Showing posts with label Atari Consoles. Show all posts
Showing posts with label Atari Consoles. Show all posts

Saturday, June 13, 2020

River Raid



Let's play with Carol

For those living under a rock for the last few decades, River Raid was developed by Carol Shaw for the Atari 2600 and is a vertical-scrolling shoot 'em up. It was ported to other machines like the C64, Intellivision and ZX Spectrum (the latter being what I played throughout the 80s). I thought this game rocked and it's only now, thanks to using OpenEmu, that I've had my eyes opened by the original. Wow, the differences are staggering!

Okay, we're flying up the River Of No Return which is endless so split into handy sections, divided by bridges. Viewed from a top-down perspective, we fly under the radar and shoot anything that gets in our way - but stay over the water because the land results in our humiliating destruction!! (Really?). The controls are superb and dead easy: we can alter our speed by pushing up to go faster and pulling back to slow down. Left/Right skims over the water using an awesome level of inertia and allows us to dodge the enemies we foolishly left alive.

Testing your skills and dexterity are many enemies: helicopters, planes, tanks and more (depending on the conversion). Kill everything using missiles and clear the way for a smooth flight up the river. Fuel can be replenished from neglected tankers or you could blast 'em to smithereens for lots of extra points? Yup, that's about as complex as this shooter gets - survive as long as you can whilst killing anything dumb enough to get in your way!

River Raid appears to have its fair share of lovers and haters but I love it. It's such a thrilling blast without complicated mechanics or pointless objectives. However, others feel this simplistic approach can become tedious - but they're weirdos. Enjoy what is nothing less than a fantastic and timeless shoot 'em up. Okay, let's play...




- ATARI 2600 -

As this is the original, I was expecting a fascinating blaster beyond anything I'd previously experienced and that's exactly what I got. Visually, it's a typical 2600 with bland backgrounds and enemies made from Lego. Okay, I'm forgetting how ahead of its time this wooden slab of late 70s technology is because everything moves fast and smoothly. The sound effects are grungy and raspy which is perfect for the engines and explosions.

Wow, this is so incredibly playable with well-balanced gameplay and great controls. It just feels right and obliterates the ZX Spectrum game that I grew up playing - so I'm now looking into time-travel technology. Sigh...

This is the best version of River Raid that I have ever played. Simple as that.





- ATARI 5200 -

I had high hopes for Atari's SuperSystem but there is very little to separate this conversion from the original. Sure, the graphics have been improved using rugged landscapes so the river is more interesting thanks to the contours of the shoreline. This design works well and helps pilots like me to survive longer, which is great because there are now lots of extra enemies. Plus what's better than blasting a bridge just as a tank is crossing over?

Sadly, I preferred the controls of the original but I'm not entirely sure why. The 5200 lacked something and God only knows how I'd cope using the machine's analog stick! Don't get me wrong, this is a great conversion but something about the original kept dragging me back and I cannot say the same for the 5200. Close, but no cigar.





- ATARI ST -

It's sad that River Raid never graced the Atari ST. However, there might be light at the end of this tunnel of disappointment, thanks to a game by REIsoft called (wait for it) River Of No Return. It was developed by Jürgen Reichenwallner using SEUCK and is described as a rescue mission with a military theme. Hmm...

Unlike the original, this river is littered with stranded soldiers eager to be rescued otherwise the idea remains basically the same. Controls are fine but the plane could have had a nip more speed and agility. I failed to understand the mechanics behind our weaponry which appeared to speed up to a rapid level and thus made the game easy. Weirdly, we're not restricted to water but some buildings can destroy you, whilst mountains won't. Ahem.

Visually, it's okay to look at, with nice landscapes and sprites that aren't too shabby. However, the scrolling is poor using a low framerate which is incredibly embarrassing. Sound effects are equally humiliating for our powerful 16-bit beast - which should have annihilated those "lesser" consoles! oh, and the firing will drive you insane!

Remembering that this was developed using SEUCK, it's not bad and I did get a level of enjoyment. However, those expecting a River Raid clone will be extremely disappointed by this shambles (the ST has zillions of better shoot 'em ups). I did play a few games - eventually reached the boss - but it beat me (twice) so I never bothered trying again. 

Monday, September 03, 2018

Joust




Let's go medieval!

Joust is a cracker - whether solo or with a mate - and all you need is medieval chainmail and a flying ostrich. I think this is one of those games that everyone loves so I figured that I should record a video demonstrating different versions? This also includes Winglord, an awesome take on the theme for the Atari STe.

Note: I used OpenEmu to emulate the Atari 2600/5200/7800 and Hatari for the Atari ST/e computers. My recording is best viewed directly on YouTube as each part is linked within its description.

Okay, let's start at the beginning and see what's what in the jousting world...



