Thursday, June 27, 2019

Nightbreed - The Interactive Movie





Back when they knew how to make great horror movies

I remember watching Nightbreed back in the day and absolutely loved it. Okay, it was a little cheesy but I'm a fan of most horror genres and Clive Barker never disappoints. It had such a different twist to its style and atmosphere and I loved the idea of Midian with its freaks - being the good guys. Something I didn't expect at the time.

Being the weirdo that I am, I would have loved to see Midian for myself one dark night - of course, armed with nothing more than a flashlight!! Alas, it was never meant to be... well... until now that is!! Thanks to Ocean, and their amazing dedication to movie tie-ins, I finally have their Nightbreed which tries to follow the original plot as best it can. This time it's what's called an interactive adventure, umm, with some arcade action thrown in for good measure.

Right then, let's stop the natter and check out some of the screenshots from this scary game...


Don't listen to the bad man...



Hey, check out that 90s hairdo (and Aaron's nipples! lol)



The gameplay area is pretty large and feels a lot bigger thanks to the laborious car journey!




Armed with a torch, we head into the dark woods!

As you can imagine, we play as Aaron Boone and begin our adventure in the doctor's office listening to his lies. Yup, he's trying to trick us into a confession for something we haven't done - our world is collapsing in on itself. After this introduction plays through, we're presented with a map of the area which has many roads. Here you can travel to three possible destinations: the redneck police station, an ever-attractive asylum, and the mysterious Midian Town.

To drive, we use the overhead map of the area using the mouse and click each intersection of any road. However, watch out for hidden roadblocks that present a decision: do you smash through like a rebel or turn around to find an alternative route? Keep your eyes on the fuel gauge, I wouldn't like to get stuck on these roads at nighttime...

Deciding where to go is completely up to you but take a look at this map first, before you start burning unnecessary fuel. And then think to yourself what would Aaron Boone do? Everything may look very similar but each action you make (generally) has a different outcome: I made my way to the hospital in my first game, but (ahem) that didn't go very well.

Not well at all, actually! Check out the screenshot I got to see on my first game...


What a nightmare it is to be shackled and caged like a beast!



Arghh!! Caught and locked away in a padded cell for the rest of my days!



Just listen to his howling!! Wow :o




I've been eaten, again!

Of course, being the eager adventure, I restarted and headed straight to Midian. Here I was given three options: I chose to enter Midian itself which is something I was really looking forward to. However, I think this was a bad choice because I was instantly torn to pieces by a Berserker without any possible chance to defend myself. What an ending!!

I never gave up and tried again with my foolish venture into Midian but, this time, I was set upon by something else that was extremely vicious. However, this is where I finally got to see Nightbreed's action scenes as I ran away like a scared chicken. This part has you banging on the mouse button to separate two sprites at the top of your screen - one to represent you and the chasing monster. I escaped but trigger-happy cops were waiting and I found myself in the morgue!

As you can see, my fortune in this game is pretty terrible. Let's see some screenshots...


I made a poor decision and the doctor was waiting for me...



He brought the cops. Who shot me into pieces!



Midian is full of freaks... but I gotta admire the artwork and a dodgy game of chase!!




Horrorscope!

Visually, Nightbreed doesn't fail to impress and features many screens with gorgeous artwork. I love the eerie tones that make use of great palette choices to honour the movie's atmosphere nicely. However, the animations are pretty lame and I dare you not to laugh when being chased However, it's this part where I thought Aaron looked like David Boreanaz [remember the vamp Angel] as his image wobbles back 'n' forth. Or is it just me?

The audio is also excellent. Okay, I'd have liked more background sounds but, what we have, is sampled and pretty darn awesome. Easily my favourite sound effect is when we're captured and held captive in the asylum: this is probably one of the scariest samples I've ever heard in any game. It's incredible. Listen to it!!

Remember when I said I found myself in the morgue? Well, that doesn't necessarily mean game over...


Oh no, I'm not doing too well... Well, I did end up in the morgue so that's never good!



Well, I never expected that... this is turning into an old Hammer House of Horror movie!!




The CryptO'pinion?

I've enjoyed Nightbreed with its weird storyline and freaky aesthetics that I'm sure Clive Barker would appreciate. The game is big and offers quite a challenge but I was left a little disappointed - considering this is an interactive adventure - as I imagined a lot more actual "interaction". Also, I felt blindly forced into following a predetermined and limited plot - one wrong move and you're dead. Which isn't brilliant for what is supposed to be a free-roaming adventure scenario.

Don't get me wrong, this is no Dragon's Lair and I'm sure fans will get something from this interactive movie tie-in. I loved the ability to venture into Midian for myself but I simply feel more could have been done to exploit the setting and storyline with its wide variety of Midian monsters. I enjoyed it as it's not a bad game just not a great one.

Here are a few screenshots to tempt you into downloading Nightbreed for floppy or hard drive!



Saturday, June 22, 2019

Boogey Man




Bogey or crow?

Scouring through the ST archives, I found something silly called Boogey Man, by Anthony Hamilton. The screenshots reminded me of an old 8-Bit game but, if I'm honest, it really isn't anything close to what I expected.

This is a tough one to describe... but... we are Burt, a guy who loves to collect snot. Yup, you heard me - snot. And there is plenty of that popping up all over your screen in both small and large doses. There are nine levels in all which might sound too easy? It's not because the controls are super-sensitive which makes the entire experience very chaotic as you agonisingly attempt to carefully navigate, avoiding the nasties. Yes, it's as mad as it sounds but, great fun.

There are bad guys which come in two flavours, a Blob and a Spike. Touching either kills you instantly so beware. Watch the timer, which is just another way to lose a life - and you can see that happen to me near the end of my recording. A boogeyometer is shown bottom/right of the screen to display how much snot remains to be collected. Once accomplished, an exit door appears on the right and we can leg it to the next level for more snotty fun.

Right, it's time for a screenshot so let's begin with an informative one...



Burt seems to love snot for some peculiar reason but look out for the nasties who wanna stop you.



Aesthetics

The visuals are basic and very 8-bit, which is something I often admire because it works very well from a more simplistic time. Well, it works here too. Interestingly, this game runs in Medium resolution which explains the fine details and lack of colour. I liked the sprites, especially Blob, but there's nothing here pushing the old ST of course and that's fine.

However, the audio will certainly entertain - the kids. Ohhhh, and the big kids too - like me. I absolutely loved it but I should say nothing more to spoil your surprise other than Anthony made excellent use of MasterSound!!!

Struggling to understand just why I played this game? Better check out this screenshot then...



Gameplay relies on fudgy controls to make it feel quite chaotic. Can you beat level nine?



The CryptO'pinion?

Whatever you're thinking when you see the screenshots - stop. Since when did cinematic visuals ever matter? The idea and gameplay are simple but humorous and incredibly entertaining. Yes, the controls initially feel too snappy, but you will get used to that and anything different would just make the game far too easy. So it's perfect as is.

Boogey Man is a ridiculous game and one I'm sure your kids will love for all the obvious reasons. I know that I loved every second of it and I've just heard there's a Boogey Man II listed on AtariMania... dare I try the sequel? LOL

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More random ATARI ST articles from the archives