Saturday, April 17, 2021

50 ST games you have to play




A new Atari ST book

I know, I know, I'm late to this party - a brand new book by none other than Karl Morris to celebrate the 35th Anniversary of the Atari ST. A flabbergasting 50 games are featured along with segments for point & click games, Jeff Minter, how to emulate an ST, YM2149 chip. Oh, and I particularly enjoyed the Ad Breaks.

Karl begins with a heartwarming dedication to the passing of his friend and fellow Atarian, Curt Vendel. The introduction then begins to offer extraordinary insight into the entire era of just what makes the Atari ST everything we love: from its early years to the people, events, stories, hardware, technology, and specifications. I found this to be a fascinating glimpse into the mid-80s and something that I'll probably read several times over the years—that's higher praise than you think as I'm no book worm!!

Wanna see what I'm talking about? Of course, you do so here is a photo of the page with Atari ST specs...


Arghh, somebody's broken up my beautiful Atari ST in pieces!!



Get to the games!

Okay, you all know how much I love the Atari ST (and Atari STe, of course). This is my era of "Atari" so I was expecting good things. Thankfully, the book does not fail to impress. There are several games feature and, starting with the earliest, we have the timeless classic Time Bandit to begin his 16-bit gaming journey. Later, there are beauties like Operation Wold (Arcade Conversions), Dungeon Master (Adventures), Backlash (shoot 'em ups), Supremecy (Strategy), Vroom (Sports) and much more. Absolutely brilliant gaming!!

But wait. Not only is there the usual selection, but also a raft of games traditionally ignored, which was a lovely surprise. I was pleasantly shocked to see greats like Sentinel, Corruption, Masterblazer, Beyond Zork, Stardust, Backlash, and Lode Runner. Karl is obviously a guy who loves to play Atari, and that shines through.

Hang on, I didn't see Resolution 101!! (Okay, I'll stop that now! I don't want to be one of those people lol)



The book has several ads and this ad for Defender of the Crown is one of my faves...!



Same old same old?

Over the years, we've seen many articles online or in magazines like Retro Gamer, and more. This had to offer something extra special. Thankfully, this is a book that is well-made with a chic style and presentation that is nothing short of exceptional. The writing style is engaging and from a perspective that is both insightful and fun to read. Content is both predictable and also unexpected. That means it doesn't fall into the trap of featuring the same old games we've seen a million times. Hey, you know what I mean!

Each game is presented in a format I admire - rather than defaulting to a meaningless Top 50 chart show. All are split into segments of genre, which makes finding what you need a cinch. I liked the layout with photos of title screens, box art and other tidbits displayed as a funky GEM window. Ad Breaks feature often and are a nostalgic reminder of how the Atari ST magazines once captivated our imagination. Love it!!

It doesn't end yet! Check out these lovely stickers and fridge magnets (which my wife loves!)...



The other books and goodies by Zafinn are magnificent - I feel like a BIG kid on Christmas morning!



The CryptO'pinion?

You can guess how thrilled I am to own yet another Atari ST publication. I've found it to be an enjoyable read which I'll return to time & time again. However, the AtariCrypt website failed to get mentioned, but I can forgive Karl because he managed to get Atari Legend's website wrong - twice!! (Oops, I'm so sorry guys!). 🤪

But seriously, this is the bee's knees and for a meagre €35, it's incredibly good value for money. I believe the available stock is running low so now is the time to act if you want a copy. My sincere gratitude to Karl for holding onto a copy for me over the last few months - I love the goodies, especially the fridge magnets!!

Come on folks, grab yourself a copy of this wonderful new Atari ST book from the Zafinn Books website.












Friday, April 09, 2021

Lotus Esprit Turbo Challenge #AtariSTe





It's finally here, folks!!

After months of development, the time has come to ditch your PC and dust off the old Atari. Yes, a public release of the Atari STe upgraded Lotus Esprit Turbo Challenge will be available to download from tomorrow - April 10th. The only caveat is that your computer requires 1MB RAM and a working floppy disk drive. Surely nothing too drastic to ask?

The original plan was to update Lotus with all the features missing from the original ST release. Jon added sky rasters, revamped roadside details and boosted the framerate. He later used the Blitter Chip to crunch those car sprites and smoothly scroll the landscape which delivered even more speed. Jamie Hamshere worked on the DMA audio to ditch the horrendous chip effects. As you can imagine, the end result of all this effort is quite staggering.

I'd like to thank Jon for all his hard work and for sharing with me everything that he was working on over the months. It's been great to follow, a fascinating experience and tons of fun. I would like to thank Jamie & Masteries for their incredible DMA skills; I'll never forget the first time I played Lotus with sampled sound effects alongside the chip music.

Downloads will be available from tomorrow morning via AtariMania. Well, that's my weekend sorted...



One day I'll get myself a sports car and I'll live the game for real. One day...




Did you know?

The new Lotus Esprit actually works on the Atari ST and features sky rasters, faster gameplay, and more. The only caveat is the requirement of 1MB RAM and also a Blitter Chip (check the Options menu in GEM if you're unsure!). All Mega STs meet these requirements and late-model STFM's have an empty socket... Feeling tempted to upgrade?

Worried that you don't have a working floppy disk at hand? Well, the download is compatible with floppy disk replacements and can also run off a hard drive/ultrasatan using programs like Floppy Image Runner. Check that out!

