Shadow of the Poop
I said I would never do it, but here we are. Yep, for years, I've told myself that this abomination was never worthy of appearing on this glorious website. Well, AtariCrypt anyhow. So what changed my mind? Of course, you've seen the title above and have come to the Claude conclusion. Good.
Long story short, it was never going to be perfect without complete rewrites. But the turd got polished as best it could and, you know what, it isn't that bad. So what's changed? Well, quite a bit, actually:
- Firstly, all credit to Psygnosis and Peter Putnik for his adaptation.
- Repackaged for hard drive and will work on an Atari STe with 2/4MB RAM.
- I've added a start screen: infinite energy option and details.
- Title and Game Over screens now play their music in stereo.
- In-game, press F2 to hear the original's boring sound effects instead of lovely chiptunes.
- The frame rate is now much sprightlier, running around 24fps.
- Improved player turning added.
- Fixed a few bugs and removed screen glitches.
Considering this is an STfm game, it was never going to truly shine on the STe (feel free to prove me wrong). At least not without a human developer working on it with Claude from the ground up. Surprisingly, I've come to respect The Beast, because the ST has no extra hardware, yet it still pumps out layers of parallax scrolling (kinda!). I think Mark McCubbin deserves a pat on the back for doing the impossible.
Of course, the game itself is terrible, but it runs better now! With that in mind, I hope you enjoy it...
- The download is considered a beta and is freely available at Atarimania.
- Wanna see more I've worked on over the years? Click here then!
- As this is now an enhanced game, it gets banged on this list.
- For the best comparison, I highly recommend playing the original game first.
Let us begin with lovely trees and nice skies. All downhill from here...
Watch out for unfair mechanics like spikes appearing from nowhere.
These eyeballs are probably the best enemies in the entire game!
Gotta hand it to the graphics artists. The loading screens are superb.
Terrible level design and ugly enemies hit from all angles.
Argh, what an annoying level. Shock, another one... Ugh.



















