Sunday, November 05, 2017

The Lost World

The Lost World was developed back in 1989 by John Leather who sadly never managed to find a publisher. The game itself is complete but the audio was missing and he "only" managed to design half of the planned 100 levels. Since then, a tune has been added which suits the gameplay perfectly and, if dozens of playable levels aren't good enough for you, then why not try creating the remaining yourself using the in-game editor?


I have always loved platformers of this ilk and it's obvious the John was inspired by the Willy games from the Sinclair ZX Spectrum because every screen has a wicked title and even the main character walks similar mechanical fashion to Master Willy. This is an incredibly challenging platformer with a steep learning curve so, as with Mouse Trap, hit the F key (pause) and carefully study every inch of the screen to plan yourself a favourable route. The first level is very hard and it took me more than a dozen attempts before I completed it but it's much easier on the next (although I failed miserably for my video recording). The difficulty is cranked up for the amazing third level, the superbly titled: Pie Processing Plant. However, I've yet to beat The Locksmith so I doubt I'll ever get the opportunity to be disappointed that John didn't fulfil his desire to create all 100 screens!! Perhaps I should try that level editor...? Ha

The Lost World is fun and very challenging, even for a hardcore platformer fan like myself. You need to get used to the evil critters which come in an insane variety and some aren't limited to moving back 'n forth or up 'n down! Watch out for sinking floors, sharp objects and lots of tricky jumps but it's also quite generous with many bonuses littered throughout each level along with stickmen for extra lives. Pressing the spacebar displays a dialogue of potential spells and potions for effects like invulnerability. Yes, there is far more to this lost world then first meets the eye!


The graphics are beautiful, a 16-Bit take on the early 80s and stuffed to the brim with an incredible decor and an intricate attention to fine detail. Sadly, the original had no sounds but this was rectified a few years ago by Grazey, Psycho Hacking Force, so we now get to enjoy a fantastic Mad Max tune. This chiptune is a beauty and suits the gameplay perfectly but I still miss having sound effects, even if only for the jumps or deadly collisions.

For a homebrew platformer, this is a huge game and I don't simply mean the number of levels. The creativity which has gone into its making is quite exquisite and there's always something interesting that catches you out. Don't be a wimp, learn the mechanics and beat its learning curve because this is a tremendously addictive platformer.


 - D-Bug has both downloads (original & audio enhanced) and AtariMania features this with level editor help!

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