The 16MHz Mega STe can run Lotus at dizzy speeds - just hold down the SHIFT key at bootup to activate it. Also, if you're missing the peculiar YM sound effects then press the ALT key at bootup to disable the cool DMA samples.

Finally, if you have extra hardware connected to your Atari STe, like hard drives, then disconnect and power off. Do not leave the hard drive on and attempt to bypass the auto-booting. Power it off and cold boot the computer.



Check it out, I made the high score table. Honest, I swear I did... ahem!!



Preview Release Timeline Updates (for reference)

I've made a few video recordings to flaunt the features of each release. All credit to Jonathan Thomas, Jamie Hamshere & Masteries (DMA audio) for all their hard work with each new release. Don't worry, the fantastic chip music remains an option and the STe's DMA playback has no negative effect on the framerate. Great work lads, keep it up!!

For reference, here are the links from each development build I have received:

Apr 10th - It's finally here to download from AtariMania!!
Mar 31st - video #6 Player two has sky gradient, Blitter scrolls the landscape per pixel, more audio refinements and a higher framerate!
Mar 28th - video #5 Portugal track (audio sample for the intro and many improvements made to the volume balance of YM/DMA.
Mar 21st - video #4 Practice track with a massive change to the audio. Lotus can play play DMA sound effect samples alongside the glorious Ben Daglish chip music!!! Volume refinements to come thanks to Jamie...
Mar  7th - video #3 Iceland track (DMA sfx).
Feb 28th - video #2 Mexico track (chip music).
Feb 21st - video #1 Italy track (chip sound effects).
Feb 21st - website feature with information, specs, photos, etc.. :-)
Dec 24th - Jon posted on Atari-Forum about his Lotus plan!

Saturday, March 20, 2021

Sophélie





Bums and Boobs!

Sophelie was once a goddess of heaven but has since been vanquished and left to roam the lands searching for her body. Why do I hear you cry? Well, some kind soul has turned her into an albatross so she now spends her time flying through worlds looking to find her original appearance. As storylines go, this is silly, to say the least!

This is a horizontally scrolling shooter not too dissimilar to Menace. However, this time we're not killing monsters or aliens but instead some of the weirdest things that you might never have expected; planets, snowmen, wolf heads, giant eyeballs and even trees. The landscapes are lush with colourful and angels will appear to help at regular intervals.

Sounds great, right? Well, let's take a look at some screenshots from the first level...



Yep, giant eyeballs are coming for you and are actually tough to kill too!



Now, this is getting silly! What have the trees ever done to you?



Let's kill the planet? No literally by shooting down the rotating planet Earth!!




Spit, don't shoot!

We begin with the (ugly?) hand of God safely delivering us to each world ready for battle. These worlds are split into several segments with each having its own brand of baddies all too eager to see you dead. Each will swarm onto the screen using its own style of attack pattern and might even shoot at you - the Earth enemies fire mini-planets!

Some of the nasties are far too easy to kill whereas others are quite impossible thanks to the rate at which we can shoot - it's too low. So this makes killing certain enemies quite impossible because they move too quickly in comparison to our fire rate. Dying can be a bit troublesome especially when you materialise too close to an enemy and therefore instantly die once again. A simple invulnerability effect could easily have been utilised for a second or two. Quite unfair!

Angels visit after each of the segments to offer a power-up and these are pretty much essential from the start. Miss them, and the following swarm of enemies is quite impossible to defeat. Also, dying baddies might sometimes throw out an extra power-up, but these fall off the screen before you've had a chance to even think about collecting them. Finally, there is a time limit ticking down to kill each wave of baddies. Which is very peculiar, to say the least.

Let's now take a peep at some screenshots from the second world...



Some of the sprites are freaky... freaky-cool!



I can't make out whether these are balloons or floating severed heads!



Damn snowmen, they all deserve to die!! O_o




Aesthetics?

Visually, this isn't too bad with colourful palettes, funky sprites racing across the screen and smooth parallax scrolling running at a brisk pace. In fact, I love the level of detail that's gone into the sprite's artwork the most: Sophelie's animation is superb and never have I played a game with such a large whacky variety of different enemies.

Sadly, the audio is disappointing with a fuzzy theme tune and near-silent gameplay. Well, apart from the death kill sound effect and a strange background whistle. Overall, it's shocking because the YM is far more capable.

Well, that was a mixed bag alright so let's take a peep at the third world...



These are insanely difficult to kill, if not impossible without losing all your lives!



He's big. He's bad. He's about to be brown bread!!



Hey, a power-up appears from a dying beast yet you have no chance of collecting it!




The CryptO'pinion?

On a basic level, this isn't a terrible shoot 'em up. The levels are colourful, the baddies look great zipping across the screen and the action is constant. Also, I like how angels regularly appear with a gift to improve your chances of winning. However, this is also one of the most boring games I've ever booted up. The graphics might change but the gameplay is bland and very repetitive so becomes tiresome. And then there's the audio... Or lack of... Ugh, terrible!

It's an understatement to say that there are better Atari ST shooters. Sophélie looks nice, sounds awful and doesn't bring anything new to the table but there are boobies so perhaps it's worth playing? Nah, I'll leave it thanks.

If you're curious then grab the floppy disk via Stonish or Old Games Finder. Enjoy...


Oh no, another grisly death beautifully laid out. Interesting artwork!

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