Friday, February 20, 2015

MaxYMiser




An Atari ST YM2149 chip tracker

MaxYMiser is the premier tracker on the Atari for chipmusic. I cannot pretend I know anything about being a musician but, I have it running on my Atari STe right at this moment! Once loaded, even I realised how superbly well-designed it is and it's obvious why our community loves it so. Fantastic software!!

Give it a playtest - MaxYMiser is a babe and here is a series of tutorial videos!! Check out the blurb...

"
maxYMiser is the best and most up to date chip tracker for the Atari ST, and is still under constant development. To hear the sounds this tracker is capable of visit The Phatt Demo and the maxYMiser online compo. maxYMiser is free, features a full MIDI implementation, and easy to use FastTracker II style editing. maxYMiser is a gwEm production.

Subscribe for the latest maxYMiser information. You're really encouraged to join this list. I won't spread your e-mail adress to anyone and the list is inactive. You can expect me to send an e-mail every few months or so, to let you know about the latest improvements.

Most importantly, you register an interest in the program, which strongly encourages future developments - if you don't subscribe to the list, don't wonder why new versions take a long time to arrive.
"

Credits

  • maxYMiser was created by Atari chip music freak Gareth Morris aka gwEm.
  • Co-designed by Dma-Sc.
  • The beautiful logos were by ST Survivor.



Wednesday, February 18, 2015

Sliders





Atari STe power!!

Sliders is a "sports" game by Microids for both models of the best 16-bit computer - it's the same game on either machine but the scrolling is silky smooth on the STe (hardware scrolling? 50fps and I'm impressed by their dedication). Okay, this is a weird game and the boys at Microids sure had a silly idea about sporting events in the future. It's like ice hockey meets marble madness - but at frantic speeds.

The players aren't people instead, they are balls, not very flattering but, we play as one. The other can be a human or computer-controlled player. Like soccer, we chase a little ball to score a goal before our opponent. The gameplay is furious over a metallic pitch with lots of varied terrain like forced-directional arrows and humps to affect control. Realistic physics will affect your momentum, meaning you have a massive learning curve to master! Interestingly, you can alter various elements: thrust, friction and more.

Balls fighting (one-on-one) over another smaller ball is hardly an interesting or innovative idea. In fact, it's weird but I admit that whizzing around the field is great fun on the STe - kudos to Microids. However, it's too freakishly hard when playing against the computer - which is super and completely outclasses you(me!). Sliders is best with another useless human opponent for the most giggles. Can either of you play it properly? I doubt it!

Sliders is a good idea but badly executed due to its difficulty. Play only with a friend.

 Hard drive game by 8BitChip and floppies by Old Games Finder 

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