It's always nice to see someone doing something creative for the ST scene and here is Atari 8-bit legend, Wade with a new podcaST. Obviously, this is about the Atari ST and by a guy that didn't originally care for it. Interesting? Maybe, so let's check this out and his re-discovery of the best 16-bit retro computer! <clickety click>
Tuesday, August 02, 2016
1632 ATARI podcaST
It's always nice to see someone doing something creative for the ST scene and here is Atari 8-bit legend, Wade with a new podcaST. Obviously, this is about the Atari ST and by a guy that didn't originally care for it. Interesting? Maybe, so let's check this out and his re-discovery of the best 16-bit retro computer! <clickety click>
Sunday, July 31, 2016
Big Nose The Caveman
Big hooter!
Code Masters released this humble platformer back in 1993, and it was programmed by Neil Hill. The game has us clubbing anything that looks likely to cause harm, plus lots of platform jumping and fighting lame end-of-level bosses. The controls are excellent and very responsive, plus I love the cartoon-like graphics with amazing sprites and decor. However, what I don't like are the bland backdrops, which desperately need a splash of rasters! Sound effects are sparse unless you jump or hit something, but thankfully, the title music is fantastic (what a shame it doesn't play during the game).
Big Nose is a budget platformer, so with that in mind, it feels a little cheap in places, and I'm sure the Atari ST could have done much better. Thankfully, the gameplay is superb and very addictive - it's this that matters the most. I'm sure you might complete this within a couple of hours, but that proves how playable it is. So why not kill a little time and play it?
Big Nose The Caveman is a bucketload of fun, and I think you will all enjoy it a bunch. Fantastic game.
Go on and grab the download of Big Nose the Caveman for floppy or hard drive.
Friday, July 29, 2016
Chicago 90
DRIVER
Let's start by saying that I'm sure every kid played cops and robbers growing up. Now that we're grown-ups (aka BIG kids), we can do the same using our favourite retro computer. This is thanks to Microïds and their 1989 hit, Chicago 90, which allows us to drive the streets as either the good or bad guys. Easy choice, I say?
As a cop, it's our job to do the chasing, but that role didn't really click with me. It's more fun being the bad guys whenever you get the chance, and it's a good job too because being the bad guy in Chicago 90 is fantastic!! After all, what's better than a car full of swag as you rush to flee the city limits? Gotta earn that freedom!
That's enough reading for the moment, let's take a look at the first screenshot...
Read the flipping manual
Initially, the in-game user interface is rather complex and confusing, especially as a copper. It's a cumbersome design - down the left are many icons, most of which I have no idea what they mean. Also, at the bottom of the screen are two windows; the first is an overhead city map displaying the location of the fuzz. The other is a first-person view that should help avoid crashing into law-abiding citizens. Well, in theory!
So, ignoring the complexity of being a copper, let's be a baddie! This is a game of escape. Ie, can you escape the city and break free of their jurisdiction? The cops chasing are a little daft, with naive AI that isn't exactly Einstein-level, but good enough for a chase. If caught, you're presented with a rather dodgy-looking image representing the scene. I shall say no more about this, but you need to see it for yourself.
At first, the controls feel a little flaky, but after a few practice games, you will be ripping around Chicago in no time. Sadly, collision detection is often suspect, and hitting the landscape causes the car to oddly bounce during that bump. That's not a big deal, really, and certainly adds a dollop of silliness to the chase, without stopping you dead in your tracks. This is brilliant, so the game's momentum isn't halted, nor the fun!
Bouncy, crashy, messy, funny... I don't care! So let's see another screenshot...
The CryptO'pinion?
Chicago 90's downfall is its weak Police role, which is cumbersome and rather boring. So, that left me with the gangster role, which thankfully, is tons of fun! Driving through the city, running from the cops, is surely an early glimpse into an early GTA experience? It's pretty much fantastic, and I've loved every second.
With a little thought for gameplay objectives and a better UI, this could have been a fantastic venture into a life of crime prevention. As it happens, the cops suck, so we're stuck playing the bad guys, and the only objective is to escape the Chicago maze. Regardless, racing from the cops is always going to be a thrill.
All things considered, I really enjoyed this, so I ended up buying it. A superb game!
Visit Chicago - Driver & GTA style!
8bitchip has a hard drive installable version
Atari Legend has the floppy disks!
Atari Greenlog now has a cool gameplay video.
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