Tuesday, April 25, 2017

ZombieCrypt





I've made a horror slideshow!

A few months ago I came up with the notion of a slideshow based on a zombie/horror theme. I love George A. Romero and movies like Evil Dead and Resident Evil. Not to mention Milla Jovovich!!

I used Imagecopy 4 to convert several JPGs from various movies but that's where my artistic skills ended! So I asked a few friends if they'd like to donate some gruesome pics of their own. My thanks to the boys listed below for their images and Peter Jørgensen for his awesome slideshow. This program removes the lower border for a cool scroller, plays fantastic YMT music and can be launched from a floppy or hard drive.

I've enjoyed working on this project and I hope all of you ST nutters download it. Let me know :)



- The Credits -


Production ideas and childishly drawn images are by Meeeee!! :D
Artistic skills: Stuart Johns / Peter Jørgensen / Karim Mezaouri / Aurélien Vaillant
Also, credit to the "unknown" for the images I nabbed off the web!
Slideshow programmed by Peter Jørgensen.
Addams Family theme tune by Vic Wizzy (converted Peter)



- Sample Slideshow Pics -













Friday, April 21, 2017

Hoog





Prepare thyself!

The Atari ST is a computer with a huge public domain library, be it games, programs, utilities, etc. In fact, our archive proves how popular the ST was for both users and creative folk with the talent to code and create art or music. This is what I love about the Atari ST and something I've yet to "feel" from a modern computer.

Believe it or not, Hoog is a shareware platformer released in 1994 by MP Lord - yes he of Droid fame. It's incredible to look at and feels similar to Creatures but with more of a puzzle theme. Some elements reminded me of Sleepwalker and Lemmings but whether or not that's a good thing I'll leave you to decide.

Okay, I think that's enough reading for the moment! How about some sexy screenshots to whet your appetite...



Using the balloons, we can float upwards to access places otherwise impossible to reach.



A bundle of stars and a cheeky grin make this platformer something extra special!




Aww little baby Hoogs!

The objective is simple - rescue baby Hoogs that are trapped inside cages! Sounds so cruel? Yes, it is and they're trapped, innocently waiting for us to free them. However, these little kiddies are darn stupid and, when released, will blindly wander off through their dangerous new world - and die!! They can get trapped, drown, or fry in burning flames. There's a lot of strategic thought needed when guiding these little babies home.

Hoog himself can walk, jump, and chuck bombs at his foes. However, he's only a short, stubby fella so cannot do much without the help of his environment, like helium-filled balloons that offer a chance to reach inaccessible areas. There are various other mechanics to aid; look for springs to bounce high into the air, switches that unlock hidden ledges, and special gateways that transport Hoog long distances in the blink of an eye.

This is a game that is easy to pick up and play. The controls are responsive, without lag or finicky irritations. You're not thrown in at the deep end and gradually taught how to get the best from your environment to save the babies. I was impressed with how each level becomes steadily and progressively harder. I personally get that warm, fuzzy feeling playing this game because a lot of thought went into its creation!

Fancy some more colourful screenshots? I know, I know, of course, you do so here ya' go...



There's that cute, happy face again! How can you not love the graphics :)



Things are hotting up now! Not only the difficulty but those flames will easily cook a baby hoog!




Amateur homebrew aesthetics?

Visually, this must be one of the most impressive "Public Domain" games I have ever seen. The entire artwork is astounding and way beyond anything else that I can think of from the ST's homebrew scene. Each level features landscapes of stunning beauty, and I truly do mean stunning. Miles has made lovely use of colour because everything is so bright and cheerful. It's unbelievable and I recommend sunglasses before you play!

But that's not all, the sprites are stunning and even have a Bitmap feel. Animations are lovely with neat attention to detail - like when Hoog smiles during a jump. He even wiggles his bum in flight. Finally, I cannot end without mentioning the smooth parallax scrolling. This is a commercial game, right? What, no you say?!!

The audio is a treat proving chiptunes will last forever compared to most tracker tunes. Sadly, there's only one in-game tune so it gets tiresome after a while. Don't get me wrong, it's a good tune your YM2149 is knocking out but I'd have liked a selection. However, I love what we have and I cannot get it out of my head lol.

Hoog screenshots are great but we have to end sometime. So here are the final two screenshots...



Use the ledges but hang on a minute, I see two cute critters below that appear asleep?



When everything is peachy and fire can't harm him. I'm too cute to burn........... honest!!! <evil grin>




The CryptO'pinion?

Hoog is something rather special but it isn't easy. It will take practice to figure out the most efficient way to solve the puzzle of rescuing babies. Well, unless you enjoy watching cute critters drown or burn? Perhaps you do? Or is it just me lol? Anyhow, whatever your sadistic preference, this is an utterly superb platformer. It will keep you occupied for many hours with its humorously challenging, addictive gameplay.

