Showing posts sorted by relevance for query menace. Sort by date Show all posts
Showing posts sorted by relevance for query menace. Sort by date Show all posts

Saturday, November 09, 2019

Return To Genesis




Dream Team?

Firebird released Return To Genesis the same year I got my Atari ST and it was developed by the incredible "ST Dream Team". Yup, Steve Bak, Pete Lyons and David Whittaker: three masters in their own field. These guys aimed for quality and always pushed our computer without ever resorting to excuses or using a lame Amiga port. #respect

RTG is basically a funky take on Defender where Mechanauts have forced scientists into slavery. We've gotta rescue each of these guys which means jumping into a spaceship to skim the surface of 50 psychedelic worlds. At great speed!!

Wanna see the first bunch of screenshots? Then wait no longer because here they are...



Can you see the Mechanauts? Not easy, is it? Wait, now I see a scientist waiting to be picked up!




I'm getting too old and slow

If you've ever played Defender then you should be right at home with RTG. It only has a tiny learning curve - hold fire and kill everything. But let's play properly? It's worth slowing down to pick up the scientists rather than killing them: once onboard, hit the HELP key to see what cool power-ups they might provide. These guys are useful and could improve weaponry, shields, invisibility, and so much more. However, Festus might be less than fun as the master of self-destruction!!

A scanner shows the location of each scientist but this sadly falls short of detailing the level layout. I don't know why, but this doesn't work well for me. Sigh... how many more times must I be rebounded back and forth like a yoyo. Yes, this is one incredibly FAST shoot 'em up that has you on the edge of your seat. Blink and you're dead!!

Screenshot time and here are twelve scary-looking people from the future...



This is an incredible idea that uses who you rescue in a positive way for the next level. It's superb!



Aesthetics

Pete Lyon designed everything you see but I'd be lying if I said this was his best work (I personally think Zynaps won that accolade). Don't get me wrong, RTG looks lovely but it's also pretty gorky and I sometimes found it difficult to distinguish the aliens against those funky backgrounds. The scrolling is smooth to prove, once again, that the Atari ST needed no custom chips when in the hands of talented people that care about the product they're working on.

Audio is such a treat. Dave Whittaker sure knew how to get the best heard from our computer - his work proves "chip" will last forever. Okay, it does sound <cough> familiar but it suits the gameplay perfectly. Heck, our ST talks to us which is a zillion times better than Gold Runner. Dave certainly gets the YM processor rocking in ways only he could achieve!

It looks, moves, and sounds superb so certainly a dream team production! Here are a couple more screenshots...



Oh, look, a weapons upgrade. I knew it was better to rescue these guys rather than blasting 'em!




The CryptO'pinion?

RTG is one of those games that has it all - it looks, scrolls and sounds absolutely brilliant yet I'm still unsure. I love a good Defender but this is too difficult thanks to its blistering speeds which means hitting lots of objects and suffering humiliating deaths. However, the scientist's power-ups are a wonderful idea that compensates for the difficult gameplay.

Return To Genesis is an iconic shoot 'em up for most Atari ST gamers! But, it's way too furious for me and thus another Anarchy. Sorry, but give me Xenon or Menace any day of the week. Overall, I like it but, I don't love it.

Return To Genesis is available on floppy or a hard drive device.

Friday, June 23, 2017

Phobia




Busy box art and insane gameplay. Great!

ImageWorks released Phobia back in 1989 with a gorgeous retro-themed cover. The artwork is stunning with lots of colour, action and a cruel glare from evil eyes which reflects the game itself perfectly! Phobia has all the hallmarks of a potentially outstanding shooter but it's impossible to get very far without a trainer because of its choppy framerate. Probably a poor port and it pales in comparison to shooters like R-Type, Alien World, or Menace.

Well, I bought Phobia for only 99 pence and it was sealed too. The box and contents are in superb condition but I wonder why nobody ever bought it? <yes, sarcasm!>. Maybe I'll be brave and record a video? Maybe...