- A T A R I  2 6 0 0 -

First up is the Atari 2600 which I'm saddened to report I did not enjoy nearly as much as I was expecting. I don't know what it is, but I didn't gel with this version at all. Yes, the gameplay was quick and fun but I was also left a little baffled as to why I wasn't enjoying it that much. I guess that I never felt totally comfortable with the controls.

However, I will say that the sound effects are typically 2600 and very raspy! This is what I absolutely love about the machine because it's so cool. Ultimately, I came away feeling cold so this isn't something I'll return to.





- A T A R I  5 2 0 0 -

I'll always be the first to admit that I'm a noob concerning old consoles but the Atari 5200 never seems to disappoint me. Once again, it delivers the goods with a fascinating conversion that is fast and frantic but always fun and well-balanced. And it's that what I enjoyed the most for maximum, fair and balanced, gameplay.

Okay, the graphics aren't exactly pushing this machine but that doesn't matter at all. The sound effects are a brilliant step up from those on the 2600 (which I loved). The 5200 knocks it out of the park with a killer and zany experience. Looks bad, sounds great, and plays even better. What a fantastic version of Joust this is!!



- A T A R I  7 8 0 0 -

Next up is the obscure Atari 7800 and what a tough conversion this machine brought to the table. It's pretty much as you would expect, so more of the same Joust'y goodness. In fact, it looks, sounds and plays superbly well but is it a hard nut to crack. Over and over (and over again) I would fail miserably and I began to question why I bother!

Like the 5200, I found the controls perfect even if I failed to progress much (and that's an understatement). This version could/should have been the best of the lot but it's just so darn difficult. Make sure you watch my video for a hilarious end to this game - I think this sums up my luck rather well with this game?




- A T A R I  S T -

Onto the Atari ST and the boys did a fantastic job. After a peculiar title screen, we are greeted with detailed sprites and lovely animations - they sure look the part!! The gameplay is spot-on perfect thanks to awesome mechanics. This is a belting conversion that I find hard to fault because it's fun to play without the irritation of being too difficult.

I'm trying not to sound like an ST fanboy but I genuinely had the most fun here. A perfect 10/10.

Floppies can be found via Old Games Finder but install to a hard drive if you can.




- A T A R I  S T e -

Winglord by Victor Bruhn is something possibly unknown to many and it runs on both ST computers - but is best on the Atari STe thanks to Blitted graphics and lots of funky DMA sounds. There are a number of changes, like unicorns and yellow jackets so it's hardly an authentic clone. Which I'm glad of. Plus I love how the unicorns strut their stuff and did I mention that we have missiles? Oh yeah!! Winglord is a magnificent alternative to Joust.

Friday, August 31, 2018

Alien Vs Predator




Don't tread in the slime!

Rebellion's Alien Vs Predator is a 64-bit masterpiece and also the main reason I bought an Atari Jaguar. It offers a fascinating first-person experience set in outer space onboard an alien-infested spaceship. Rarely did I play as either the Alien or Predator because I almost always chose the Colonial Marine, Private Lance J. Lewis.

This marine is a bad boy who awakens from stasis in the Brig. Wondering what's going on, he conveniently finds a dead body and picks up a shotgun before speaking the line: "What on earth got hold of this guy?". Lance is very hungry and heads to the canteen on sublevel 3 only to find the place is swarming with vicious aliens!! I think it's Shotgun time?

What a storyline! I love it but we need to pause the reading for some screenshots from the intro...


  
  
  
Original and gripping storyline? Well, at least the artwork is gorgeous... Hang on, is that a pink ship?



All I need is a big gun!

Don't be scared - the ship might be overrun but we have a shotgun and there are plenty of supplies to pick up. Sadly, your clearance level is pretty lame but fumbling dead bodies could reveal hidden treasures and possibly better keycards. When all seems lost, follow in the footsteps of Gordon Freeman and use the vent shafts for a sneaky way to get around. Finally, don't ignore the computer terminals as they often contain helpful information and mapping details.

This adventure is yours to enjoy how you see fit but it will be hard unless you make a map - especially for the vent shafts which are tricky to navigate. Upgrading to the Pulse Rifle is a must and it sounds superb. I love the Motion Tracker which is really handy but don't dawdle because reports suggest another alien ship docking!! This game is big.

We aren't limited to simply being human! Choose your character race for a unique game...


Wanna be a Marine with a big gun? Of course, you do!!!

   
Or a sleek alien with speed and power? Or a big wimp who hides behind his gadgets?



The CryptO'pinion?

Alien vs Predator is all about taking the time to explore and tactical thinking. There's nothing like crawling the air vents looking for secret places or just places that aren't accessible the usual way. The game is massive and the excitement you feel when first firing that pulse rifle is legendary. These are nasty times so find the keycards, kill as many aliens as possible, and activate the self-destruct before it's too late. Be brave and don't step in the goo.

