Saturday, March 03, 2018

Racer 2





Dune race onto the Falcon!!

I thought it was time to introduce more 32-bit games to AtariCrypt, especially as AtariMania's Marko Latvanen has promised to give me his Falcon - Muahahahaha!! (he's since denied that conversation!). Anyhow, I'm happy with Hatari as it appears to emulate that powerful bird pretty well (even on my old Mac). So, what better than to begin with Dune's Racer 2 which was released at Silly Venture 2014 for the stock 16MHz Falcon and just 4MB RAM in 320x240 true colour.

For me, a driving game needs to be an interesting road trip with thrills and excitement to keep me coming back. Yes, my fingers are crossed... Anyhow, Racer provides its motor fun with three types of gameplay: championship, challenge, and the good old arcade mode. Each can be played using three levels of difficulty from the beginner to an ace driver.

Wanna see a couple of colourful and (Mmm) absolutely gorgeous Falcon screenshots...



Creepy!! So keep the pedal to the metal when things get too spooky for you to handle.



Hey, I saw that you naughty boy. Don't stop to look at the pretty beach girls!!




Let's race!!

This feels like Crazy Cars 3 or Lotus 2 with its arcade styles and car handling. It works well using either a manual or automatic gearbox so it wasn't long before I was whizzing around the tight corners thanks to the effortless controls. They're dead easy and you can choose either the keyboard, joystick, or a JagPad - absolutely brilliant!!

Championship events are tough and definitely put this gamer through his paces so don't expect to complete it on your first attempt. Both arcade and challenge modes offer a great way to quickly practice the laps with also the potential to further yourself by unlocking numerous extra tracks. I probably enjoyed Challenge mode the most if I'm honest.

Optional bonus items can be collected for a myriad of effects: freezing the timer, increasing speed, ejecting your closest opponent, flattening the opponent's tyres, etc. However, joystick players might find reaching for the keyboard each time too much hassle? Perhaps I should try my Jagpad? Oh wait, I've no Falcon... Marko help!! (hmm, he's a rotter!!)

Right then, it's screenshot time, and here are a couple of beauties. Well, they're still colourful...



Perhaps I'm boring but I turned off the Bonus feature...



New Race Unlocked? Oh yeah, I love it when that happens!!




32-Bit Aesthetics?

It was the graphics that originally enticed me to play this game - they are knockout and easily on par with other machines in the mid-90s. So many different environments and each is accompanied by its own unique styles, drivers, and background tunes. Framerates are constantly superb and can be increased further by disabling the lovely textures. If I had to be picky, the point of view is a tad low and it's also a shame that so few frames are used for when the car is cornering.

The audio is... well... it's an Atari Falcon so it's nothing less than stunning. The selection of music is incredibly varied and suits each track's style. All sound effects are made using awesome samples so, whether you're skidding, bumping, or tearing up the road, it's ear-blasting and always amazing. Love it all, especially the smooth engine noise.

Looks and sounds incredible!! Well, isn't that nice? Wanna see a couple more screenshots? Of course, you do...



Some tracks are weirdly different from what I expected...



...whereas others look more "traditional". Don't worry, all are great!




The CryptO'pinion?

What a freakishly awesome race this is!! In fact, I could end my review right now but let's waffle on for a little longer - to say that I've enjoyed this game is an understatement. However, it isn't without faults: slamming into roadside objects can stop you dead - even if that object is a spectator! Starting off from zero feels lethargic, almost as if you're behind the wheel of a Kia. The strangest thing is when the countdown timer begins before the green light appears...

However, let's stop nitpicking because Racer 2 is a stonker! Great graphics, roaring sounds, unique tracks, and superb controls. This is an utterly addictive experience and one of the best arcade games I've played. It proves the power of the Falcon and to think this isn't even commercial. An extraordinary racer I highly recommend, even in emulation!!

Falcon peeps should download Racer 2 now!

Thursday, February 22, 2018

Supa Zazai Da!





Super... what?

Supa Zazai Da is another Gamopat conversion by Templeton, the same genius who graced us with the stupendous Crash Time Plumber. I couldn't wait to get my grubby mitts on this after reading the superb review by ST Graveyard on Atari Legend. Sadly, I admit to being disappointed with it. I failed to play more than a handful of frustrating games before rebooting my Atari STe with a massive portion of dismay.

I'll never knock anything powered by Maria Whittaker (yeah!) but this is rock solid and too difficult!! Having only one life didn't help, especially when the enemy could fill the entire screen with bullets! Yep, this is a wolf in sheep's clothing and seemed like a bad joke. Dang, I was incredibly bad at it and genuinely gutted.

I know, I know, those first impressions of a weak gamer. Sigh, but read on...



Trust me, this game will destroy you and any expectations for success!




Don't judge a book by its cover

I returned and anxiously grabbed my creaky old joystick, determined, but expecting the battle of my life. After many embarrassing failures, I eventually beat the first hoard of cute nasties and even gained extra points thanks to the green particles. How I managed to dodge the enemy's bullets, well, it felt like a personal achievement!! The clue is how you navigate through the cloud of bullets, it's easier than you think (watch the video).

Nevertheless, the scary boss instantly gave me a good drubbing and I was again greeted with the Game Over screen. I defeated him on my next nerve-racking attempt so was close to tears and ecstatic!! Once the second level begins you realise there's a familiar and repetitive pattern so I hammered it home and battled onto the third and fourth levels, with relative ease. The lesson is to stick with it as it can be conquered!!

Talk about a massive learning curve. Or at least for me? Wow, this game is so rewarding...



However, nobody said those bosses would be easy. Especially when they can fire so much!!




Pixels and Sonics

The visuals scroll at an ultra-smooth 50fps. It's the outrageously cute sprites, from a wide variety of games, that everyone will adore. Your computer will require a Blitter coprocessor, which is not a problem for the Atari STe and Falcon, but the original ST models are outta luck (unless you have a later revision or a Mega ST).

Musically, Supa Zazai is great but different depending on your hardware: an unnerving chip rattles ST players, whereas the STe gets exhilarating streamed audio (both brilliant). As instructed, pump up the volume!

It looks and sounds fantastic is what I'm saying about this Blitter-boosted game...



50fps action through and just look at that huge sprite. Impressive, to say the least!!




The CryptO'pinion?

What a journey!!

It's nothing like I initially imagined yet, it lived up to my expectations. Arcade fans are going to drool over their keyboards because it's fast, fun, thrilling, and addictive. Quite simply, Supa Zazai Da is an exhilarating shooter with gorgeous aesthetics. I hope Templeton has many more Atari STe games in the pipeline, I really do.

It's zany, it's crazy, it's insane and I love everything about Supa Zazai Da.

Download Supa Zazai Da! via AtariMania.

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