Showing posts with label Demoscene - Menus(review). Show all posts
Showing posts with label Demoscene - Menus(review). Show all posts

Sunday, February 14, 2021

BBC #48



No, it means Bad Brew Crew

Okay, I thought it was about time I featured another Menu Disk and here we have the 48th release by Bad Brew Crew. The menu itself is quite good with their logo, scroller and some rather nice digi-music to enjoy before deciding which game to play. There are two options Skull & Crossbones and California Games for the Extreme fans!

Demozoo and Atari Legend have more from the Bad Brew Crew incl. downloads!

Onto the games, and I think I remembered liking Skull & Crossbones because I have always enjoyed hack 'n slashers and this one features pirates! Surely a win? Anyhow, I doubt I would have ever booted up California games back in the day because joystick-waggle and/or athletics isn't exactly something that interests me.

So, I guess this menu disk is a perfect choice to experience something new and familiar? Let's play...



~~~ Skull & Crossbones ~~~


Hoist The Jolly Roger!

I need a parrot on my shoulder and speak every sentence with an "ARRR!" for we are about to hit the high seas for an exciting swashbuckling adventure with nasty pirates, treasure and fair maidens in need of rescuing ARRR!! ARRR matey, a wizard has stolen our booty ARRR and we need to get it back ARRR!! This shouldn't be hard as pirates are usually crippled with a wooden leg and missing an eye ARRR so let's kill all the scurvy scum ARRR!!

Okay, I think we should now drop the ARRR... Skull & Crossbones is based on the arcade game that had us frantically fighting pirates with nothing more than our trusty sword. We are One Eye and have suffered a humiliating theft of our booty by a nasty wizard. Wizards and pirates? What an odd combination, but let's crack on and play!

Hang on, we cannot even think to begin this without seeing a screenshot! So, here ya' go...



Maybe it's just me but I thought Hulk Hogan had seen better days!



Time to be Errol Flynn!

Skull & Crossbones is basically a 2D platformer for one or two players. Yup, two people can take part at once which is potentially superb. The adventure begins on our ship which has been boarded by a couple of pirate goons that need slicing and dicing. Only after, are we able to jump aboard the wizard's ship but that crafty magician blasted us back onto our ship - just in time to watch your booty stash disappear before your very eyes.

Each level is basically the same with different graphics but it's fun repeatedly killing a barrage of sea-faring enemies: pirates, soldiers, ninjas, and even a few silly monsters. Getting around each level is quite cumbersome for what's basically a 2D fighter and feels trickier than it should at times. You are able to move in all four directions with attacking and blocking moves. Just bang on the fire button whilst moving in a particular direction:

Attacking

Pressing the fire button and moving left/right plunges your sword in their chest.
Pressing the fire button and moving up + left/right pokes them up their noses!

Blocking

Pressing the fire button and pushing up performs an upwards block.
Pressing the fire button and pushing down performs a downwards block.

Also

Pressing and holding down the fire button turns Red Eye around.
I even managed to stab backwards once or twice in my blind panic!
Apparently there are a couple of special moves which I never managed to suss out. 



A few hopeful, unresponsive jabs and poof!! Yep, a pirate goes up in smoke.



Argh, I'm dead. Again!

Now that you're clued up in the art of battle, you should practice because this is a tough game to master. Each enemy often attacks in turn, which prevents the screen from getting cluttered or confusing. Killed enemies drop a little treasure to reclaim. However, the bigger guys are really hard to defeat like the executioner and an annoying pirate hiding inside a barrel. I found both of these irritatingly difficult and managed to lose many lives!

Keep your eyes on the health meter; the more hits you sustain the more blood pumps out from your bleeding wounds (which is actually pretty cool). What's not cool is the game's terrible difficulty thanks to its cumbersome and sluggish controls. Attacking is quite basic but gets rather repetitive after a while plus I didn't care for the defence moves which offer little benefit. However, I guess there's only so much a one-buttoned joystick can do?

The concept is enjoyable and follows the arcade rather well. Killing pirates is fun but I felt that the difficulty was too high from the second stage. Those soldiers are tough nuts and seem to attack with great speed which feels unfair. Enabling a trainer helped, and I managed to reach the third stage which was a painstaking journey.

16-bit games seem to be made for tough people? Perhaps I'm too soft? Hmm, let's see another screenshot...



Eventually, I'm back up on deck and there's a girl who needs rescuing. Yep, I'm in!



Graphics and Sounds

To look at, Skull And Crossbones is cartoony with lots of colourful locations and detailed sprites. Sadly, it bombs when actually playing thanks to jerky scrolling and dreadful animation. The scrolling often works against the player from the start - jumping onboard the wizard's ship leaves you open to attack by pirates still offscreen!

Sound effects are basic but the music is quite literally brilliant with excellent chiptunes by Matt Furniss.



We're now plundering a castle and this big fella is nigh on impossible to kill. I'm losing interest...



The CryptO'pinion?

Skull & Crossbones looks the part and could have been a great release with a little more effort. Sadly, the stodgy controls ruin what might have been; not only is it incredibly sluggish but One Eye is often awkward to manoeuvre. I had some fun but the difficulty, later on, is way off and ruined any chance of progress.

The best thing about Skull & Crossbones is the two-player option, which is a brilliant addition and certainly helped compensate for its shortcomings. Unfortunately, I'm getting a distinct whiff of a lame port which is incredibly disappointing. Golden Axe, Guardian Angel and Double Dragon III are all far better choices.





