Saturday, June 22, 2019

Boogey Man




Bogey or crow?

Scouring through the ST archives, I found something silly called Boogey Man, by Anthony Hamilton. The screenshots reminded me of an old 8-Bit game but, if I'm honest, it really isn't anything close to what I expected.

This is a tough one to describe... but... we are Burt, a guy who loves to collect snot. Yup, you heard me - snot. And there is plenty of that popping up all over your screen in both small and large doses. There are nine levels in all which might sound too easy? It's not because the controls are super-sensitive which makes the entire experience very chaotic as you agonisingly attempt to carefully navigate, avoiding the nasties. Yes, it's as mad as it sounds but, great fun.

There are bad guys which come in two flavours, a Blob and a Spike. Touching either kills you instantly so beware. Watch the timer, which is just another way to lose a life - and you can see that happen to me near the end of my recording. A boogeyometer is shown bottom/right of the screen to display how much snot remains to be collected. Once accomplished, an exit door appears on the right and we can leg it to the next level for more snotty fun.

Right, it's time for a screenshot so let's begin with an informative one...



Burt seems to love snot for some peculiar reason but look out for the nasties who wanna stop you.



Aesthetics

The visuals are basic and very 8-bit, which is something I often admire because it works very well from a more simplistic time. Well, it works here too. Interestingly, this game runs in Medium resolution which explains the fine details and lack of colour. I liked the sprites, especially Blob, but there's nothing here pushing the old ST of course and that's fine.

However, the audio will certainly entertain - the kids. Ohhhh, and the big kids too - like me. I absolutely loved it but I should say nothing more to spoil your surprise other than Anthony made excellent use of MasterSound!!!

Struggling to understand just why I played this game? Better check out this screenshot then...



Gameplay relies on fudgy controls to make it feel quite chaotic. Can you beat level nine?



The CryptO'pinion?

Whatever you're thinking when you see the screenshots - stop. Since when did cinematic visuals ever matter? The idea and gameplay are simple but humorous and incredibly entertaining. Yes, the controls initially feel too snappy, but you will get used to that and anything different would just make the game far too easy. So it's perfect as is.

Boogey Man is a ridiculous game and one I'm sure your kids will love for all the obvious reasons. I know that I loved every second of it and I've just heard there's a Boogey Man II listed on AtariMania... dare I try the sequel? LOL

Wednesday, June 19, 2019

Faster Than Light: The Atari ST





Kick back and enjoy another Atari ST book

Jamie Lendino of ExtremeTech has released a book for the world's best 16-bit computer. I've just got the digital edition tonight and enjoyed flicking through some pages. To say I'm impressed would be a huge understatement. This is seriously good stuff. Heck, even my little website gets a mention which is mind-blowing.

Faster Than Light is full and covers many different topics: from the history and range of different computers plus the various uses we got from this incredible beast. The book is available on (your local) Amazon store now for less than a tank of fuel!! I'm buying the paperback edition and I hope you ST nutters do the same.

Shall we see some nabbed screenshots and text? Why not! Here you go...


   

   


“Power Without the Price.” Every Atari fan remembers that slogan from the 1980s as the rallying cry for 16-bit computing in the form of the Atari ST. This groundbreaking computer brought previously unimagined power to the home user for the first time—and transformed an industry or two along the way.

Author Jamie Lendino offers a fresh, vital look at the history of the Atari ST, guiding you from its inauspicious genesis at the centre of a company known for its gaming consoles to its category-defining triumphs in music, desktop publishing, and video gaming. And he doesn’t stop there: He then leaps to the present to pull back the veil on the thriving software and mod communities that aren’t just keeping it alive today but taking it to places its creators never could have imagined.

Whether you’re a longtime devotee who wants to relive the magic of the machine that unleashed the wonders of Dungeon Master, Time Bandit, and Starglider, an intrepid DIYer on the hunt for new ideas and resources to take your homebrew system to the next level, or a newcomer hungry to learn the ins and outs of one of the most important computers ever created, this book will get you there just as the ST did its long-ago digital pioneers: Faster Than Light."

Random ATARI ST articles from the archives