Two Day Challenge
What a brilliant title for a "challenge" set by Atari ST User magazine in 1992. This game was developed by Darren Ithell to showcase the STOS 3D extension and was featured on their April cover disk. It’s a fairly simple game, somewhat reminiscent of Starglider, but with gameplay mechanics similar to Missile Command. The objective is straightforward - huge slabs of polygon caterpillars are hurtling towards the city. There isn't much time before they destroy us so shoot them down before they reach the city's (ahem) many buildings.
The game's framerate is surprisingly good - better than the official Battlezone, I would say. The controls are superb using a joystick, mouse, or cursor keys. Personally, I found that a combination of keyboard and mouse worked best. Optionally, the F1 key toggles between displaying ground terrain and a starlit sky, while the F2 key switches the rather tiny scanner on and off. It’s a handy feature, but why is it so small?
It’s always refreshing to play something different, and I enjoyed this for a few goes. It’s nothing groundbreaking, but considering it was developed in two days, that’s pretty impressive! I don’t know much about STOS, but I’m now tempted to track down more of its 3D games to see if the quality and speed improved over time. A modest shooter that came free with the magazine, it’s great fun and deserves at least a 70% rating.
- Grab it off D-Bug on menu disk #68E http://d-bug.mooo.com/menus.php?s=68&e=73
Taken this screenshot purely for effect. Yes, I let the citizens of the city perish!
Credit: Atarimania for the online ST User magazine.
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