- Experience my version of 1993 with the same disks - Flame of Finland (download at Atari Legend).
- The best way to play Sleepwalker is using a hard drive, thanks to Peter Putnik.
- Sleepwalker is now listed in the Atari STe enhanced games list!
- Silly tidbit time... I decided to play Sleepwalker after a poll that I posted on X. While it didn’t quite go as planned (ahem), I would like to thank everyone who voted. Follow me on X.
Friday, January 09, 2026
Sleepwalker
Saturday, April 24, 2021
Droid Special Edition
- Don't kill everything you see and therefore run out of precious ammo.
- Collect power-ups for energy and ammo only when you need to!
- Closely stalking droids is fun plus it's safer and uses no ammo.
- Learn to use the mapping tool. It's a little odd at first and reminded me of Heartland.
- Some weapons are best left until you need them for a specific purpose.
- Learn the controls and enjoy a few practice games before taking on the challenge.
- Walk away and give up. You're not good enough!! (I'm kidding!!)
- The original web feature proves why 2021 might not suck after a year of paranoia.
- The current release of #LotusSTE is now available, so get it downloaded right now!!
The CryptO'pinion?
Miles did a great job and produced a platformer that was challenging and stuffed full of action. Incredible considering it wasn't commercial, so all credit to his talent, commitment, and love for the Atari ST. However, the lack of dedicated hardware had a negative effect on the game. Plus, I found the controls irritating, and I would get lost a lot. I guess Jamie felt the same way and wanted to rectify these niggles?
Jamie's project to enhance an already great game was risky, but it works! It's a perfect blend of improved aesthetics and gameplay. And I'm not falling off ledges by failing to make those tricky jumps. As remakes go, it's fascinating to think how much hard work he invested into improving this ST classic.
It's the same shooter but one that has been rolled in glitter, so it sparkles bright, and I love it.
- DOWNLOADS -
AtariMania has a floppy disk download.
Jamie bravely recorded a complete playthrough!
Wednesday, June 20, 2018
Escape 2042
A slick new game
Escape 2042 has just been released for the Atari STe by Cedric Bourse (yes, he of Yopaz IceStar). It's an exciting new platformer with great gameplay mechanics, ultra-smooth scrolling, and DMA sound effects. It's something else, alright!! The game can be downloaded for only a few pounds, which is insane value for money, I'm sure you'll agree. Your purchase will get you both the floppy disk and hard drive versions.
The story goes like this...
In the year 2042, a socialist government is in power, but nobody had foreseen progressive dictatorship that settled in. The elites of the government hid behind a sham democracy, disconnected from the life the people were leading and acted solely in their own interests.
The regime considered the dissidents as conspiracy theorists, treated them like terrorists and locked them away in highly-secured prisons, to prevent them from telling the people the truth about the manipulating medias accomplice of the government power.
You are Shun, a computer engineer and member of the Truth Defenders coalition.
After a clandestine operation to inform the people, you are locked away in the highly-secured prison Bulor 24. But your knowledge of security systems will enable you to escape.
Your turn now to escape as fast as you can from this place!
Links and Screenshots
- Escape 2042 download page - https://orionsoft.itch.io/escape2042
- YouTube promotional video - https://youtu.be/aEo9V6zCZeY?si=...
- Yopaz Ice Star - https://ataricrypt.blogspot.com/2015...
- Cedric's profile on Demozoo - https://demozoo.org/sceners/10490/
Friday, September 08, 2017
PouifOuf
Monday, June 19, 2017
Roger
Bubbles, of course! All he needs to do is jump on one and, when it bursts, the force thrusts him upwards. If there's another bubble, then the cycle continues, and he uses that momentum to reach other jewels. Roger has limited health, so it's advisable to avoid the sharp spikes that burst on contact, as they drain his energy. Power pills can be collected to compensate for that, but they are few and far between.
Quick Reactions R Needed!
Want a tip? Gotta learn the level layout as you are hopping about like a crazy fool!
Saturday, December 03, 2016
Zool
Sadly, that is as far as I've managed to get. Very disappointing but, that's me and my skilful gaming reactions for ya'!! Well, be disappointed no more for I am extremely grateful for a cheat I found. This allows me to play on the later levels, and the Meccano-style in Tool World is excellent. Just carry on reading for more information about this handy cheat!
Of course, it's best on the Atari STe, as Gremlin made use of the hardware with 50fps scrolling. It's a thrill and crushes the experience you had using the standard ST. Not only that, but there are more colours too. Weirdly, there is some slowdown, which is a shame and doesn't make sense.
Wednesday, July 27, 2016
The Chronicles Of Omega
First impressions? This is one of those moments when I can see the potential which wasn't taken advantage of in some respects. There are so many awesome ideas (and some ripped) but this is essentially a decent platformer. With a little fine-tuning, Arc could have had something special on their hands.
For the audio, both computers take advantage of their strengths: the Atari STe uses DMA samples for the music and sound effects. The older ST uses its YM2149 for stunning chipmusic, which I must say is a million times better than what the STe pumps out. This is too easy; the older Atari ST wins the audio battle hands down.
My opinion? I'd dump the ST in a flash with its fancy rasters for the STe's ultra-smooth hardware scrolling. However, the ST wins the audio battle because Steve Barrett excelled with the quality of his chiptunes over the blurry DMA music. We all know the Atari STe is capable of better, and ARC should have given STe gamers the option to chose between chip or DMA. That would have been perfect.
I pushed myself through the fluffy-control pain barrier and (shockingly) found myself enjoying this quirky game. In fact, I managed to reach the final level, and I was genuinely having fun, albeit with the awkward firing. Kudos to ARC for making use of the Atari STe, which certainly makes me wonder why later platformers didn't.




























