Showing posts with label Artillery. Show all posts
Showing posts with label Artillery. Show all posts

Tuesday, January 26, 2021

Ballerburg



A quick play...

There's nothing better than blasting cannonballs at enemy kingdoms after a soul-crushing day at work. Today was that day. I needed a game of artillery mayhem in Ballerburg, as this is one of my favourite Atari ST games. I first played it long before I could afford a high-resolution monitor, but it was still playable in "emulation". In fact, this isn't the first time I've featured this fantastic game, so click here for more.

Are there any fans out there? Let me know in the comments below...

  • The download is available on Eckhard Kruse's website. Along with a rather potty horror demo!!
  • Try MonoPack if you don't have a mono monitor; it's great and can even use the Blitter.

Wednesday, September 07, 2016

Pommitus





Pomm...what?

I recently read a post on social media by Tatu Salmela, the creator of Pommitus, which he developed back in 1996. It turns out he learned programming by reading ST Format, and he’s still actively working on and improving Pommitus to this day. Since then, it has been converted from Finnish into English.

Pommitus is a multiplayer strategy game where you use calculated tactics to bomb your opponent. Initially, I wasn’t impressed with the user interface as I often clicked outside the control box and accidentally fired. However, it quickly became second nature and was a blast blowing up my neighbour with great ease. The sound effects are minimal but effective, and the monochrome graphics are sharp and detailed. Of course, you’ll need a monochrome monitor for the best experience. Being GEM-based, it should work on all Atari computers and even supports those fortunate enough to have a maths coprocessor.

Oddly, an emulator like Hatari might run Pommitus slower than a real Atari ST, but that is easily fixed by flipping the CPU setting to 16 or 32MHz. Erm, nothing ever beats the real hardware...!

I’m incredibly impressed with Pommitus and so grateful Tatu shared his work with me. Here’s a bit of exciting news: he’s developing a new Atari ST game similar to Pommitus that will run on ST Low. It’s still in the early stages, but I’m thrilled to see another Atari ST game in development. Watch this space, folks. :-)

Sunday, November 08, 2015

Ballerburg





Artillery gaming

Whilst enjoying my cuppa this morning (in my Atari ST mug), I stumbled upon a tweet about Ballerburg, a turn-based artillery game by Eckhard Kruse. It's an ST classic and offers addictive, strategic gameplay, blasting enemies into smithereens using basic maths to calculate our weaponry's speed & direction.

Ballerburg requires the ability to read German and a monochrome hi-res monitor. Let's be honest, as ST users, we are familiar with language translation on-the-fly. And there are programs to emulate the ST's high-resolution mode for those using real hardware. As I type, my Atari STe is running Ballerburg, and I'm (trying) to teach our 6-year-old daughter the basics. Sadly, that ain't going well, so I know she will be an easy victim!

Yes, I am father of the year. I'm going to destroy her. Muwhahaha!!

  • A download is available on Eckhard Kruse's website.
  • Ballerburg has a wiki page.
  • I use MonoPack to enable ST High Res on my colour monitor. It's excellent.
  • So you didn't believe me about my Atari ST mug, uh? Slurp... Slurp...