Thursday, December 14, 2017

Death Chase - The Remix




This is a STOS game. Wait, come back!!

That's right, Death Chase was programmed in STOS. That is something which can produce some neat results but... more often than not... tends to leave me feeling cold. Usually, that's down to the jerky scrolling or oversized sprites! Anyhow, here is something that I thought might have been a remake of Mervyn Estcourt's ZX Spectrum racer. Alas, it isn't.

Actually, I'm glad!!! This is a vicious top-down shooter developed in 1996 by Daniel Fielding for the Atari STe and seems to take much inspiration from a variety of action/shooters. Heck, it even supports both solo and an incredibly cooperative two-player mode. Yep, this is starting to sound awesome already, whether you're playing solo or not.

Our character is a guy roaming Rogue-like rooms. We are, initially, armed with a pistol and our job is to explore the rooms - all are inhabited by killer cyborgs armed to the teeth!! Death Chase is loud, exciting and bursting with big explosions and many baddies. It's intense!! Come on, we have guns and lots of bad guys to kill. Oh yeah, bring it on :)

Wanna see a screenshot from my (one-player) game? No? Well, here you go anyway...



Each room holds so many possibilities for a whole new level of violence. It never gets dull!!!



Guns and loud violence?

We may start with a pistol but our armoury is huge with a possible 18 weapons - including shotguns, rocket launchers, and lasers. I bet Star Wars fans will enjoy using the lightsaber. Items like ammo and health are found in most rooms, so inspect lockers or look on tabletops. However, beware of potential traps like mines or even TNT crates.

The deaths are hilarious when you zap, slice or blow up the enemy and there will usually be a bucket load of blood splattering through the room! Each death will be different depending on the weapon used or how he's killed. It's superb. Death leads me onto the excellent continue option - this means you can try again after dying - without restarting from the beginning. However, you lose the bigger weapons and start with the pistol. :/

This might be a bold statement when the Atari ST has games like Rick Dangerous, Lemmings, and Gods but, I think Death Chase has the best dead scenes in any game. Ignoring the enemy deaths, seeing your body blasted across numerous rooms into a bloody heap is nothing short of sickening and hilarious all at the same time. It's fantastic!!

This is a loud and alluring action game stuffed with an insane amount of violence and I love it! Screenshot time...



Death Chase is insanely good fun and bucket loads of it too. Either solo or with a friend.



Two types of killer cyborgs

This may sound like the weakest part of the game because there are only two main enemies. I know I know... two sounds puny, doesn't it? Well, on one level it is but this isn't commercial and, if I'm honest, it isn't a problem whatsoever.

Security Guards - these are common and wear a blue uniform but have no intention to serve and protect. Their armour is weak but they can use a range of devastating weapons and will often attack as a pack.

Eliminators - these are the toughest and stand out like sore thumbs in yellow body armour. They can carry a range of advanced hardware, like a mini-gun or a rocket launcher. Also, they don't care who gets in their way - even unlucky Security Guards can be torn to shreds during a pursuit. Interestingly, these guys aren't restricted to the room and love chasing through the screens. So beware because running away like a chicken has little benefit.

Yeah, it is kinda strange that a game like this has only two baddies but it works well. Okay, screenshot time...



Only one guy stood between me and that ammo. So I fried him alive. Mwahaha!!



Controls, Gfx, Audio

Similar to Rogue, movements are performed within a grid layout in all 4-directions. However, I would not recommend using the joystick because it's far too sensitive. Even the documentation advises the keyboard instead, which works much better. It's dead easy: the A and D keys are used to turn anti/clockwise. W walks us forward with the Spacebar used to choose from an array of weapons (read the docs). Finally, banging on the Right Shift key is the best of all - this produces an enormous amount of gratifying blood-soaked violence (I love that double-barrel shotgun). Fascinatingly violent!!

The graphics remind me of how today's developers seem to think "retrogaming" looked in the day. Okay, it ain't no Enchanted Land but I'm impressed by the perfectly blocky pixel art which is a style perfectly apt to the theme. Everything you see is gorgeously drawn with fine attention. The details are superb and work very well. I love the visuals!!

The audio is equal to the stunning visuals in all respects thanks to incredible Mad Max chiptunes. These tunes play alongside the sound effects which are crystal-clear DMA samples for almost every action. You will recognise many, they were recorded using Microdeal's Stereo Master from movies like The Evil Dead. A lot of effort went into this killer game!!

Keyboard. Keyboard. Keyboard. Keyboard. Keyboard. Okay, got that? Good. Screenshot time...



Death Chase is almost like a nightmarish and blood-soaked version of Rogue. Love it!!



This is why we play Atari!!

Every so often, a game comes along that not only takes you by surprise but completely blows you away. Death Chase first appeared quite simple, gimmicky, and perhaps even stupidly senseless. But moments into your first game, you are HOOKED. Use the keyboard and enjoy the frantic action which is constantly exhilarating and bursting with bloody mayhem.

I cannot stress how much of a rush it is to experience such a psychotic shooter. that looks, sounds and plays this well. The "continue" feature is excellent and supporting two players spices things up beyond perfect and guarantees hours of fun. It's barbaric and Death Chase is one of the best games I have ever played. Well done Daniel Fielding.

Yes, I said that. Not only a brilliant Atari STe game but is one of the best games I have ever played. Ever.


Stop everything - download now!!




These sample screenshots show what the two-player games look like.



Gratifying violence for two players is legendary!



Oh no, I've been blasted. That means...



...I'm thrown out of the screens and through the next before splattering against the wall!! LOL

2 comments:

  1. When used correctly, STOS can make some really great stuff. This is STOS done right!

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    Replies
    1. I agree, it's like anything really.. a dedicated and talented creator can get the best from whatever tool he uses. However, a bad workman always blames those tools hehe

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