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Thursday, July 14, 2016

Bod


It is with great sadness I inform you of the death of Stephen Jones, aka Bod. More recently he was the gentleman behind the Atari STe game R-Type Deluxe, an eagerly anticipated upgrade to an already ace game and was highly regarded as the biggest STe project for years. He demonstrated to the entire retro gaming world just what this machine was capable of - when in the hands of someone with talent and commitment. Something we as Atari STe owners appreciate more than most.

I remember talking to him last year and he kindly supplied screenshots of his progress I was excited to feature them on my little-known website. Kindness I shall never forget. Also, his commitment to the Atari ST scene is fully featured on Demozoo where you can view his Fuji portfolio. It's extremely impressive, to say the least. A great loss.

Prayers and my condolences to his family and friends at this time †

Friday, July 08, 2016

Z-Out



Enjoying a quickie

I had a free hour today so decided to entertain myself with Rainbow Arts' Z-Out. Essentially this is a bog-standard horizontally-scrolling shooter with nice graphics and (familiar) sound effects. The controls work well but it feels like a poor clone of Menace or R-Type but there is a nifty two-player feature which we really enjoyed.

However, I found it extremely difficult at times, plus it didn't really bring anything new to the table compared to shooters already out. Don't get me wrong, this is a good game, and I am really enjoying it, but the Atari ST has a wealth of better shoot 'em ups. Am I right? Well, I think so but let me know what you think in the comments below.
8BitChip has adapted this for hard drive installation w/ a level skip feature.
Floppy disks can be downloaded using Old Games Finder.
Here are some nifty cheats :
          > pressing J + K together gives infinite energy.
          > pressing J and a number between 1 - 6 (on the main keyboard) to skip levels.
          > pressing K and a number between 1 - 3 (on the keypad) to jump stages.

Saturday, February 13, 2016

MOD Players



Tricky Trackers!

I remember when I first heard tracker music, it was around 1989 and it was a pretty cool experience albeit not on the ST. To be honest, it was something that I never expected to hear from such a small file - after all, I am comparing it to a sound sample of course would eat up the entire space on any floppy disk (and then the Ram).

So, when I upgraded to an Atari STe in 1990, finding a MOD player was one of the first things I attempted. I think that I wanted to ditch chipmusic for this tantalising new style of computer music. It's weird but, back then, I felt disappointed in my Atari ST and its chip music but I don't feel that way now. In fact, I find many of those MODs I find poor and often quite irritating, excluding classics like R-Type, Menace, and a few others.

Today, I'm a chip guy, but that doesn't mean I'm completely against MODs. I just prefer chip. I see videos on YouTube and read people's comments of how they wished a particular ST game sounded more like the Amiga. I get that but, imagine IF our computer did sound the same. Would that be a good thing? I don't think so. The ST is its own entity with the ability to sound its own way using gorgeous chip music. If the ST had the same music capabilities as the Amiga (in games) then why not just buy the Amiga and have done with it?

No other computer out there has to justify itself like the Atari ST and that ... annoys me! Think about it. In fact, this is why I started AtariCrypt because I was tired of the way we were ignored. I want the ST to be an ST and not pretend to be something else. The YM is part of what makes the ST an ST, and that's a good thing and shouldn't be thought of in a negative way. With that off my chest, here is a selection of excellent MOD players for the Atari STe...



Atari STe MOD / Tracker Players




BackTrack - I wasn't too sure about this at first but I cannot deny its playback quality and the selectable frequencies is a brilliant idea that will be useful on every model of Atari. The audio playback sounds great, especially at 50KHz - but you might need a Mega STe for that!! (v4.04 - released 1993 - by Wizzcat)




CD Player STE - This is like a CD player from the 90s. Just copy the MOD files into the same folder as the program and boot it up. Obviously not a GEM program but something that works really well and is very effective and with a fantastic interface. Cracking program - leave it running while you work! (released 1990 - by Light)





DBE Player - Another GEM program to punch out your favourite MODS. The quality is excellent and has a decent playlist feature but it's pretty demanding of the basic model STe (v2.0 - released 1999 - by Sector One)




The MusicPlayer - Ignoring its quirky GEM interface (which is odd) I thought this program produced good sound quality and even supports 50KHz / 8 channels! (v1.0 - released 1994 - by Christian Dahl)





Sirius Player - This is another that refuses to use GEM and replaces that with its own beautiful UI and what a gorgeous player it is!! The sound quality is Grade A with support for 50KHz thus proving a normal 8MHz STe can handle outside of GEM. Also, 8-channel MODS can be played using features like presets /etc/etc. Don't forget to press the HELP key for all of the options. This is my favourite program of the lot because its playback quality is literally mind-boggling!! (v2.0 - released 2001 - by TSCC 2001)




Paula - A great program that makes you wish you'd have bought a Mega STe for that extra grunt! This is yet another example of the sound quality an Atari STe can produce - and in GEM too. My thanks to Pavel Puchala for alerting me to the freeware release! (v2.6 - released 1999 - by Pascal Fellerich)




JAM - A true jack of all trades that works either in GEM or using its own frontend GUI. It features a neat plugin architecture so lots of different file types are supported - not just MODs but various chiptunes. This is absolutely fascinating and JAM always produces excellent sounds! (v1.0 - released 2000 - by Cream)



The CryptO'pinion?


