Saturday, July 13, 2024

Welcome to my adventure - day five




A bit of business

Welcome to the fifth instalment of my adventures through the cosmos (all other articles are here). Today I'll go over the raw basics of trade and supplies. You won't need to hyperspace to any distant planets because the basics can be learnt from the start on Acriel. This may come as a shock but two main things require care. You and your ship!

Cosmos Chronicles had been designed in such a way that makes it dead easy to get into. The early parts are ideal for learning the basic mechanics so experiment with traders, stock up supplies and put fuel in the ship's tank. Only when meeting Grostonton do the adventures begin, thanks to his gift of hyperspace. In the meantime, build credits, trade wisely and it might be a good idea to purchase a better weapon for when you explore a planet's wastelands.

Let's take a look at what you, and your fancy new spaceship, may require...


Floyd Cooper

Food - As you can imagine, filling our big fat belly is always important. So look around the farmstead as there are plants growing and cute animals grazing. Walk over to any plant and press the <return> key to rip it out of the soil. Now you can chomp on it to see your hunger levels improve a little bit.
Similarly, animals can be killed as there's nothing better than red meat, The wastelands of most planets has something to slaughter. Although our adventurer doesn't seem to bother cooking!!
Towns are often host to a variety of shops and bars. These are great places to immediately enjoy food and drink. Also, traders supply large quantities that we can store in the ship's cargo hold.
Not every planet has towns but that doesn't mean you should leave. Land the Cosmos and go for a walk in the wastelands. Many animals can be found happily going about their business. Some are too quick but slower creatures are perfect food. However, beware of the scary creatures!
Water - It's not whiskey but our ship has a tap with fresh water. You can replenish yourself at any time.
Most planets with towns have a bar offering your favourite tipple (and girls). As with food, shops/traders are worth visiting if you're in immediate need. Otherwise, use the ship itself (see below).
Rest - Catching your Zzz's is as important as eating and drinking. You don't wanna be fatigued or feel dozy during a fight!! Sleeping is free within the safety of your spaceship but some towns have hotels.

Care - Injuries will happen and bandaids aren't free but a trader is more than happy to help.



Cosmos

Deuterure - basically, this is petrol and can be topped up in towns and on also space stations. Of course, there is always a freebie way using certain planets (hint, hint). Saves spending valuable credits, eh?

Water - Likewise, water levels will need to be maintained. The process works exactly the same as with Deuterure and that even includes a possibility of a free source (same process as above).

Oxygen - Hey, don't choke and watch these levels when out in the darkness of space or poisonous planets.

Hull - Sheilds are great but damage isn't. Maybe you've been in many battles and the scars are showing? There are repair shops which is quite costly but he can return the ship back into fighting condition.

Parts - Most towns have stores to help with replacement parts for the ship's modules.

Inventory - The ship has a huge pantry to store items, including food and module parts.

Cargo - Large volumes of supplies can be sold by traders and stored in the cargo hold. Additionally, nothing is preventing you from using some of the items. This is why early trading is advantageous with food, water, medical supplies. Profits won't be as good as other supplies but these will help to keep you alive.

I hope this guide is helpful? When I began playing, I didn't know about Deuterure. It wasn't until I ran out of the stuff that I realised!! There I was, left in the wilderness of a remote planet - waiting to die! Not exactly a proud moment.

Once you have the spaceship fired up, go and explore the planet of Acriel. Both the apparent "empty" wastelands and busy towns are worth exploring. Once you are ready, jump into the Cosmos and head into space. Journey "south" to the space station, put some fuel in the tank, and see a chap called Grostonton. Now begins your adventure!

Let's view my screenshots from a nearby town I found, Titatown. I kid you not...



When you first jump into the Cosmos, you realise it's not in great condition. Can this be fixed?
As you can see, much is still in French. For example, coque is the ship's hull.



Plus it's love on Deuterure fuel. Perhaps I should figure out how to fix that!!
(Towns and a nearby space station will help early in the game)



If you find the right type of planet, refuelling is free.
Why pay when you can suck it up straight into your fuel tank!



I genuinely didn't notice the town's name when I took this screenshot lol.
(Weirdly, the people have little to say so don't expect any chat or side quests)



The first place I stopped was JD Wetherspoon for a couple of beers!! YEAH :D
Look at my stats on the right, I'm very hungry and thirsty!



Hey, what's that in the back of the bar? Well, the missus will never find out...
For different results, talk to her from an adjacent tile or on top!



Sobered up and went looking for spare parts in this garage.
Garages are great, walk over to the right for more services and repairs.



Ah, the same applied in the electronics store. Repairs ahoy!
(The game is quite vague when it comes to ship parts)



Traders are promising and I sold a load of fish before he shut up shop! (Tip: use spacebar)
Credits are low at the start so don't buy too much until you've more money.