I highly recommend this wonderful FPS - just don't forget about the escape pod otherwise it's "Game over, man"!!

Did you enjoy this? It wasn't related to the Atari ST but I hope to feature more for the Atari consoles.
My apologies for the speed & quality of the video. Doing both the recording and running the emulator was a struggle for my old Mac. I had lots of fun but regret selling my Jaguar!

Monday, August 13, 2018

Ikari Warriors




The battle of the Atari's?

Ikari Warriors brings back many special memories for me because it came free with my first Atari ST and was something I loved from the moment I loaded it up that Christmas morning (yikes that was 1988). I don't think anyone forgets the first time they saw how superior the ST was compared to their old 8Bits...

Anyhow, I admit it's hardly perfect but Elite certainly delivered the goods for a brilliant arcade conversion which is still one of my favourite ST games. Now, unlike my dreadful progress with Commando, I am actually pretty good at Ikari Warriors so figured it a good idea to check out the Atari 7800 game alongside the classic ST version.

Now, before you moan, this isn't a MCIBTYC comparison! I just wanted to see how the game itself compares...


  
The 7800 has superb scrolling, albeit surprisingly very blocky unlike the Atari ST



Graphics or Music?

After watching the 7800's intro swoosh by, I instantly wished Atari would have released the STe back in 1985... Anyhow, once the game began, the first thing that struck me was its sexy-smooth framerate. However, the sprites themselves are rather crude in comparison with blocky heads? Yikes, what's wrong with the resolution?

But graphics aren't everything nor is the audio which happens to be as good and exactly what I expected. Those grenade throws are excellent but I missed the sound of the tank. Background music is okay but I don't think anything compares to the legendary ST tune by Jason C. Brooke which is bleeping excellent.


  
The 7800 looks poor but I really like that chunky look plus it won't slow down like on the ST.



Pros And Cons?

Anyhow, enough of this talk about aesthetics because what we all want is great gameplay and the 7800 certainly produced the goods. Okay, my console might very well be virtual, but I'm still able to use BOTH joystick buttons which means the machine gun and grenades are separate and that beats the ST's one-button method hands down.

Also, firing can be locked in any specific direction thus rapid - independent - shooting is possible until you decide to release the button. This takes a little getting used to but it's certainly worth mastering because it works extremely well - especially when making use of the superb power-ups always being offered.

Sadly, I admit to struggling with this conversion because I found it shockingly difficult. Perhaps it's just me and my lame joystick skills? But, no matter how much I tried, my progress was always weaker in comparison. YMMV of course, but I personally found this excess difficulty only promoted just how balanced the Atari ST game is.


  
The console struggles with visual definition but this is a beast of a port! Just like the ST.



The CryptO'pinion?

Ikari Warriors is a class act on almost all platforms and both the 7800 and ST succeed in delivering a great arcade conversion which is so much fun. All that's required are quick reactions and a love for guns and oldskool violence! So, enjoy what is nothing short of a cracking shoot 'em up for either your 7800 or Atari ST [floppy or hard disk].

I hope you enjoyed this sway from being dedicated to the Atari ST... let me know what you guys think in the comments below (because I was actually quite smitten by the Atari 7800 if I'm honest. A hidden gem!)

Saturday, August 11, 2018

Berzerk




Comparison Time!

I figured an expansion to AtariCrypt was in order because there are many other great Atari games to play. We already have sections for the Atari STe and Falcon030 so why not the consoles? The Jaguar has many superb titles but, I admit that I am a noob which means I'm excited to see what's out there in Atari console land...



- A T A R I  2 6 0 0 -

This actually looks/sounds a lot better than I first imagined albeit without speech. The control mechanics are spot-on perfect with spritely movements that almost made me forget about the Chicken's limited one-shot mechanic. However, I didn't see Otto during the recording so perhaps I did something wrong? But the fat man did show up in other games and he can even be shot. What? Overall, a limited version but without limited gameplay.

  




- A T A R I  5 2 0 0 -

Things feel familiar from the go, possibly because it's an authentic conversion and also reminded me of the ST game - both visually and with that funky digitised speech. I enjoyed it but the speed feels a little slow and it's extremely difficult, to say the least. The robots are way beyond accurate - more like ruthless assassins. They're quick so expect no mercy. Yep, I fear my old-man reactions found this the hardest of all. Chicken, fight like a robot...

  




- A T A R I  S T -

Finally, we shouldn't forget the ST/Falcon game developed by an ST legend who needs no introduction. Those robots might be a little too eager to smash into the walls but I fear this is one of the best conversions. Bold statement - but it has well-balanced gameplay, is authentic, and incredibly playable. Check out our feature from last year.

  

More random ATARI ST articles from the archives

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