Monday, August 13, 2018

Ikari Warriors





The battle of the Atari's?

Ikari Warriors brings back many special memories for me because it came free with my first Atari ST and was something I loved from the moment I loaded it up that Christmas morning (yikes that was 1988). I don't think anyone forgets the first time they saw how superior the ST was compared to their old 8Bits...

Anyhow, I admit it's hardly perfect but Elite delivered the goods for a brilliant arcade conversion which is one of my favourite ST games. Now, unlike my dreadful progress with Commando, I am actually pretty good at Ikari Warriors so figured it a good idea to check out the Atari 7800 game alongside the classic ST version.

Now, before you moan, this isn't a MCIBTYC comparison! I wanted to see how the games compare...


  
The 7800 has superb scrolling, albeit surprisingly very blocky unlike the Atari ST




Graphics or Music?

After watching the 7800's intro swoosh by, I instantly wished Atari would have released the STe back in 1985. Anyhow, once the game began, the first thing that struck me was its sexy-smooth framerate. However, the sprites themselves are crude in comparison with blocky heads? Yikes, what's wrong with the resolution?

Graphics aren't everything nor is the audio which happens to be as good and exactly what I expected. Those grenade throws are excellent but I missed the sound of the tank. Background music is okay but I don't think anything compares to the legendary ST tune by Jason C. Brooke which is bleeping excellent.


  
The 7800 looks poor but I really like that chunky look plus it won't slow down like on the ST.




Pros And Cons?

Enough of this talk about aesthetics because what we want is great gameplay and the 7800 certainly produced the goods. Okay, my console might be virtual, but I'm still able to use BOTH joystick buttons which means the machine gun and grenades are separate and that beats the ST's one-button method hands down.

Also, firing can be locked in any specific direction thus rapid - independent - shooting is possible until you decide to release the button. This takes a little getting used to but it's certainly worth mastering because it works extremely well - especially when making use of the superb power-ups always being offered.

Sadly, I admit to struggling with this conversion because I found it shockingly difficult. Perhaps it's just me and my lame joystick skills? But, no matter how much I tried, my progress was always weaker in comparison. YMMV but I personally found that excess difficulty promoted how balanced the Atari ST game is.


  
The console struggles with visual definition but this is a beast of a port! Just like the ST.




The CryptO'pinion?

Ikari Warriors is a class act on any platform. The 7800 and ST succeed in delivering a great arcade conversion that is great fun. All that's required are quick reactions and a love for guns and violence! So, enjoy what is nothing short of a cracking shoot 'em up for either your 7800 or Atari ST [floppy or hard disk].

I hope you enjoyed this sway from AtariCrypt's dedication to the Atari ST? Let me know what you guys think in the comments below (because I was quite smitten by the mostly unknown Atari 7800 if I'm honest!)

Saturday, August 11, 2018

Berzerk




Comparison Time!

I figured an expansion to AtariCrypt was in order because there are many other great Atari games to play. We already have sections for the Atari STe and Falcon030 so why not the consoles? The Jaguar has many superb titles but, I admit that I am a noob which means I'm excited to see what's out there in Atari console land...



- A T A R I  2 6 0 0 -

This actually looks/sounds a lot better than I first imagined albeit without speech. The control mechanics are spot-on perfect with spritely movements that almost made me forget about the Chicken's limited one-shot mechanic. However, I didn't see Otto during the recording so perhaps I did something wrong? But the fat man did show up in other games and he can even be shot. What? Overall, a limited version but without limited gameplay.

  




- A T A R I  5 2 0 0 -

Things feel familiar from the go, possibly because it's an authentic conversion and also reminded me of the ST game - both visually and with that funky digitised speech. I enjoyed it but the speed feels a little slow and it's extremely difficult, to say the least. The robots are way beyond accurate - more like ruthless assassins. They're quick so expect no mercy. Yep, I fear my old-man reactions found this the hardest of all. Chicken, fight like a robot...

  




- A T A R I  S T -

Finally, we shouldn't forget the ST/Falcon game developed by an ST legend who needs no introduction. Those robots might be a little too eager to smash into the walls but I fear this is one of the best conversions. Bold statement - but it has well-balanced gameplay, is authentic, and incredibly playable. Check out our feature from last year.

  

Random ATARI ST articles from the archives