Sunday, September 27, 2015

HUNTER





Behold, the best 16-bit game?

Hunter was developed by Paul Holmes for Activision in 1991 and many consider it one of the first open-world/sandbox 3D productions. Now, that's a pretty big claim when you think about it? It's also relevant to today's younger gamer who might assume there was nothing before the likes of GTA or Battlefield. As if. Bah, kids today...

So the game takes place within a huge three-dimensional world that's filled with danger. However, this is also a game of vehicles and gadgets. Yes, we are essentially a James Bond with various mission objectives (should you decide to play the game properly). All are far-reaching with the key to success being strategic exploration plus interaction and communication with everything. Oh, and common sense won't go amiss before heading out into the wild:

For example, I wouldn't drive off in a jeep without carrying a spare jerrycan! It might be a good idea to find a medkit? It's dangerous out there... Of course, it's a good idea to stock up on extra ammo. And use the maps!

Never will you play a game that offers so many different types of vehicles to drive, pilot, ride, etc...

I knew this was gonna be good and it wasn't long before I was Howling Mad Murdock!!



I start well, but it's going dark and I'm on foot. Then I got rundown!




No rules only fun!

Incredible is the word for Hunter's many options - I love riding a wonky bike or going for a stroll to enjoy the fresh air and watch birds fly. The hippie in you might wanna go for a swim with the fish? Or chase cute rabbits? But why would you do any of this when you can drive an army jeep, steer a speedboat or pilot a helicopter? Heck, you can even hop into a tank and blow stuff up, like somebody's house!! Yes, let's be a psychopath and terrorise the world lol.

I often boot up Hunter 'just' to drive around its fascinating landscapes - what's better than exploring the world and maybe even blowing stuff up? Life can be boring, so create mayhem and have yourself some fun? Actually, it's this freedom that is the best aspect of Hunter - because we are completely free to roam. Go anywhere you choose and do anything.

Hunter is limited only by your imagination. Be heroic. Be ambitious. Be an explorer. Whatever you like!


There's nothing quite like this game - jump into a jeep and be a Mud Muppet for a day?



Armoured cars are every bit as good as they sound. Love these so much!




Polygons and squeaks?

Visually, Hunter's world is fantastic thanks to a concise design by Paul and Christian Roux who have the Atari ST exhibiting fast and fluent visuals. The 3D objects look cool with a vast array of vehicles and buildings. I love the fine detail, which never disappoints, everything from the chequered landscapes to your bike looks and moves great.

Faster computers will benefit a bunch; like my 16Mhz Mega STe that performs brilliantly.

Sonically, we have sampled music on the title screen. Everyone knows I prefer Chip, but I quite enjoyed this tune. In-game sound effects are good with some funky booming effects. Along with hilariously silly ones - like those seagulls!

A lot of love went into Hunter and it shows with stunning aesthetics. So let's see more screenshots...



Forget the objective, I'm going sailing on the open oceans. It's up to you what you wanna do!!



Hangers are always worth checking out. Always.




The CryptO'pinion?

In some respects, this is years ahead of its time, with comparisons made to GTA and Battlefield 1942. It's remarkable exploring this strange place - heading out into the unknown never fails to please so who knows what you might find out there? Tread carefully and leave no stone unturned in this thrilling and dangerous world.

However, even when played properly (yeah I should do that more!) this is an immersive and engrossing experience with taxing missions that require a tactical and explorational approach. The emphasis is always on your freedom and this priority extends into how you choose to complete a mission - there are no linear paths to blindly follow. That, I find utterly exciting and enthralling, to say the least. Yes, they're difficult but never boring and always enjoyable.

An extraordinary adventure and I guarantee it's one of the best 16-bit games you can play. Hunter is epic.



Epic is a strong word. But it's also very true so Hunter earns the accolade of an AtariCrypy SMASH!



Download FLOPPY and HDD.

