Friday, October 28, 2016

Bellum Internecinum



Bellum Internecinum was released in 1989 by M Goss-Custard and is a Galaga-wannabe. Shoot first and ask questions later because these ETs are incredibly trigger-happy and attack in formations - so take no prisoners. They also swoop down to clutter the screen for some frantic action whilst gaining speed and ferocity as you progress. The controls are great and you have the freedom to move in all directions. However, your ship can only take so much damage before parts begin to fall off so watch out (which is actually superb!)

Bellum Internecinum is a rock-solid shoot 'em up and I've loved every second of it.

Thursday, October 27, 2016

Chubby Gristle




Oi, Fatso!!

This is a story of a fat, obnoxious parking attendant who loves to eat food - a pillar of the community! Chubby Gristle is always hungry and will roam looking for grub to nosh on in Grandslam Entertainment's 1988 platformer. This is a platformer and feels like games I played on my ZX Spectrum. Never a bad thing.

Each screen is designed in a fashion similar to Monty Mole. Chubby Gristle is incredibly tough and perhaps too difficult for the average gamer? As with all platformers, each screen has ledges, moving platforms, ropes, and the expected angry sprites zipping back n' forth (awkward to avoid, without losing a precious life).

Visually, it's perfectly 8-bit with 16-bit enhancements. And I mean that in a good way because it happily blasted me back into the 1980s. The sprites move smoothly and are animated using a style Peter Harrap would be proud of. Sadly, I'm disappointed with the audio which plays the same tune over (and over). It's great, but we really needed a varied selection and I found no way to replace that with the sound effects?

Chubby Gristle could have been a hit, but the joystick controls fail, making it too hard. There's so much going on and it's too easy for the fat man to bump into something or fall flat on his face. Many extra lives are needed to balance it out. There are some great screens but you won't get to see them without cheating.

This is a game that loves to see you suffer. Whoever playtested this should be shot!!

* Klaz' Hideaway who has the floppy and a hard drive installable game (with lives cheat).
* I've recorded a video of my dispare, dare you view it?
* Cheating is never good but Chubby needs extra lives like no other game on the planet. To enable infinite lives, type "buuurrp" on the title screen. You will hear a burp that confirms success. (untested by me) 

Tuesday, October 25, 2016

Microprose Golf





Another good walk spoiled?

Microprose Golf is a bit of a show-off if truth be told. It's like the rich and successful younger brother of poor old Leaderboard who is green with envy! Now, I'm hardly a golfing connoisseur, but the developers have done a blinding job and created an involving game with a vast array of mind-boggling features that take it into the realm of a serious sim. But, don't panic, that doesn't make it boring!! Oh no, not at all so read on.

Golf fans will shriek with happiness as several game types are on offer. Each are affected by an array of realistic variables that can alter every aspect and the outcome of your shots. Yes, just like the variables that real golfers have to think about: the type of ground, your stance, weather conditions, and so on. I'm sure experienced golfers will be drooling over the intricate settings long before they even consider teeing off? Heck, even as a novice, I was mightily impressed and blown away in equal measure.

One of the things I loved was seeing each hole before playing it. Just like in this screenshot...



Take a look at the course to get a brilliant perspective of what lies ahead.




Whack that ball!!

All control is made using the mouse, of course. The game's GUI is well-designed and intuitive to drastically reduce any learning curve. So setting up a shot isn't a chore when perfecting control and direction.

Microprose has taken 16-bit golfing to a whole new level by introducing its camera-angled viewpoints. That's right, it's like the camera is mounted to a drone that follows the ball along its airborne path. I sat in utter amazement as I watched my first shot in action. It's a gob-smacking moment!! There is also a selection of other cool camera angles and all benefit smoother framerates on faster computers - like my Mega STe.

Don't run away green with envy! Stop and read some more after this screenshot...



Take the shot and let's see how good you really are. Whoosh... SPLOSH!!! :D




Aesthetics

Graphically, this easily stands head and shoulders above anything else I've seen on any 16-bit computer. The artwork is superb throughout and is also nicely detailed with bold colours and designs we've come to admire from Microprose. However, it's the 3D aspect that absolutely blows the competition away. Jaw-dropping.

Sounds are excellent but I do feel more ambient effects would have been nice during the times you're setting up a shot? It would have been good to hear birds chirping, a little breeze, or background crowd chatter?

There's always something isn't there? Never mind, it's time for another cool screenshot...



This is superb how I can get a feel for how my shot might go with a little practice...




The CryptO'pinion?

Microprose has done what they always did and released an Atari ST game that blows your socks off. At every level, it's beautiful and comes with a perfect blend of strategy and arcade to lose yourself in. Whether you're a casual fan or a golfing expert, I'm positive you will love playing what is a superb game.

You can grab the floppies but this is best run from a hard drive/Ultrasatan. Wasabim has recorded a fantastic video and AtariMania has neat scans of the manual.

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More random ATARI ST articles from the archives