Once again, Miles Lord has released a wonderful game that humiliates many commercial companies who rushed through sloppy Amiga ports. This proves what the Atari ST is capable of in the hands of talent; it's a magnificent example of great coding. Hoog is a mind-blowing platformer and one of my favourite ST games!!

Monday, April 17, 2017

Starburst




Let's blow up EVERYTHING!!

Starburst is a shareware game by Chris Skellern that grants us a gratifying opportunity to blow stuff up. In fact, we can blow up everything - and I really do mean everything!! This space-shoot 'em up is based on an old Sinclair QL game, which is pretty cool when you think about it. The objective is to travel the screens to find six power bases and decimate them before attempting the ultimate goal of killing the super brain.

That sounds amazing, right? Pilot your spaceship through lots of rocky caverns, destroying everything that you come across. And, when I say everything, I really do mean everything so have yourself some fun!! Directional firing is available using the keypad, which I've demonstrated below with a simple animated GIF.

Aesthetically, this game isn't going to blow your mind with its boring 8-bit visuals. However, that's the era I grew up in so I don't need fancy graphics to enjoy myself. In fact, Starburst reminds me of Harrier Attack - remember that one? The chip music is superb with in-game sampled sound effects that aren't all that bad.

Starburst is dead simple and explosive fun so stop thinking and destroy everything. Yes, everything!!


Sunday, April 16, 2017

Atari ST games


        


A one-floppy compilation

How many Atari ST games can you fit onto a single floppy disk? No, it's not a silly joke because Peter Putnik has already provided us with the answer: a whopping twenty-three Atari ST games!! These are all heavily compressed on one bog-standard double-density floppy disk. That is a hefty reduction so be prepared to wait for the decompression!

There are many classics - Arkanoid, Robotron, The Sentinel, Asteroids, Virus, Tempest, Head Over Heels, Pengy, Jet Set Willy, Crystal Castles, Major Motion, Xevious, Sentinel, Moon Patrol, Joust, and lots more!! (use the search top/right)

What, you don't believe me? Then you should clickety-click right now and grab the download for yourself.

Thursday, April 13, 2017

Magicland Dizzy





I'm so dizzy, my head is spinning...

Being a bit of an odd bod, I've never taken much time to play any of the Dizzy games so figured I should choose one from this hugely popular series and see where it takes me. I've decided on Magicland Dizzy, probably because I was reminded of Stormbringer from my Spectrum 128 days. Amusingly, I've gone and picked one which wasn't designed by the Oliver Twins but by Neal Vincent and programmed by Derek Leigh-Gilchrist of Captain Dynamo fame.

Magicland has been infected by an evil wizard. Yes, another evil wizard but he's not banked on Dizzy who plans on saving the day. Dizzy must explore Magicland and rescue six of his friends being held captive. To do this he must solve many puzzles, trade items and talk to the natives. Basically, what you'd expect following the same format.

Wanna see a scary screenshot? Well, it's not that scary but there is a hungry ghost...



Okay, the first demoed puzzle is easy. This scary dude is hungry so, feed him something nice!




Oi! egg head O_o

The graphics are beautiful with cartoon artwork by Leigh Christian (Magic Boy) which includes lots of neat animations and effects. Just look at that mean-looking troll in the animation above - it's better than watching Nick Jr. Thankfully, the audio hasn't been forgotten with stunning chip music to enjoy throughout. It's YM-tastic and I loved it!!

I love mapping ST games but I didn't make this one which you can check out right here...




I found this map on a Russian Dizzy website. Click twice - it's pretty BIG!!




So far so good?

Well, having only played for a short while today, I can honestly say I'm shocked at just how superb this is. The controls are spot-on perfect and (thankfully) I'm getting the distinct impression that my old brain won't be frustrated by any stupid puzzles. From what I've seen, each character will need something, so it's a case of finding out what and where that might be located. Simple, but always interesting without the irritation that this lazy adventurer initially expected!

Fantastic gaming and something I highly recommend. Have a blessed Easter everyone †

- DOWNLOADS -

Tuesday, April 11, 2017

Narco Police





Drugs... Guns... Violence!

I've always had a soft spot for Dinamic. I think it might be because they were one of those companies releasing games during my twilight ZX Spectrum years just before playing their Atari ST games. Along with games like Army Moves, they went on to make some belters, one of which is their 1991 hit shooter Narco Police.

In the future... or rather... back in 2003 most of us were apparently heavily dependent on hardcore drugs and this addiction made the dealers rich and powerful. Actually, I'm now getting a whiff of the recent scamdemic! Anyhow, the various nations of the world all got together to form an elite anti-drug unit: The A-Team. No, I meant NARCO POLICE who have been trained to rid this filth from existence. Yeah!!