 

~~~ Interesting Map Coordinates ~~~

Security pass = 90, 153
Master key = 164, 169
Old man = 181, 197
Second man = 99, 61
Third man (In rock) = 195, 119
Professor = 49, 115
Prisoner = 135, 239
Injured man = 10, 36
Antibiotics and saw = 151, 121
Monk (in tree stump) = 85, 174
Scroll = 91, 173
Disk = 100, 225
Computer = 244, 199
General's bunker = 135, 239
Officer's red uniform = 190, 65

Friday, September 25, 2015

VROOM


I don't think I've ever taken this (outstanding) racer very seriously. Never have I booted it up to play through as a champion challenger. I admit that I boot up this game whenever I'm bored and in need of a thrill... Madness, I know!!

Today I was bored.

Vroom is just the ticket for speed and thrills.

Enjoy the video :-)

Sunday, September 20, 2015

Cannon Fodder

  


I've just stumbled upon a nifty program for Cannon Fodder. It's an intro that offers various cheats like infinite ammo and level select and was created by "Dr D" from The Casualty Dept. I've copied it to my Atari ST and it works like a charm! Now, I'm not bothered about the infinite ammo/men but being able to start on any level is superb & opens up the game. Highly recommended for those playing via floppy disk - enjoy!! :-)

Thursday, September 17, 2015

App appreciation day




A time to celebrate!

Some programs don't get the credit or respect that they deserve. The ones that we use regularly, that never let us down, and get the job done perfectly. Yet, once their task is complete, they are TOSsed to one side without so much as a thank you. How cruel we are. Do you know a downtrodden app? Then shame on you!

Sadly, I am guilty of this sin. For me, it's called FastCopy (Pro) by Martin Backchat. This is an iconic copier/formatter for the Atari ST. In fact, you will be hard-pressed to find anyone who didn't/doesn't use this funky program? I think every ST owner has a copy on their computer?

Rightly so, because it has several distinct features that I admire...

  1. A brilliant backup tool.
  2. Essential formatting options.
  3. Actually, very smart formatting. Woo!!
  4. Nifty virus prevention.
  5. Can run either as a PRG or an ACC.

I format all my disks using Fastcopy Pro. It never lets me down (touches wooden head) and I've used it since the 80s. How cool is that! So, dear FastCopy, I promise to start being nice to you, appreciating your commitment to ST floppies. Greetings to Mr Backschat for making such an awesome Atari ST program.

I hope this silly post made you smile :)

Tuesday, September 15, 2015

Rick Dangerous




Indiana Jones

Rick Dangerous is a brilliant platformer. Simple as that! Well, I almost fell over myself when I found this superb website dedicated to this incredible game. Go on, take a look at it - have a guess which is the best version of Ricky Dangerous!! :-) Before you go, here is my video recording of this excellent game!

Monday, September 14, 2015

Addicted To Fun - Rainbow Collection





Addicted To Fun!

This is a compilation released by Ocean Software called Addicted To Fun: Rainbow Collection which features three classic Taito games: New Zealand Story, Bubble Bobble, and Rainbow Islands. I have already featured two of these games here but sadly I've never "clicked" with Bubble Bobble. In fact, I hated it if I'm honest!

New Zealand Story was one of the first 16-bit games I saw when I was still a ZX Spectrum guy. Sadly, that was on a mate's Amiga and months passed before I managed to "source" the Atari ST game. It's brilliant, although the difficulty increases after the first couple of levels. You might need a trainer with extra lives?

Rainbow Islands needs no introduction because it's a fantastic arcade conversion with glorious graphics, sounds, and gameplay. In fact, it's one of the best conversions and one I am proud to own. Yes, I bought it!


New Zealand Story.


Rainbow Islands.




Umm, so what about Bubble Bobble?

I figured I should try the other disk inside the lovely Ocean plastic bag. Remember, I've never been a fan but I decided to give it my best shot. Well, the first thing I noticed is the music - it never stops! And I didn't see anything in the manual that says how to turn it off but it actually becomes enjoyably bewitching.

The levels are all on the one screen and first appear humble in design, but somehow I get the feeling this is exactly how it's meant to be for progressive effect. There are a few monster cuties and killing them is easy - hit fire to blow a bubble and turn them into fruits! Don't dare bump in the baddies or you'll lose a life but there are lots of power-ups and I got another shock on level 5 when water poured in and washed me away!

Overall, I still prefer Rainbow Islands over Bubble Bobble but this is an excellent and faithful conversion. I loved it because it's simple yet insanely addictive with bucketloads of fun. I wonder why I didn't enjoy playing this back in the day? Madness!! I admit I was stupid because it is a brilliant Atari ST game.



Bubble Bobble



- DOWNLOADS AND LINKS -


8BitChip has Bubble Bobble ready to be installed onto a hard drive!
But if you need a floppy disk image look no further than Old Games Finder.

Fancy a couple of juicy tips. Of course, you do!

          -> Stand beside a wall, close enough to blow a bubble that instantly pops, for extra points!
          -> When you lose your last life, hold down the fire button and you can continue playing.

StrategyWiki has a helpful guide which explains the basics for us Bub/Bob noobs.
Here is a cool web page and shows the Atari ST has the best version.

Random ATARI ST articles from the archives