~~~ California Games ~~~


BMX? Nah, I'll stick with my Grifter!

I remember the advert with the girl's legs for this sporty Epyx released back in 1989. Sadly, I never played the game as I'm not really a fan of such things, so I must admit I'm quite sceptical about booting it up today.

Athletic events aren't something that I particularly like and I remembered breaking my Quickshot II joystick playing Daley Tompson's Decathalon back in the mid-80s. How pointless! But, upon booting up California Games, I was presented with an array of alternative games which was a pleasant surprise for this couch potato!

In light of that revelation, I think we should take a gander at the first screenshot...



Practice! Otherwise, you'll fall flat on your face only to be hit by the rolling skateboard!



Run, Jump and Throw Something... Yawn?

No, none of that boring stuff here, California Games has taken a different approach with a handful of unexpected events. All are completely different from each other, which is something I liked the sound of. I mean, frisbee throwing? I never saw that one coming but I gotta admit I like the style of these Californians!

One to eight players can take part in six extreme events like surfing, skateboarding and BMX biking. Executing each event properly earns you the most points and it's all about the highest scores in this tournament.

Half Pipe Skateboarding

Here we push up when the skater is going up the ramp and push down when, well, I think you get it? Moving left/right or pressing the fire button just at the right time will perform stunts like a hand plant or kick turn. It's all rather childish and probably one of the least stimulating games imaginable yet, I quite liked it!

Foot Bag

This is one of the most peculiar sporting games I would never have imagined to be real. Imagine a soccer player keeping the ball in the air - but with a little bag. And that's about it. What a lame event but the ST does a grand job of trying to make it fun. It's all rather silly and quite difficult timing your movements just at the right moment. Oddly entertaining and I enjoyed it, but try not to his the seagulls (lol brilliant!!)

Surfing

Now we're talking. This is about the only sport I associate with California and it doesn't disappoint. The learning curve is possibly the highest of all the games but, don't give up because riding these waves is exhilarating. Who would have thought that balancing on a board in shark-infested waters would be enjoyable? Plus we don't need to worry about trying to slip into a wetsuit on a beach of perfect bodies.

Roller Skating

I expected this game to suck, but it didn't. As an event, it's pretty weak and possibly the easiest but that didn't stop me from enjoying it. Pushing up/down gains speed and then you need to avoid or hop over hazards like pavement cracks! Yeah... Okay, this is nothing special but I possibly played it the most?

BMX Racing

Now we're talking, blokes with bikes in the dirt! A game with easy controls to master and a course that's fun and great to play. Sometimes it gets a little too tight, which is unfair, so that's when my man ends up eating the dirt. The physics are pretty terrible but I kept on coming back for more and I'm sure you will too!