LINKS

 - ST Format #1 reviews Phobia but wasn't too impressed with the difficulty - lol wimps!!
 - D-Bug has a download with a trainer and hard drive support.
 - Stonish has the floppy disks and I liked Timelords #29 Menu CD (1MB).
 - Here is a fantastic video recording by Stefan Lindberg.
 - My tweet after playing Phobia for a few minutes... ARGGHHHHHH!!!


I should have known this was going to be hard with such a hideous screen.
Annnd this next screenshot is of me and my ship being blown up! Again.

Monday, September 28, 2020

Recovery



The Atari ST cannot scroll

Well, don't be so quick because here is Recovery, a shoot 'em up by New Deal Productions. Oddly, it's something I've not heard of until the other day! It takes us on a *Fantastic Voyage* through the lower bits of some poor soul in need of medical assistance. I assume we're trying to help him recover from something nasty as we begin at the bottom and work our way up through the liver (I think), and then onto the heart before finally smashing through the old grey matter.

Recovery is much in the vein of something like Menace or R-Type but runs at a far quicker pace with many of the patient's body parts whizzing around the screen. It's like Anarchy and just as tough - almost nigh on impossible when trying to dodge everything. But our ship is spritely and we're armed with a laser so shoot first and never ask dumb questions.

I love finding something 'new' to play and this is an exciting shoot'em up...


It's a shooter. So, shoot everything!

Each part of the body is a separate stage and also incredibly long, almost to the point where you think it will never end! However, they all feel much the same with a vast array of different "aliens" to avoid or kill. These use a variety of attack patterns but touching any reduces energy levels, so bad pilots ultimately end up losing yet another life. Strangely, there is no end-of-level boss. A beastly tumour would have been nice to destroy - a sentence I thought I would never say!

The joystick controls are excellent - very fast and responsive without any sluggishness. Our main weapon is a laser beam and quite effective too - pressing and holding fire shoots this laser and kills anything in front of you. Sadly, there are no other types of upgrades or special weapons so all we have is one laser and nothing more.

Thankfully, our sleeping patient appears to have popped many pills, which you'll see floating through his body just waiting to be collected. These can boost your weapon's rate of fire, energy and shields which are all displayed in the status bar. I never figured out what "LIGH" is for - I hit every key but nothing, nada, zip. Does anyone know?

Okay, let's take a break from reading and view another lovely screenshot...


Aesthetics?

Visually, this is a mixed-body bag that isn't quite as healthy as you would hope. Don't get me wrong, a scroller needs to scroll and each parallax layer moves very smoothly. However, the backgrounds can be quite bare-bones, but there are tons of funky sprites which only goes to prove how weirdly wonderful we are on the inside. Maybe!

Hitting F4 flips between 50/60Hz which speeds things up even more - if you can handle it?

Sonically, this is going to appeal to lovers of chip music. To be blunt, it's quite simply fantastic and foot-tappingly awesome so makes you realise just how cool your ST is. However, those insane people amongst us might wish to turn it off and hear sound effects. No problem, just hit F2/F3 but why would you ever wanna do that? I know, because you're stupid.

Okay, you've guessed it - stop reading and enjoy another gorgeous screenshot...


The CryptO'pinion?

Recovery is a damn good shoot 'em up and also technically impressive. It slaps the faces of all those lazy programmers that said the ST cannot scroll. However, gameplay could be better as each stage feels overly long with zillions of frantic 'aliens' constantly buzzing about. This static style doesn't seem to go anywhere, so it gets samey after a while. Also, our weapons cannot be upgraded which is a massive disappointment but not as much as having no bosses to fight.

Okay, I'm sure you can tell that this isn't the greatest shoot 'em up but it's far from being the worst. I've enjoyed blasting through some fella's intimate body parts all in the name of science fiction. Recovery is definitely worth booting up for a quick game or two. If only to see who can survive the longest, good luck with that because you'll need it.

Check out these screenshots before deciding whether to download for hard disk or floppy...