Three Narco units are deployed to infiltrate the drug lord's hive located on a remote island, off Columbia. It won't be easy because they have invested in extra security, including marines and combat soldiers. You start with the 'option' of choosing your team's equipment and weaponry. Also, a map of the island allows you to view the landscape and choose the best entrance into its network of underground tunnels. Dare you enter?

Of course, you do so let's take a look at some earlier screenshots...



Don't forget to visit the armoury before heading out into no-mans land!


There's little to plan but at least we get to tunnel in like killer worm cops!




Walk... Shoot... Kill

In the tunnels, we encounter henchmen, security systems, and heavy artillery! As we venture deeper, the enemy will surprise us by jumping out from hidden sidewalls or falling down from the ceiling to ambush. Use the joystick to direct gunfire at their location and reign an onslaught of gun violence! Controls can take a little getting used to with movement feeling inelegant - but you will get used to dodging grenades in no time.

Other defences cannot be destroyed easily and require a tactical approach. (It's now that you realise your team needed the correct equipment). A terminal is available to enter basic control commands, such as 'C' (which stands for 'chopper') to display information about your teams. The 'K' command restores vitality. The 'M1' command is rather entertaining in sticky situations. A command list can be displayed using 'DIR'.

Don't be fooled into thinking this is a simple shooter; hold fire and blindly kill everything? Far from it and you will need to practice to make any kind of progress. After a few games, I found the controls great which helped me make headway deeper into the game. Very rewarding but reading the manual is essential O_o

Is this too demanding for a 16-bit computer to handle? Think again...



Come on, tell me you're not impressed by this floppy disk-based computer from 1985!!!




Aesthetics, long before Doom!

Visually, this is gorgeous with captivating locations with huge enemy sprites using great animation. Our soldier is stunning as we patrol the corridors - even with our suspect limp. It's not all perfect as some soldiers almost look like cardboard cutouts waiting to be shot. Other soldiers roll across your screen in slo-mo!

I've always had a passion for 3D shooters (especially the first-person variety) and, even though this is third-person, it's one I have enjoyed since the 90s. Narco Police actually uses a pseudo-3D engine that pushes our 8MHz CPU by using clipped graphics that increase as you walk, giving the illusion of movement. I remember drooling over my ST's keyboard the first time I got to see this in action!

The audio is fantastic with a stomping theme tune for an 80s retro-styled title screen. All in-game sound effects are made from impressive samples, however, it's odd walking without hearing the sound of my footsteps? Maybe I'm being picky and perhaps our hero is just too stealthy for his own good!!

This game looks and sounds brilliant so, erm, here are a couple more screenshots...


Hands up who would love a job as a Narco Policeman? No, me neither! lol



The perspective used in this game is so impressive but that doesn't stop me from dying!




The CryptO'pinion?

This is a Christmas Cracker stuffed full of mayhem to get the blood flowing - all over the walls usually! Who doesn't enjoy killing henchmen and repetitive tunnel exploration? Sadly, Dinamic made yet another ludicrously tough game. Perhaps too tough? Maybe the Spanish are ultra-hardcore gamers but I need a trainer!

Having said that, I'm always drawn back into the tunnels, time & time again because Narco Police is a seriously addictive shooter. Sure, it's always predictable but, in a good way. Even though it's insanely tough, I cannot help but recommend it to those who love guns, loud explosions and plenty of killing.

A fistful of fun and I love it. This is an excellent shooter!!

Narco Police floppies & hard drive.

Sunday, April 09, 2017

Ghouls 'n Ghosts





Ghouls? Ghosts? I'm outta here....!!!

I thought I'd entertain myself with a few games of Ghouls 'n Ghosts, a classic platformer and a fantastic Atari ST conversion by Software Creations for US Gold. However, I ended up laughing out loud as I suffered numerous deaths in utter frustration! For those that have been living on another planet, this is the sequel to Ghosts 'n Goblins, another game I'm not particularly great at. Sigh... when will I ever learn?

This is a faithful and beautifully crafted conversion with rock-solid gameplay that takes many moons to master. The visuals are lovely with nice scrolling and superb sprites. Who doesn't love it when Arthur bumps into a baddie and somehow loses his clothes? It doesn't make any sense but it has our 7-year-old laughing her cotton socks off, which is a win in my book. Musically, Ghouls 'N Ghosts features captivating tunes and some of the most memorable I've heard. Just listen to the first level's music. Wow, it doesn't get better than this!!

Ghouls N Ghosts is a tough game and an arcade classic. The Atari ST received a fantastic conversion which looks great, sounds incredible, and offers the chance to enjoy the most frustrating action. Dare you accept this challenge? Of course, you do and those brave players can grab the floppies or a hard disk version.

Check out these screenshots while you decide how brave you really are... Good luck!!








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