Sunday, March 29, 2015

Starglider





Unplug the TV!

If I had to name an Atari ST game that defined the 1980s, then Starglider would be up there with the best of 'em. This 3D shooter somehow appeared from out of nowhere and rewrote the book on how a shooter should be. A whole new generation of gamers got to witness this explosion of 3D aesthetics like never before.

Today I wanted to show you a lesser-known aspect of Starglider. It supports the ST’s crisp Hi-Resolution mode, sacrificing colour for increased definition thanks to the 640x400 display. A legendary game running on a display, unlike anything else at the time. Of course, everything else remains unchanged, including the gameplay.

I've always loved Starglider as it's a perfect blend of action and strategy. The mouse controls are spot-on, and the combination of using both buttons to fire/move is extraordinarily efficient. The sound effects are superb and feel somewhat arcade in their style to me. However, it's the opening music that many remember the most. What can I say... Staaaaaaaarrrrrrgliiiiiderrrrrrr from Rainnnnnnbirrrrrrd (insert echo effect)!!!

This is still a jaw-dropping shooter, which plays every bit as well as I remember. Everything from the smooth framerate, crisp sound effects, and exciting gameplay style. It's challenging yet a constantly enjoyable shooter. In fact, it's timeless. Play it by downloading either the floppy or hard disk versions. Yes, right now.

Saturday, March 28, 2015

Rainbow Islands





Rainbows? No thanks!

Today, I booted up Rainbow Island on my Atari ST, and I fondly remembered the time I saw it in our local computer shop. I was instantly hooked by its lush colours and the delightful effects; it looked so outstanding! After paying lots of cash, I walked home as fast as my lanky legs could carry me! This is probably one of the most famous platformers for the Atari ST, and there isn't anything new I could tell you.

Waste no more time, play Rainbow Islands. It's one of the beST!!

  • 8BitChip has a download which can be installed onto hard drive!
  • Atari Legend has all the floppy disk images.
  • Fancy a few cheat codes? Of course, you do so type these on the title screen:
           -> BLRBJSBJ for fast feet.
           -> RJSBJSBR for double rainbows!
           -> SSSLLRRS for super fast rainbows.
           -> BJBJBJRS for the first hint.
           -> LJKSKBLS for the second hint.
           -> LBSJRRWL continues each round.
           -> SJBLRJSR will slow down the baddies.
           -> Inf.lives: choose 3 credits and hold QWERTY & tap fire.

 

Sunday, March 15, 2015

Death Trap






My first Anco game

Anco's Death Trap was released in 1990 and reminds me of platformers like Horror Zombies From The Crypt, with hints of Prince Of Persia and Ricky Dangerous. The gruesome cover is nothing short of tremendous!

We begin the adventure in a labyrinth of horror and encounter traps, like falling blocks, poisonous chests, spikes, etc. Each map is huge, and easy to lose your bearing so I doodled myself a route, which helped a bunch. Puzzles are simple, like flipping a switch to unlock a door, but this might mean backtracking, and sometimes you're even required to walk the long way around. Not easy, when you're under constant attack.

Okay, that's enough yapping. Let's view a couple of screenshots...



The graphics are absolutely superb, with gorgeous tones used!



Right, stop! There's a switch... wanna risk pulling that thing?





It's all about the killing!

Yes, evil creatures inhabit this dungeon and will annoyingly appear at the most inconvenient times (it's quite similar to Black Lamp in this respect). They're all relentless, so watch out for ghosts who materialise from out of thin air, jumping frogs, bats that swoop in and drop rocks, Egyptian wizards, and many others. I must say, I love the stripy grabbing hands that appear before the culprit appears to chase you!!

Controls are responsive and keep up with the demands of our adventurer. The tighter jumps can be difficult as you need to tiptoe right to the end of a platform, which is difficult when constantly chased by creatures! Our direction cannot be altered during the jump, which is awkward.

We're armed with a pathetic blade, but this can be upgraded with potions - I love the fireball that grants the ability to kill something before it gets close. These potions can be used to conjure spells, recover health, etc. The trouble is that exploration is vague, with lots of backtracking and guesswork. Or, in other words, Stevie got lost a lot!! If there was ever a game that needed an auto-map feature, this is it.

Right, let's see another couple of sexy screenshots...



The enemies are on par with Black Lamp. Gorgeous enemies, like this stripy dude!



Those leaping frogs are insane. Very deadly too!





The CryptO'pinion?

Technically, this spooky adventure impressed me with its agile scrolling, animated sprites, great controls, and sampled sound effects. However, Death Trap is tough; the maps are huge, and I often get weary of the enemy's constant onslaught, which can feel annoyingly unfair. So, I came away impressed and unimpressed. It's got the hallmarks of a great platformer: a labyrinth of interesting places, nice puzzles, and monsters to kill. But there are too many monsters constantly getting in the way of exploration and progress.

A trainer might be welcome to fudge that. Surely that's not right? [Don't Call Me Shirley!!]


- DOWNLOADS -

Back when AtariCrypt was just a baby, I recorded this gameplay video.
 Stonish has a great floppy disk, and the hard disk version is available thanks to 8BitChip.
 If doodling ain't your thing, then Hall of Light has every level mapped.

Friday, February 20, 2015

MaxYMiser






An Atari ST YM2149 chip tracker

MaxYMiser is the premier tracker on the Atari for chipmusic. I cannot pretend I know anything about being a musician, but I have it running on my Atari STe right at this moment! Once loaded, even I realised how superbly well-designed it is, and it's obvious why our community loves it so. Fantastic software!!

Give it a playtest - MaxYMiser is a babe, and here is a series of tutorial videos!! Check out the blurb...

"
maxYMiser is the best and most up to date chip tracker for the Atari ST, and is still under constant development. To hear the sounds this tracker is capable of visit The Phatt Demo and the maxYMiser online compo. maxYMiser is free, features a full MIDI implementation, and easy to use FastTracker II style editing. maxYMiser is a gwEm production.

Subscribe for the latest maxYMiser information. You're really encouraged to join this list. I won't spread your e-mail adress to anyone and the list is inactive. You can expect me to send an e-mail every few months or so, to let you know about the latest improvements.

Most importantly, you register an interest in the program, which strongly encourages future developments - if you don't subscribe to the list, don't wonder why new versions take a long time to arrive.
"

Credits

  • maxYMiser was created by Atari chip music freak Gareth Morris aka gwEm.
  • Co-designed by Dma-Sc.
  • The beautiful logos were by ST Survivor.