Flying Disk

Somehow this kiddy game is now a serious event? Anyhow, along with Surfing, this is a tough one to master thanks to the controls - it took ages to stop dropping the frisbee on my feet!! Not to mention the art of successfully throwing it far enough. Hmm, feels like Frisbee version of Leaderboard to me!



This event sets a great example for the kids as she kicks and screams like a baby. Brilliant!!



Joystick Waggling Fun?

Thankfully, you won't break your joystick with this game as each event requires a specific control with precise timings to perform certain actions or stunts. However, you should ignore any temptation to jump straight in to win a trophy. It won't happen. Practice first and learn what to do with each event, it's harder than you realise.

However, because each event is so different, so are the controls. There is little consistency, each has its own style and technique to master. I admit to being a bit of a geek(!) so I made notes to remind me what to do and when. This worked, but I admit the irregularity makes for a massive learning curve greater than I imagined.

I'm not sure about over-complicating anything. Especially the controls! So let's have another screenshot to view...



Now we're talking! Great controls and dodgy physics make this so much fun.



Graphics and Sounds

Graphically, it's okay with summer backdrops and interesting locations but I got the impression it was limited by its 8-bit roots. Summer Olympiad is much nicer but the BMX and Frisbee stages are good with decent scrolling. I enjoyed the attention to detail that makes each background entertaining - seagulls flying dangerously close, people boating, sharks and creepy critters lurking underneath the skateboarding pipe. Lovely little touches!

The in-game sound effects are often a weird mix of chip and samples which works fine albeit without blowing you away. Music is by the late, great Ben Daglish and is something that proves chiptunes will live forever.



It's okay fella, nobody looks good in shorts but what's with those ape arms?



The CryptO'pinion?

The concept of "extreme" sports for the Atari ST has proved itself to be a cracking idea and is something I feel Epyx executed well. The sheer variety of mixed events is a splendid change from the usual sorts. Getting grabs with each game's controls is the biggest challenge but, stick with it and make yourself some basic notes!

