Sunday, December 26, 2021

Old Towers





Yet another brand-new game!!

On Christmas Eve, out of the blue came a new game by Andy Noble for the Atari ST. It's a conversion of a RetroSouls' Sega Megadrive game which takes place inside a massive tower filled with nasties, puzzles and many yellow dots that need collecting. Personally, I was reminded of Nebulus and Yopaz IceStar.

Old Towers is a simple concept that works incredibly well. We are in control of a cute little guy(s) who runs around a vertical tower collecting yellow pills like our friend from that maze. He can run in all four directions but, once he begins to move, momentum continues in that direction until coming into contact with a wall or object. Once all the yellow items are collected he can head towards the exit tile and onto the next level.

Sounds cool, right? Yep, so let's check out some screenshots of this funky little game...



Look at him move! So fast he leaves a blur of light that Superman would be proud of.



Starting level 6 introduces a new concept of solo/multi-control for the player!




Zip-Zap Crazy Fast!

As you play the first level, you get a feeling for how the game thinks and its challenges. The earlier levels break you into the style of control, how to solve puzzles and the thought processes you need to employ to beat it. The difficulty soon increases but I'm pleasantly surprised there is no timer as that would only pressurise the player into making mistakes. This lack of a timer is excellent and enhances the experience enormously.

It's a hazardous tower! Monsters roam, spikes are always going to hurt, and some rocks will spit out a dart in the style of Rick Dangerous. Thankfully, these aren't crowding the levels and only help to make the game challenging rather than impossible. However, I cannot speak for the later levels - blame my lack of skills for that!

Thankfully, there are helpful parts of the tower to assist us: some blocks only appear after passing through their placeholder. Arrowed areas allow you to pass through, but only in the direction that they are pointing. Angled panels will throw you around the tower without any control. Useful but how will you stop?

Take a look at my video recording to see how well this game plays. Tell me it isn't fun zooming through the levels at a speed that puts Sonic to shame? Also, my video shows how I finally sussed out level 10 (slow brain!) but then I made a stupid blunder and died right before completing it... Enjoy!! 

No screenshots can do the gameplay any justice but, just to be awkward, here are some anyways...



Notice the square placeholder on the right? Zip over that to turn it into a rock. Very handy!



Level 8 is when my old brain began to stress! How can I reach the yellow square to exit?




Input & Output

Directional controls are sharp and responsive for quick action when zapping around the screen like a fool. Hitting the fire button flips over to the other character - if he's knocking around. It's great having a helper inside the tower. Also, if the joystick doesn't work for you then there is an option to redefine your own keys.

Hitting ESC not only gives the option to quit but can restart a level after you realise you have gotten yourself stuck in a corner! Hold down the fire-button activates the option to scroll the screen without you moving. This helps view what's ahead without accidentally bumping into something deadly.

Graphically, this is hot. It looks great with a cracking design and funky colour palette. The animations are nice with smooth scrolling that keeps up with the pace of the gameplay. Old Towers gave me an odd C64 feel, which I liked, but with a ton more colour. I don't get that either but it's how I feel. I love the visuals!!

Sonix are neat with nice effects and YM tunes blurping away by Oleg Nitkitin. During the game, we have a rendition of the Popcorn tune which I find irritating but, it grows on you I must admit. The title screen music is brilliant and plays whilst rotating through a number of the intro screens. This is beautiful chip music.

So it looks and sounds brilliant which means I'm gonna dump some more screenshots right here...


An arrow hits my head on the 9th level. It's a killer so don't rush!! Just listen to those sound effects...



It may have taken me a couple of attempts but here is proof I finally made it to level 10 :)




The CryptO'pinion?

What an amazing treat it is to play something new, especially as it was completely unexpected. Okay, I'm not the biggest fan of puzzle games, my skills in the video certainly prove this, but what the video doesn't show is just how much enjoyment I had. Old Towers is polished and thoroughly entertaining whilst challenging the player to use their mind and reactions equally. I think I'll be playing this a lot over the holidays...

I would like to thank Andy for going to the effort of converting this to the often-forgotten Atari 520ST. Check out his website which includes a download. Eat, drink, be merry and enjoy this fantastic puzzler.

I managed to reach the 8th stage on my first play. In fact, I would have done much better, but for all the eating and drinking I needed to do. Ahem, honest... burrrrrp!! Merry Christmas everyone :)

Friday, December 03, 2021

Galdregon's Domain (part one)





Hello ST world, it's been a while!

