bag. The sound effects are ace using samples for each character and other things like the spells. It's great and I adore the "Bla Bla Bla", which reminded me of the speech in Donkey Island. However, the title music is not good and I cannot see the point of low-quality sampled music over the option of a crisp chiptune...



Hey, what's that? I've got a doppelganger to help me out so let's cage the beasts!



The CryptO'pinion?

As much as it might try to hide behind the storyline, Mystical is a generic shoot 'em up albeit with cool power-ups and silly humour. (I never knew the French had a sense of humour? heh). I'll stop it now because it is obvious that a lot of time and effort has gone into the production of this lovely game. It oozes so much lush artistic quality.

Sadly, it is a little repetitive and the end-of-level bosses are frustrating, to say the least!! But they're my only quibbles because I have genuinely enjoyed playing Mystical. I'm sure most gamers will love its unique style & personality.


Grab a magic wand and help out our magician?
Download for floppy or a hard drive.

Wednesday, July 19, 2017

Hard 'n' Heavy



Looks familiar yet not...

Hard 'n' Heavy follows on from Giana Sisters in true sequel fashion to offer more Mario-esque levels to run and jump through. However, the official release was poor with awful flip-screen scrolling that ultimately ruined what might have been a great conversion. Sure, flip might work well with some platformers, for example, Jet Set Willy, as this game would have been horrendous with scrolling. But Hard 'n' Heavy requires scrolling!!

Thankfully, that's where the bad lesson ends and the good news begins because Peter Putnik has developed a version which features smooth-as-silk scrolling thanks to the use of the Blitter co-processor lurking inside every Atari STe. And also most other earlier models (incl later STFM models which had a Blitter or at least a hungry socket).

Hard 'n' Heavy obviously looks and feels similar to Giana Sisters, so if you didn't like that game then you may as well start looking elsewhere right now. The physics exaggerate the Giana experience to feel more like we're floating and this took me a few goes to master. It's pretty weird! Okay, there are 25 levels of shooting the baddies and destroying blocks to search for those bonuses and even access to hidden levels. Also available is a two-player feature, with various game types.

Wow, this is superb and I'm sure any Giana Sisters fan will love what is basically more of the same with a few extra bells and whistles. Peter has done well to transform that pathetic commercial conversion into something it should have been all along. Just make sure you play it on a real computer to experience the silky-smooth movement.

Overall, I do prefer Giana Sisters, but this upgrade is downright marvellous. Highly recommended!!


- Download Hard 'n' Heavy -





Tuesday, July 18, 2017

Things Not To Do


Electronic Images released one of the most hilarious Atari ST demos I have ever seen. I did try and record a video but my emulator missed some graphics and also the sine scroller (which is beautiful) was jerking like it had a nervous twitch. So I burned the image to a floppy disk and it was perfect - because nothing beats the real hardware!!

Download this utterly stupid demo from AtariMania then turn up the volume and enjoy the show.

Sunday, July 16, 2017

Menace [upgraded]



When something isn't quite right...

Menace is one of the few Psygnosis games that I actually enjoy. Yep, I think it's a good shooter. Okay, it should have been much better with a little effort but, that's an Amiga company for you. Anyhow, it's still a decent shooter and I enjoy it a lot. But what's with the YELLOW ship compared to the other version? For years, I've hated that bland colour and wondered what they were thinking and if it was possible to change it to something better?

So, I contacted Atari ST wizard Peter Putnik about this and he came back with a neat solution that actually works very well. As you can see in both the video and screenshots, our spaceship now has a brand new paint job!! The caveat is a change to the (oddly placed) status panel which is due to the 16-colour palette design. Of course, the game itself remains exactly the same - but we can now enjoy a spanky-new WHITE ship. Which is brilliant.

You know folks, this is what makes the Atari ST scene a marvellous place. Think about it, I wasn't happy with a commercial game from 30+ years ago so I asked a guy, who I've never met in another country, for his thoughts. What does he do? He fixes it without hesitation for me. Incredible. What an amazing community we have.

My sincere thanks to Peter for being gracious with my request - this version of Menace is the only one I will now play for the Atari ST. I love it. Here's the download to the newly designed AtariCrypt White Star release of Menace (geddit?).

Please watch the video trailer above and also take a gander at these lovely screenshots...