California Games will appeal to everyone, whether you enjoy sports games or not. Trust me, I'm a couch potato so I know. Ultimately, it will shine brightest when the family are gathered around your Atari ST compared to plodding through solo. What an excellent game and also a nice surprise to boot up something different.



~~~ The Ultimate CryptO'pinion? ~~~


The Bad Brew Crew never released a dodgy disk as they always have quality intros and BBC #48 is no exception. As for content, this is a decent floppy disk which I've thoroughly enjoyed from the moment I heard the intro's music. Although there are only two games on the disk, each is huge and offers a fantastic opportunity for multiplayer fun.

Of course, Skull & Crossbones was pretty much a dreadful Amiga port but it's actually a million times better with a friend. California Games is superb even though a part of me still cannot believe it's based on real events! Anyhow, I think Epyx produced an excellent game which I highly recommended, especially with friends & family.

And now y' all gotta scroll all the way back up to the top for the download links... :^)

Friday, June 19, 2020

Serenade #78




I enjoyed the STAX #90 feature so figured I would do another one! This time we delve into the Serenade archives to see what's lurking on one of their amazing 85 "PD" disks - nothing quite like keeping it legit? Anyhow, menu #78 appeared to stand out from the crowd with lots of cool games crammed onto one disk.

This is a simple menu compared to others from their catalogue but there is stereo music for those lucky enough to own an Atari STe. In fact, it's one of few mods that hasn't aged badly, so a massive thumbs up from this chiptune guy. The scroller is very interesting - apparently, Man Utd did well against their arch-rivals!

Serenade's library can be downloaded from Stonish with credits/etc on Demozoo. Let's begin...




- DEADLAND -

A platoon of little stickmen have crash-landed on the planet Ursula Minor and this place is crawling with Ursulan Soldiers who are eager to kill you without mercy! Also, there are dangerous natural disasters to avoid so it's best we don't hang about and quickly repair our spaceship to escape this hellhole. This means piecing that together (JetPac-style!) before anyone can be safely evacuated. Sounds very easy, right?

Deadland first feels similar to Rebellion or Cannon Fodder: control the direction of your active soldiers using the mouse and a right-click turns them into trigger-happy Rambos. The planet is crawling with enemies and constantly frantic so it's tough battling whilst planning construction work - that might leave some vulnerable? It's easy to lose your bearings and, just when you're getting to grips, your men drown in a mud pool!!

The enemy is relentless so you cannot expect to wander about easily killing anything without taking a more strategic approach. Each member of your team is listed on the right-hand side of the screen for a health condition and other abilities. Don't forget to look after these guys - green is never good outside of the GEM desktop. There is a lot to master here, especially whilst defending against enemies, incoming rockets, mines /etc.

I enjoyed Deadland and the concept is great but this isn't something you can easily pick up and play. It takes time and a map would have been nice as would using the cursor keys to scroll. Yep, I have struggled to get to grips with Deadland but it's an excellent strategy and potentially rewarding. If you're brave enough?





- TRAPPED II -

I couldn't get this to work on my Atari STe - blank screen! So I switched to emulation to discover a Tron game. I've never been a fan of this genre but I gotta admit it's good. It features different game styles, screen layouts and even a few power-ups (which I didn't expect). There's not much to look at (shock) and I imagined the sound effects would grate, but they didn't. After all these decades, I actually enjoyed a Tron game!





- MANIC MINEFIELD -

Minesweeper was another fad that I have always failed to appreciate and Manic Minefield appears faithful to what I remember with gameplay that's about as enjoyable as I expected. Shockingly, after a few games, I enjoyed this crude imitator even though I never won a single game! I often felt robbed of a win because I'm sure the ST cheats!! Then it rubs salt into your wounds using a sound sample to mock your lack of success. Interestingly, the board size, wallpaper, /etc can be altered in the Options screen. Which is kinda cool.

Manic Minefield is okay and I imagine fans will enjoy it? But I doubt it's something I will play again...





- FRANK & THE LOST AUBERGINE -

Never would I have imagined loving a game's title more than "Hector vs The Mutant Vampire Tomatoes From Hell" yet here is Frank And The Lost Aubergine!! It's a fast-paced platformer developed using the STOS Missing Link extension and has us frantically running around screens crammed with monsters and gems.

Collect every gem to proceed onto the next level but watch out for the baddies. These can be killed by dropping a well-timed bomb directly in their path - difficult but doable. Or you could slam into them albeit at the expense of losing one of your 50 lives. Yep, 50 and you'll need them all because there are lots of monsters!

Movement is very fast - too fast!! It's difficult to position where to stand when you wish to leap off a ledge. In fact, leaping over the wider gaps is close to impossible and takes too many attempts. I love a platformer that tests your patience, skills and dexterity but it simply doesn't work here. A good idea poorly executed.





- DELUXE INVADERS -

I love Space Invaders and I'm confident nothing will beat Sinister Developments' fantastic conversion. That is arcade-perfect using authentic effects!! However, this is a conversion of Roklan's 8-Bit Deluxe Invaders by one of the biggest ST legends. I've never played the Roklan game so was hoping for something different.

