Monday, June 19, 2017

Roger





Another Atari STe game, anyone?

Spot... Erm, sorry, Roger is a fast-paced 25-level platformer released by Tobe of MJJ. It offers a frantic run through various Sonic-like levels collecting jewels for a demanding girlfriend, Georgette. This "platformer" has many jewels - without any ladders and few ledges. So how will Roger complete this task?

Bubbles, of course! All he needs to do is jump on one and, when it bursts, the force thrusts him upwards. If there's another bubble, then the cycle continues and he uses that momentum to reach each other jewels. Roger has limited health, so it's advisable to avoid the sharp spikes that burst on contact to drain valuable energy. Thankfully, power pills can be collected to compensate for that but they are few and far between.

Okay, let's take a break from the reading as I've a sexy picture to share...


This is what it's all about and Georgette is pretty much a babe with her luscious red lips!




Quick Reactions R Needed!

Use the joystick to walk left or right and the fire button helps Roger leap with joy via the bubbles. Once you begin bubble-jumping, it's a matter of altering your trajectory towards the next bubble - whilst collecting the nearby jewels, as you zoom through the air. Burst bubbles reappear after a second or two, and that aspect cunningly allows you to revisit the areas you might have previously missed during this insane journey.

Want a tip? Gotta learn the level layout as you are hopping about like a crazy fool!

Are you getting a little worried about how deranged this game sounds? It's not nearly as stupid as you think because the mechanics of bubble-hopping work brilliantly. In some ways, I got a Sonic vibe from it but, unlike that hedgehog, Roger is zooming around your screen in all directions with one primary goal.

It's a maddening thrill being Roger and you'll love it, so let's see another screenshot...


Check out that stride - gotta love those lanky legs!




What about the aesthetics?

The graphics are a mixed bag; Roger's sprite is superb with side-splitting animation - I could watch those lanky legs for hours!! The framerates are frighteningly fast with smooth scrolling thanks to the Blitter. Sadly, the in-game decor is quite a disappointment with drab backgrounds that only change every 5 levels.

Sound effects are crisp and perfectly suited to the style: I like the explosion sound for the spikes and magnificent chip music plays throughout. Well, I say magnificent but that's because I cannot think of a better word - I could listen to them all day!! This certainly proves that chip music will last forever and rightly so.

Right then, let's see one final screenshot before the gripping climax...



Finally, a different background after the first few levels and it's much nicer too.




The CryptO'pinion?

Roger is quite a unique experience and feels like an airborne Boulder Dash meets Sonic. It's weird and something I would never have expected to enjoy. It's easy to pick up and play and I guarantee you won't be able to put down your joystick. Hopping from bubble to bubble is stupidly frantic and I loved every second of it.

Roger's gameplay is legendary. Enormously addictive with an extreme adrenalin rush!! Play this.

Roger can be found on Demozoo and Pouet for floppy disk and hard drive installation.
Tobé's archive is detailed on Demozoo, although he did stray a little ;-)

Saturday, June 17, 2017

BLAT




Block Blasting!

I enjoy the occasional brain teaser and Blat is a twist on the Columns genre which was released for the Atari STe by The Infamous Cabbage, aka Chris Vance. I'm sorry STF dudes but this game is only playable on an STe because of the cool samples played via the DMA hardware. Interestingly, this brain-blaster was released on June 17th, 1992 so is 25 years old today. So let's sing, "Happy Birthday, BLAT"

Falling columns of coloured blocks need reordering during their descent and, if we can successfully match them up - it's KABOOM!! This explosion earns us points and helps clear the board space for the oncoming blocks, so the more we match the greater the points. Diagonal rows are the most rewarding and you will receive a smart bomb when matching five or more. It's advisable to keep these until the later (faster) levels!

There are 15 levels but it won't be long until you're grateful for keeping a stockpile of smart bombs because this isn't an easy game - it soon picks up the pace for an extremely harsh difficulty. Thankfully, there are items to help, like the clocks which can slow the pace right down - two is good but three is much better. There are also sticks of dynamite, lightning bolts and even indestructible blocks. Many of these can be paired so try positioning a light fuse next to the dynamite for a massive explosion that conveniently destroys many blocks.

This is a polished product with gorgeous sound effects and is so addictive. Actually, I'm surprised it's PD and not shareware. I've thoroughly enjoyed playing BLAT even if I couldn't get anywhere near level 15 - and it's doubtful I ever will. Highly recommended, especially for those wanting a REAL challenge!!

Stonish have Serenade #1 floppy disk (it features Teserea, another which you may like).
AtariMania has Blat listed in their database with the readme conveniently available.

Friday, June 16, 2017

Amiga!!




Hell froze over!

Sorry guys, I'm leaving the Atari ST because I prefer a slower computer and have decided to switch. Okay, don't sweat it, I'm joking!! The image above shows a clip from the infamous "Amiga Emulator" by Philip Nelson. This is nothing more than a bit of fun and found on the Stonish website - I recommend Quartet #30.

Right then, enough of this silliness... let's boot up my ST to enjoy a better 16-bit experience!!

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More random ATARI ST articles from the archives