Sunday, April 22, 2018

Zaptastic




Crazy gaming time!

When I first loaded Zaptastic, I immediately assumed a cheap Robotron ripoff but it's actually based on an old Jeff Minter game called Ancipital. Lee Burrows not only coded this conversion but did all the graphics and sounds. It runs on both models of ST but is intended for the Atari STe as it uses the Blitter for the sprites and DMA effects. Sadly, I couldn't get it to work on my STFM without getting two nasty bombs popping up!

We're in control of a Dolph Lundgren dude with spiky hair and shades who must frantically clear 64 rooms infested by an array of nasties. He gets around using the screen's four sides and can escape the hoard by leaping across to the opposite side - but be careful because your shield won't last forever! Firing is constant and in the direction last used but can be temporally frozen by holding down the fire button <cough> Llamatron.

Visually, things are amateur but it works great with lots of silly sprites filling the screen. The audio is insane thanks to the DMA coprocessor pushing out funky samples to keep everything loud and exciting. Overall, this is one incredibly addictive and psychedelic shoot 'em up and I loved every zany minute of it!!

Zaptastic can be downloaded at ST Format (disk #81)




Friday, April 06, 2018

Half-Life II Slideshow




Half-Life 2 for Atari ST!

Well, no but this is the next best thing. Well, no it isn't lol. Regardless, you guys might like this if you appreciate slideshows of digitised pixel art? After last year's mega-hit, ZombieCrypt [yes, sarcasm!], I have made another slideshow. Of course, this time for the incredible Half-Life II games using the engine created by my friend, Peter Jørgensen.

I've added a superb chiptune by TAO called Line of Fire, which suits the theme perfectly with a fast upbeat feel. Each picture is actually a screenshot from my gameplay - I then converted each to Degas format using Imagecopy 4. The entire process took me about six months to compile. I hope you enjoy my lame release? [download]

If you wanna see more of my Atari ST creations then there's a link on the right and also back there  👈


- A Few Sample Images -


















Sadly, a couple didn't make the cut as I ran out of floppy disk space... Doh!

Monday, April 02, 2018

PP's Enhanced Games





New game updates!

Everyone knows Peter Putnik has adapted hundreds of games for hard disk installation. These include extras, like bug fixes, TOS compatibility, 4MB patching, Mega STe/Falcon support, etc. However, some are also super-charged with cool coding that utilises the Blitter coprocessor and DMA for audio that will blow your mind.

Are you interested being better on your Atari STe? You should be!

So I thought it would be nice to have a brief round-up of the enhanced games as a compilation here on AtariCrypt. Oids and Uridium are particularly impressive because both improve tremendously on their original counterparts. I also enjoyed playing my own music during a game of Xenon 2 (you can convert your own music).

There is something here for everyone and I hope you find this useful. Let me know what you think...





Let's play...

Okay, let's take a look at some of these enhanced games that you can download and play right now...

 Xenon II - updated for the Atari STe and features DMA streamed music. Turn up the volume!
 Cannon Fodder - enhance this lame port with your chosen DMA streamed music.
 Prince Of Persia - allow the DMA hardware lurking inside the Atari STe to replay the game's sounds.

  




Did you enjoy that? Well, here are three enhanced FTL games that are nicely improved...

 Dungeon Master - far cleaner samples are heard thanks to the DMA hardware within the Atari STe.
 Chaos Strikes Back - Again, the DMA hardware allows cleaner sample playback for this awesome sequel.
 Oids - the potential for double framerates deliver a smoother experience when rescuing the stickmen.

  




Right, let's take a peek at three more which aren't exactly favoured well by the average ST gamer...

 Jinks - this jerky game is weird but at least it now uses the smoother STe scrolling [original disks still required]
 Menace - I cannot thank Peter enough for replacing that horrendous yellow ship with a white one!
 Uridium - Blitter-boost that sluggish ship and add DMA-streamed background music while you're at it!

  




Now let's take a little run-around with these three you might never have expected to boot up...

 Giana Sisters - this Zamuel_a enhanced game now also comes with optional DMA streamed music!!
 Hard 'n' Heavy - gone is that embarrassing flip-screen gameplay, all thanks to cool Blitter programming.
 Road Runner - Improved and also Blitterized for faster scrolling - but it's still a rubbish game (sorry!)

  




Okay, let's end in style! Here are two ST classics and (wait for it) a PC classic too! Ooh, nice...

 Goldrunner - Some might not like this, but I love hitting the F3 key to disable that fuzzy speech!
 Gauntlet - this sluggish hack 'n slash arcade game gets big improvements but still needs extra CPU grunt.
 Wolfenstein 3D - Ray's jaw-dropping FPS now has bugs removed with decent save game support.

  

Like what I do? Hey, do you wanna help support AtariCrypt??

More random ATARI ST articles from the archives