Saturday, May 26, 2018

Switchblade






It looks like Ricky D. has a new bandana

Switchblade was released in 1989 by Gremlin Graphics and programmed by Simon Phipps. Yes, he of the Atari ST classic Rick Dangerous. Okay, we are a little dude called Hiro who wears a bandana and can kick hard. He must explore the UnderCity to locate sixteen broken fragments of the Fireblade to reap revenge on today's evil entity - Havoc! This beast has been on a savage rampage after being dormant for 10,000 years.

So it's time for us to save the day... again! What a shocker :)

I'm usually worried when a big name makes something that is along similar lines to what they're famous for. After all, it's another platformer, so will we get another carbon copy of Rick Dangerous, or will it be different?

Hmm, I worry too much, right? Well, let's begin with a couple of cool screenshots...



Wow, that is in-your-face aggression, alright!



Hmm, looks easy enough. Just gotta drop down a couple of levels. Hang on, what's that?




Get ready for a great adventure

We begin on the planet's surface before taking the leap (fall) into the orientally inspired UnderCity. This labyrinth is composed of numerous individual rooms, and exploring each one is fascinating. Tread with caution because you never know what baddies might materialise from out of thin air. Your route is completely "free-roaming".

Look out for dodgy blocks that crack with a single kick: these can unveil health and weapon power-ups or may even lead you on into hidden rooms with more goodies. Boss characters appear regularly; the first is easy to kill, whereas later ones can be tough and beaten only with patience and lots of well-timed jumping.

The controls are superb with the usual movements like running, jumping and climbing ladders, but there are also three kinds of attack. Tapping firing allows you to punch like a weak Arnold Schwarzenegger, but you should notice a white combat meter along the bottom/right. This helps with two kicks: holding the fire button for a mere second (so the meter isn't at full strength) will perform a high kick Jean Claude Van Damme would be proud of. Holding it down indefinitely performs a powerful Chuck Norris sweeping kick.

Master these moves before you begin exploring. Okay, let's view more screenshots...



Wake up, there's something creeping up on you mister!



Tighten that bandana, Rambo. Now, go and kick his monster ass!




NESthetics!

I doubt Hiro will blow your socks off with its clean and well-designed 8-bit Nintendo style. Underneath these unassuming graphics is a rather functional design with mysterious rooms. The characters are excellent with nice details that I adored. Also, the game self-maps in a similar fashion to Ranarama or even Rogue.

Switchblade has killer audio from none other than Ben Daglish. Or you could decide to hear sampled sound effects? I love both and couldn't decide which I preferred in the end (a good predicament to be in?)

In most respects, Switchblade looks and sounds different, yet superb. Love it. Screenshot time...



Yes, there's a Ricky D. vibe plus a dollop of Saboteur and NES thrown in for good measure.


The level guardians are either daft or just plain awkward to hit - I wish they would keep still!!




The CryptO'pinion?

Switchblade is amazing. In fact, I could end this gripping review right there, because it is just that.

Okay, this game has got a superb blend of adventure and action. Plus, the lack of a linear structure is perfect for an explorer like me who is eager to see what's around the next corner. Thus, it keeps you enthralled throughout. The controls are incredible, and I've thoroughly enjoyed every second playing this platformer.

This is one of the few games I've completed, and I will come back to it again (and again). As with Rick Dangerous, this is one of the best platformers available for the Atari ST. Don't miss it!!

Grab the floppy or hard disk installable games, and enjoy this incredible game.
Tip: You might find these maps useful to properly enjoy this superb platformer.

2 comments:

  1. Don't think I ever played this yet I played the sequel. Too bad in my opinion that the graphical style chosen doesn't fit the plot. Looks like a dwarf is going to save the world from evil. :)

    ReplyDelete

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