This page proves nothing. Well, except that the Atari STe can easily handle those Amiga MODs with quality playback, no matter what program you decide to use. They're all great. It just depends on your own needs: if you need a GEM player then any of the above is a good choice to install onto your hard drive/ultrasatan.

Yes, they are all great in their own way but I really loved how CD Player can be stacked up and left to play while you're doing something else. Also, JAM is great and can handle a wide variety of different formats too. Ultimately, I think Sirius is best (for me) with its astounding 50Khz playback, so I tend to prefer this above all others.

Wednesday, December 30, 2015

R-Type Deluxe



R-Type for the Atari STe anyone?

An early beta of the new R-Type Deluxe has been released at STNICCC by Stephen Jones, aka Bod. It has been designed to make use of the STe hardware - Blitter co-processor, hardware scrolling and of course, DMA effects/music. It plays far better than the original game and the pictures you see here were kindly sent to me by Stephen. Thank you :)

I have really enjoyed playing R-Type Deluxe which has proven the Atari STe to be a formidable computer. The action feels smoother and much better plus the audio has a great affect at making this feel more arcade-like. This is looking to be an impressive project but please remember this is a Work In Progress. (update).


 
 

Update July 24th
I know this file is already on Atari-Forum but here is my backup of Stephen's precious R-Type Deluxe source code. I'm keeping it safe until another developer attempts to continue his hard work. <download>

Monday, December 07, 2015

Pegasus



Swords, guns and flying a horse

Satan has been a bad boy and turned the world on its head so it's our job to reverse his dastardly deeds before it's too late. Developed by Optimus Software for Gremlin, we are Percius and fly on the mythical horse, Pegasus. Our adventure is split into two parts: Firstly, a shoot 'em up which has us riding Pegasus and it flips into a platformer where Percius is free to unleash his wrath using a large sword (it flips between these two throughout).

The shoot 'em up parts are quite good - just imagine something like R-Type, but on horseback, and you have the idea. The baddies appear in the expected patterns so bang on that fire button and collect the crystals that they leave behind. These enhance weaponry and there are lots of power-ups that help brighten up this dull affair...

The platform parts are much better - run, jump and leap your way through, collecting crystals and killing baddies... Yup, hardly riveting stuff but I liked it the most. In fact, the mechanics are superb, so controlling little Percius is a cinch. I wish more platformers had great controls and fluent movement like this. This game had the potential to be great!

The graphics are bland and I fear a lame port because as each game is sparsely populated so feels a little too empty. Plus that blue background could have been better. However, the scrolling is nice and smooth so at least that's something? The audio is feeble and it's only the firing that stops this game from being as silent as a ZX81!! Yawn...

Okay, let's not kid ourselves, this is lame Amiga port and a terrible one at that. It could have/should have been better so it's embarrassing to think Gremlin released this. However, I gotta admit that the platform stages are enjoyable with much potential. Overall, there are far better (shoot 'em ups and platformers) to play on your Atari ST.



The platform part is actually not bad and could have been made into something really good...


Collect those power-ups otherwise it's Zzzzzz!! Play R-Type instead.

Download and play Pegasus using a hard drive thanks to both D-Bug and 8BitChip. But those wanting the floppies can find 'em on Old Games Finder.
If the game is too hard (or boring) then here are some nifty cheats: press P on the title screen and type in this code: FRUITBAT
Now use the arrow keys to select your starting level.
F1 for extra lives.
F2 to select a power-up.
F3 for an extra special weapon shot.
F5 advance a level.
F7 for a nifty shield. 
 To view the greetings, enter this code as a password on the title screen: CATFOOD.

Monday, August 31, 2015

Alien World



STs cannot scroll

Alien World is a shoot 'em up written by Gary Antcliffe (Blazing Thunder/Yogi's Great Escape) and was released in 1992 by Hi-Tec Premier Software. Ignoring the dreadful title tune, the game itself is a cross between the likes of Menace and R-Type, with a dollop of Venus Flytrap thrown in for good measure. Which is always gonna be ace!

The action is relentless and immediately hits you with a ton of pitfalls like red-hot streams of molten lava that shoot up from pools of glowing red death. It isn't long before you feel a little Blood Money creeping in as the scrolling alternates between horizontal & vertical. However, I liked the parts that don't automatically scroll - allowing you to move at your own leisure. Gravity always plays a part to affect your movement, think Flappy Bird or SantaFly!

Graphically, Alien World is truly outstanding with ultra-smooth scrolling - best experienced using a real Atari ST. Everything is exquisite - rich colours, detailed sprites and fluent movement. Sadly, audio is a different story with no in-game tune and weak sound effects. A few decent chiptunes would have been perfect for a game like this.

Gameplay is what matters the most and I'm impressed with this tough shooter. Sure, it has a learning curve that is nothing short of immense but Blood Money fans are going to love it. Then again, like so many 16-bit games of the era, it's really really tough and demands a cheat. However, a challenging game that drags you back for that "just one more go".

Yup, Alien World is freakishly fun and should entertain for hours. Very hard but I loved it. Play it!!

Download the Floppy or HDD version now.

Right from the off you'll need to get used to gravity which is instantly annoying.


The aliens are badass and relentless. This makes Blood Money look so easy!!


The second level is superb with lots of power-ups and different baddies.


I love the Menace-like futuristic feel and it proves the ST can scroll - when in the hands of talent.


What you thought this was only horizontally scrolling? It's now things get insanely harder!!!