Yet another unreleased game!
Since then, Grazey added an unreleased Mad Max chiptune that plays in the background. This ended the deafening silence and suited the gameplay too. So, I just had to tick this off my bucket list and take it for a spin...
Let's begin!
The Lost World is very challenging and I admit to struggling at first. The first screen is tough and it took me more than a few attempts before I beat it. Thankfully, this game is generous with many bonuses littered throughout along with stickmen for extra lives. Pressing the spacebar displays a dialogue of potential spells and potions for effects like invulnerability. Also, I love how each screen has a different name, like Pie Processing Plant!!
The controls are superb with simple movements that feel natural for a 2D platformer. You'll appreciate that because the level design is very cunning with lots of hazards, be it a sharp object, sinking ledges or tricky jumps. Evil critters roam the screens and they aren't limited to simply moving back 'n forth. Did I mention this was a tough platformer? Well, level two is actually a little easier but the third cranked up that difficulty once again. Sadly, I didn't beat 'The Locksmith' so I fear it's doubtful I'll be disappointed John didn't fulfil the plan to create more screens!
Perhaps I should try the level editor? Yep, if dozens of levels aren't enough for you, then why not try creating some for yourself using the in-game editor? That's quite exciting and the potential is huge!
Willy's mansion never looked this good!
The graphics are a true 16-bit spin on an 8-bit genre and look lovely. Every screen is stuffed to the brim with incredible decor using intricate attention to detail. I love the colour schemes and the sprites move smoothly.
Audio never made it into the original and made your Atari ST as loud as a ZX81. Thankfully, Grazey (Psycho Hacking Force) changed that so we now get to enjoy a fantastic Mad Max chiptune. It's brilliant, of course, but I admit to missing sound effects for the jumping and collisions. I know, I'm being picky but I do miss those effects.
The CryptO'pinion?
For a homebrew game, this is huge and I don't simply mean the number of levels. The creativity that went into its development is exquisite and there is always something new that catches you out and drags you back for more. However, it is really hard so be warned!! But please, don't be a wimp, learn the mechanics and beat its cruel learning curve.
For a homebrew game, this is huge and I don't simply mean the number of levels. The creativity that went into its development is exquisite and there is always something new that catches you out and drags you back for more. However, it is really hard so be warned!! But please, don't be a wimp, learn the mechanics and beat its cruel learning curve.
When you do, you are rewarded with a tremendous platformer. Step back in time and enjoy this great game!