Friday, July 21, 2017

Mystical




The French and their unique style of humour!

Infogrames has done it again and released what I think is something rather quirky and special. In Mystical, we get to play with magic and spells to battle against the strangest creatures. We are a novice magician of the Grand Wizard, eager to learn the ropes but quick to make silly mistakes! Like losing his precious scrolls and phials! So now we must travel to parallel worlds to retrieve them. Should be easy, right? Get ready for the oddest journey you ever expected!

Our quest will take us into strange places to battle against all sorts of whacky characters: Buzzards, shepherds, faithless Monks, reptiles, sea creatures, farmers, little girls, Vikings, walking trees, funny faces, and more. Most will throw something at you or will chase. Sounds mad, right? It certainly is and I'm sure everyone will love its silliness.

I cannot continue without showing screenshots of just how unique this game is...


I must say that the palettes used are pastel-perfect and with lovely artistic tones too.



The characters you meet are... different! What a weird game this is.



Magically weird!

The big man has granted permission to use his magic to help us. This means the ability to cast spells that provide a variety of unique ways to dispose of our foe. For example, the ring of fire scorches anyone who dares to get too close whereas the blue ring deflects enemy attacks. Another will open up the ground and swallow our victims whilst we can summon cages to trap those nearby. Possibly the best of all is shouting "Boo" to shoo off anything nasty. Seriously!!

As you collect then, a spell activates immediately but, if you are quick, slap that Spacebar to stockpile it for later use - in combination with the Return key. Yes, it's quite a cumbersome design but it works well for those moments you're struggling. Each level ends when you reach the pentagram and must-do battle with an end-of-level boss - the first throw babies at you! Once defeated, a very large sphere appears and whisks you off to the next level.

Yes, I'm sure you're thinking this is weird? And you're right, it is!! But it's brilliantly weird!!


Collect the funky power-ups and use all magic spells to the best of your ability!



I'm tripping out here but three blue dudes appear and cause me trouble.



Aesthetics!

The visuals are gorgeous with smooth scrolling across beautifully-detailed landscapes. All use a very impressive and pleasing palette I might add. However, it's the tremendous quantity and quality of all the characters that steal the limelight. Never have I seen such gorgeous sprites with humour and animation that are always fantastic.
I must take off my hat and commend Olivier Roge and Jocelyn Valais for such amazing work. Take a look at these screenshots and tell me you're not impressed by the gorgeous sprites and even the artwork as a whole? Possibly one of the best examples of 16-bit pixel art I've seen in any game.

Sadly, the audio is a mixed bag. The sound effects are ace using samples for each character and other things like the spells. It's great and I adore the "Bla Bla Bla", which reminded me of the speech in Donkey Island. However, the title music is not good and I cannot see the point of low-quality sampled music over the option of a crisp chiptune...



Hey, what's that? I've got a doppelganger to help me out so let's cage the beasts!






The CryptO'pinion?

As much as it might try to hide behind the storyline, Mystical is a generic shoot 'em up albeit with cool power-ups and silly humour. (I never knew the French had a sense of humour? heh). I'll stop that now because it is obvious a lot of time and effort went into the production of this lovely game. It's magical and oozes so much lush artistic quality.

Sadly, it is repetitive and the end-of-level bosses are frustrating, to say the least!! But these are my only quibbles as I have genuinely enjoyed playing Mystical. I'm sure most gamers will love its unique style & personality.

Grab a magic wand and help out our magician?
Download for floppy or a hard drive.

Wednesday, July 19, 2017

Hard 'n' Heavy





Looks familiar...

Hard 'n' Heavy follows on from Giana Sisters in true sequel fashion to offer more Mario-esque levels to run and jump through. However, the official commercial release was very poor with awful flip-screen scrolling that ultimately ruined what might have been a great conversion. Sure, flip might work well with some platformers, for example, Jet Set Willy, which would have been horrendous with scrolling. Ugh, just imagine... but Hard 'n' Heavy requires scrolling!!

Thankfully, that's where the bad lesson ends and the good news begins because Peter Putnik has developed a version that features smooth-as-silk scrolling thanks to the use of the Blitter co-processor lurking inside every Atari STe. And also most other earlier models (incl. later STFM models which had a Blitter or at least a hungry socket).

Hard 'n' Heavy obviously looks and feels similar to Giana Sisters, so if you didn't like that game then you may as well start looking elsewhere right now. The physics exaggerate the Giana experience to feel more like we're floating and this took me a few goes to master. It's pretty weird! Okay, there are 25 levels of shooting the baddies and destroying blocks to search for those bonuses and even access to hidden levels. Also available is a two-player feature, with various game types.

Wow, this is superb and I'm sure any Giana Sisters fan will love what is basically more of the same with a few extra bells and whistles. Peter has done well to transform that pathetic commercial conversion into something it should have been all along. Just make sure you play it on a real computer to experience the silky-smooth movement.

Overall, I prefer Giana Sisters, but this Hard & Heavy upgrade is downright marvelous. Highly recommended!!


- Download Hard 'n' Heavy -





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