Let me begin by thanking my ST buddies, from all over the world, who sent messages the last few months. And cheers to those who bought me a beer!! It's been rough but I'm glad to begin my journey back into the glorious lands of Atari ST. Actually, my computer is looking quite sad and in need of a good clean, the poor thing.

Okay, dragging me back - kicking and screaming for luscious ST pleasure - is something that I bought years ago. For months it's been on my ST shelf whispering subliminal messages like, "Psst, check me out!", "Hey you, come over here and play", "Stevie, I'm here and ready for action", "Boot me up, baby". Erm, anyhow you get the picture!

Galdregon's Domain is the temptress and first appears as something of a Dungeon Master, which is never a bad thing. It's the product of Pandora and coded by Steve Briggs, who I've not heard of so perhaps this was his one and only ST venture? The graphics are stunning. Gorgeous and scenic with beautifully-drawn monsters and characters by Robin Chapman, Martin Severn and Martin Godbeer. Mike Brown provided the samples for the sound effects - used for creeky doors to frightening screams emitting distant places. A lot of love went into the aesthetics of this adventure game.

Weirdly, the box art is rather - suspect - but I've covered this before and it's always worth a laugh at Pandora's take on Conan. Inside the box, are three disks, (why would I wanna use those when the Automation boys have a belting one-disk version!), a rather flimsy manual, and a few sheets of A4 paper.


Hang on, did I say A4 paper? Yep, to my fascination, the original owner has fully mapped the opening stage along with some of the forest areas. I absolutely love finding snippets of ST history like this!!! I wonder who he was? Did he stay up each night carefully crawling and drawing the dungeon with each and every step? Did he complete the game? Are you sitting there right now and thinking to yourself, "Hey, I did that". If so - please, get in touch using the comments below.

Okay, I bet that you're all dying to see these maps? All you need to do is scroll down a little...



This part is an overall view of the area. Let's go to that pub!!




Drilling deeper into specific areas now. I can scan these if anyone is interested?




So what's the plan?

I love getting enthralled in a new world where I can enjoy adventure, lore, and exploration. There's nothing better than discovering places, solving quests and fighting hideous monsters with a giant sword. Heck, I might even make a few friends in the local tavern? Who knows, this little-known game by Pandora might actually be something special?

So, I shall take a stab at conquering Galdregon's Doman. It appears what I'm longing for; a mix of RPG, adventure, and action. It should quench my cravings for a decent return to the Atari ST? Yes, I know I could have booted up Dungeon Master, Shadowlands, The Temple of Apshai Trilogy, The Curse of Rabenstein, etc... but I crave something new (to me).

Let's take a gander through a few screenshots taken from my first play. Check out these visuals...

Okay, here's the starting screen and the King is asking for our help.
His loyal subjects appear for a chinwag. I wonder what pearls of wisdom they possess?
The user interface is good to use for interaction and easy movements.
The only thing that's a little weird is the use of a scroller for chat and messages...



Anyhow, I went for a wander and came upon this little filly! I think she's hungry?


I've no time to eat so onwards I go and meet up with a guard. He seems nice!


I'm lost but it isn't long until two dolly birds help me out. I think they're twins!!


At last, the exit!! But the doorway is locked... how can I open it? Hmm...


Outside, I'm free to wander the lands. The weather is lovely and the king has a grand castle.



Oh great, the first place I found and it's haunted!! But wait, this ghost needs our help for a quest.



First impressions?

Galdregon's Domain looks very promising. Its world is incredibly diverse and takes place over a ginormous region. Plus the freedom to openly explore is daunting and compelling to an old adventurer like me.

So far, I've been attacked by soldiers, bitten by wolves, sent on a fruitless mission by a ghost, and chased out of a temple by a gang of cultists. Of course, I didn't last long, but it was only my first attempt(s). Perhaps I should look to clothe myself in armour and yield better weapons?


Yes, folks, exciting times are afoot and I will enjoy slaying monsters and pillaging their rotting corpses. I wonder what other monsters and dark secrets are waiting to be discovered? I'm sure this will be exciting. So, have you played it? What did you think? I'll be interested to hear your thoughts. Watch this space for the second part of this review coming "soon".

Merry Christmas everyone and all the best for 2022. STay Atari.

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