Monday, February 05, 2018

KillThings





Killing time

KillThings, by Orm of Digi Tallis, is a 3D first-person shooter similar to something like Wolfenstein. Alas, it was never finished, but it is still very playable, and I'm impressed by the speed of its 3D engine, which is both fast and fluent. What's more, is the mapping screen which works just like the one in Doom - love it!!

Sadly, there are no audio effects and little to do other than wander corridors looking for a bug-eyed stickman to kill. Still, the potential is staggering when you think about what's been completed for this unfinished version. Interestingly, there is a level editor if you're feeling bravely creative. Go on, I dare ya.

KillThings was never going to replace Wolfenstein or Substation, but I'm fascinated by oddities like this lurking within our archives. I'm impressed by the hopes and dreams of what this developer wanted to create back in the day. It's a shame his idea died before it was completed. The 'readme' explains a great deal.

But fear not, we have this demo, which is neat and shows what might have been if completed. It's rather cool and can be downloaded from their website, along with the level editor and much more. You know, I hope that one day, Orm gets back to this project because it's excellent! Superb programming - massive potential...



The game's mapping function works like a dream, much like we saw in Doom!


Why not design your own levels using the editor?

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