Sunday, March 10, 2019

Sam Nasty



A nasty new game!

It's always a pleasure to see something new in development for our beloved Atari ST but Sam Nasty is a little different. This puzzle-based platformer was developed back in the early 1990s using STOS by Jerome Mahieux. Oddly, he never released it, but found the floppy disk and, here we are in 2019, playing the rescued game. How cool is that!!

Upon loading, we're greeted with a nice title screen featuring help and other options to disable the sound effects/music. The game itself is a static-screen platformer and, with each level, we find ourselves trapped inside a prison so must find a way to escape. Now, this might sound familiar but it's also got some rather unique features too.

But first, let's check out a couple of screenshots of the simple display with some rather cute characters...



The coppa is seeing stars like in a cartoon. I love that!!


Talk about antagonising the enemy by sticking out your tongue! lol ace!!!


The Great Escape!

The earlier screens are quite humble and break you in gently so escaping is easy. But it's not long before Sam finds himself inside prisons that must put Alcatraz to shame. There are always a variety of cunning pitfalls to avoid, so look out for things like laser beams that will zap you into an early grave! Also, there are patrolling coppers and some are even armed...

It's a good job our thug has the ability to punch. The screenshots prove how entertaining that is!!

Escaping is always going to be different for each of the levels. So look for anything that might help, like a switch for example. Today, my gaming skills excelled and I reached the fourth prison - not bad at all for a fella with terrible gaming skills lol. Yep, a joyous occasion that sadly didn't last all that long, as you will see in my YouTube video recording...



It's a tight fit there, so get down and crawl in silence.


Stars and tongues! That's this game to a tea and I love it!!


Aesthetics

The graphics are nothing like I expected. Tiny design with superb attention to detail for each of the prisons. However, it's the sprites that I love the most: the laughing policeman, Sam sticking out his tongue, and those punched faces with their broken teeth. Fantastic pixel art and something that will make even the most miserable gamer smile with joy!!

Music is chip and very nice but Sam Nasty has the ability to disable that. So I did. Now, just listen to those sound effects and tell me you're not reminded of countless ZX Spectrum platformers!! Or is it just me? Anyhow, I enjoyed the music but I absolutely loved the amazing sound effects. Seriously, just get this game and listen for yourself!!



Okay, things are getting tough now and that copper has a gun!


The death scene is great and a little Rick Dangerous too... Can you see me?


The CryptO'pinion?

I'm impressed by the demo of Sam Nasty and, never in a million years, would I have imagined repeatably breaking out of prison could have been so much fun. Sure, there are a few bugs (that Jerome is in the process of fixing) and a few niggles that I'd like tweaked - like overly sensitive joystick controls and so few extra lives that are desperately needed.

Sam Nasty is a fantastic concept but I'm gobsmacked he didn't release this back in the day. I'm sure it would have gone down a storm! So please take time to download the demo and send him your feedback and support. What a great game!!

2 euros gets you the full game so please support Jerome & the ST scene!

2 comments:

  1. hello,
    just an update since project sources were open-source'd and that the url changed :

    demo/game/board : https://jmx.alwaysdata.net/samnasty/
    sources : https://github.com/spamandeggs/Sam-Nasty

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