There are two modes: slow and fast. The slower game looks superb with colourful aliens invading your screen and can be sped up by flicking over to 60Hz - something you should consider. The faster version is better to play but appears boring in comparison, so I went looking for a green cellophane to wrap around my monitor!

Sadly, I didn't feel it with Deluxe Invaders and preferred the original if I'm brutally honest. It's a good game but, there are better "Invader" games for the Atari ST. Sigh, I'm also a bit deflated about that fact.





- NIBE -

This is a great snake game I featured this a couple of years ago so I'll copy and paste it:

NIBE is a Nibbler/Snake game by Marc Bourlon that features an ever-greedy snake who wants to chomp his way through lots of apples. However, this gluttony makes him grow longer with each bite so it becomes harder protecting him from bumping into walls or even his own tail. It's our job to help him eat his way through lots of screens - and many are pretty cruel in their design. You can even change the game's speed (if you dare!!)

Graphics are humble and suit the retro theme plus I love its title screen - which is actually a good intro. Sadly, there are no sound effects so Mad Max music plays throughout - never a bad thing!! Overall, Nibe is pretty straightforward and also extremely challenging thanks to a sinister design. Stick with it because the basic mechanics are spot-on and Nibe will certainly test your reactions, patience and concentration so prepare thyself to be tormented!!

I really enjoyed this olde game but beware, it's tough. Probably too tough for you!!!





- MULTRIX -

Groan, another Tetris game? Yup, and it's not that good I'm sorry to say so play BLAT or Teserae instead.






- The CryptO'pinion -

That was not an awesome ride through the Atari ST history books I first imagined. In fact, it was a little bit of a letdown, if I'm honest. Not only did I have compatibility problems with a couple of games (Atari STe) but this was a true mixed bag of joy, disappointment and even a few stinkers thrown in for good measure!

It all depends on what you like but, Deadland and Nibe are the best reasons to click download.

Sunday, April 12, 2020

STAX #90





Compact Disks

Everyone knows I love Menu Disks and there's nothing better than going through a pile of floppy disks (incl virtual disks). Even if it's just to listen to the tunes or read through a 30-odd years ago scroller! It sounds rather sad to anyone under 50? ;-) Ignoring that, here is a belter by STAX - it's their 90th disk and features a nice intro followed by a couple of demos and games - which are all impressive for different reasons.

The remainder of their disks (and more) are available on Demozoo and Pouet.




- Aromatica -

Aromatica is a collection of old-school demo screens by The Swedish Meatballs and features scrollers with extra colours and chiptunes. It reminded me of the days prior to the Union Demo, which is no bad thing. There's nothing here to blow you away, but I enjoyed flicking through this collection. Definitely worth a look.






- Flight Over Sirius -

If you love dots then you're gonna fall big time for this dentro by The Sirius Cybernetics Corporation. There are several cool effects here with a fantastic chiptune. And just wait until you see those end credits with that diagonal scroller!! I felt it could have sped up a little with each section but I really enjoyed this fantastic demo.






- Snacman -

Everyone loves running around a maze popping pills and the Atari ST/e already has a number of fantastic clones. Snacman was developed by Ralph Lovesy of Impact Software, the same team that gave us ... Team for the Atari STe! Multiple players are also supported using a combination of keyboard/joystick.

For one-player things are much what you'd expect with PacMan even sporting cool shades. Four ghosts haunt the maze: Eeney, Meeney, Miney and Mo and chomping a power star turns the tables on them. Fruits are available for extra points and a freebie life is awarded when reaching 20,000. Also, you can grab a couple of isolated family members and huddle around the ST to play as Eenie and Meeney? This is a brilliant feature being able to chase Snacman around the screen - watch the end of my video recording for a quick demonstration.

Visually, there's little to spruce up this oldtimer but that's exactly what they've done using gorgeous colours. Music is by Greg Lovesy and best heard on the Atari STe with stereo tunes on the title and in-game!!

Snacman is tons of fun and implementing support for more players - as the ghosts - is fantastic. You and your kids will be playing Snacman for hours - especially those plucky Atari STe dudes who get to hear stereo music. Crank up the volume and enjoy what is nothing less than a superb PacMan. An easy 10/10.






- Masters Of Chaos -

I first thought we had another Dungeon Master clone on our hands but it's actually a two-player shoot 'em up developed by Genuwax Games. Yes, one or two players are supported either using the same computer or connected via Midi. The screen is split using separate gameplay windows for each person and it's now that your jaw drops to the floor thanks to the use of overscan for a ginormous display!

As player one, we move and shoot with the WASD key combination and 1-4 to handle objects/buttons (a second player uses the numerical keypad). Exploring the halls feels instantly familiar with puzzles and hidden doorways. Our health, stamina and mana are all shown as green bars. Blasting out fireballs is your best defence when coming face-to-face with any of the dungeon's nasties! The ripped graphics look superb, especially in overscan! However, there are no sound effects which is disappointing and freaky.

This was a fascinating find and not something I ever expected. As a shooter, it works well but there are no sound effects, few monsters, and it's easy to get lost - unless you've got a pen and paper at hand? I could live with the silence but it needed many more monsters. A uniquely presented game and is best in multiplayer.

Credits to Damon Chaplin for the background music (from The Last Trooper)

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