Sunday, February 18, 2018

Fractal Landscape Generator



Fractal Landscape Generator was developed by David Billington to create mountainous 3D landscapes. It's worth reading the docs before you begin experimenting but for those who (like me) never read the manual, there is a mini guide. Seeding your first landscape is easy using a superb user interface and the results are produced quickly, even on an 8MHz computer. The 3D part was initially difficult to grasp and at one point I think that I was upside down!! Don't give up - keep on tinkering - and once happy you can add light-shading, alter various colour parameters, and increase the detail level. Heck, you can even animate a fly-by through your newly created world.

Dabbling in 16-Bit creation to see what wonders I could knock out is impressive and to think I only found it by chance on this disk: Floppyshop ART-3647. It's always a nice feeling to find something "new" and this is a cracking program to get you started into the world of fractal landscapes. Give this a try and see what you can design!

  
  
These four images were generated using my own Mega STe and I'm really impressed with the results achieved.

4 comments:

  1. This was on an ST Format coverdisk, (Issue 28) but called Fractals Mountain, along with some interesting source code to play with fractals in GFA Basic.

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  2. It's like vista pro on the amiga. I rendered a mandelbrot flyby in HAM 4096 colour mode, lasted 7 seconds, took 3 days to render and that was with a 68020 co-pro and 4 meg ram!!

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    1. My 8Mhz STe would have had that done within the hour. Easy! :o)

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