Thursday, July 11, 2024

Cosmos Chronicles - the video




I've made a thing!

Gamopat's Cosmos Chronicles is a fantastic #roguelike so I recorded a quick video of the opening scenes to give you an idea of what it's like. It's not a "long play" and there is no serious gaming here!! I simply intended to demonstrate the basics; in the hope you buy & play this excellent game. Please note, that there are spoilers so beware before viewing.


Credits

Laurent Fontaine aka. Dr Floyd - Programming
Eric Damain aka. Shaoth - Additional Programming
Lonny Pursell - Additional Programming
Jean-François Pino aka. Grostonton - Graphics
Nic Alderton aka. Count Zero - Music
Terry King - Music Driver
https://www.atarilegend.com/games/cosmos-chronicles

Wednesday, July 10, 2024

Welcome to my adventure - day four




It's Time To Kick Ass And Chew Bubblegum...

After the humiliation I suffered earlier, I decided to cover the constant dreaded battles in this crazy universe. Actually, dreaded is perhaps the wrong description because these fights are fantastic fun. Plus they are challenging with a good range of options. If you are interested in reading Days 1 - 3, they are still available to view here.

Conflicts happen frequently in Cosmos Chronicles with the entire process being a turn-based event. Damage is dealt with each hit and repeats until someone dies or scarpers. From what I've experienced, there are two styles of battle 1) Getting ambushed when on foot exploring a planet. You use whatever you're carrying, swords/guns/etc. 2) When travelling deep space and another pilot doesn't like the cut of your jib! You will use the ship's weaponry and defences.

It's never long before someone or something decides to attack! So let's take a closer look at each style of battle...


Fisticuffs


The conflicts on foot are the same as with the guards who killed our family. Not all creatures are aggressive and those can be quickly killed for food. The tougher beasts will challenge for a duel; displayed on a separate screen with their stats (in French) - ROB, FOR, RAP, DEX, BRA, and CHA. Thanks to Eric Damain (aka Shaoth of NANO CAVE!!) they translate to - Stamina, Strength, Speed, Dexterity, Bravery, and Charisma.

It is interesting having access to their statistics for good referrence. However, at this early stage, we're jumping ahead of ourselves so let's not panic just yet. Our combat choices are of more importance:

  1. Wait   - Just that. Miss a turn...
  2. Fight  - Use your turn to attack the enemy.
  3. Arms   - Choose a weapon before attempting to "fight".
  4. Shield - Only usable it you have one.
  5. Care   - Look after yourself as there are no medics in space!!
  6. Scare  - BOO!! Well, it miiiiight work!
  7. Seduce - Reserved for the most deluded of gamers.
  8. Escape - Run away. This won't work against Xenomorphs!
 
"Severed Dreams"


Space battles are great and begin with two options 1) negotiate or 2) attack. The first is perhaps a poor translation and might be better taken as "communicate"? Of course, this often gets an aggressive reaction from the pilot. However, he might buckle under the pressure and freely hand over his cargo?

During a fight, you can attack (depending on how your ship is equipped) plus these additional options:

  1. Jammer - Confuses the enemy's equipment and get a couple of extra shots in!
  2. Escape - Can your ship outrun the enemy's vessel?
  3. Jump   - A much-needed way to escape but who knows where you may end up?


Conclusion

Battles are a big part of Cosmos Chronicles and fun to participate in. In space - negotiate before attacking, you may reap the rewards by avoiding conflict. On foot - you should be a Boy Scout. By that, I mean be prepared and have your essential items with you. Regardless, during any battle, it's invariably a good idea to consider the alternative choices - why attack when you can run away or suffer a hyperspace jump into the unknown? Think first, dear adventurer.

There are always options and I love that aspect of this game. Well, that's it for the fourth instalment and I hope to see you soon for "Day Five". In the meantime heed my words - it's dangerous out there so save your game regularly!!

Finally, here are screenshots of me battling some of the nasties lurking in our universe...



Not everything will challenge you to a duel. The other critters can easily be killed for food.



Armed with my new Blaster360, I shoot a giant spider. It doesn't stand a chance!



Unfortunately, he later brought his friends and whooped my ass (as the Americans say)



Two zombies were lurking inside a cave. They're slow, so I might run away (escape option)



This is how a battle in space begins. Dare you to talk or attack first? (see next pic)



(he wanted to fight) I used the Jammer and then attacked with my spanky plasma weapon!



Sigh, I was floating through space enjoying life, but then the police came knocking.
I've no idea what I did wrong... That doesn't stop me from defending myself!!



Rather than tackling hardened criminals, (motorists) these two officers attacked me.
Two on one... Groan, I'm taking some damage in this shot.



Another guy in a rocket threatened me. I was winning before he scarpered into hyperspace!!

Like what I do? Hey, do you wanna help support AtariCrypt??

More random ATARI ST articles from the archives