Monday, January 29, 2018

Whirligig





Spinning in space

Whirligig was developed by Maelstrom Games of Midwinter fame for Firebird and I've recorded a short video which I thought might be fun to share. Why? Simply because I cannot play Whirligig for love nor money - zipping about in space without ever being able to properly control my direction is agonising. If I happened to kill one of the baddies, it was pure luck because I usually end up killing myself instead!! This is a good game but could so easily have been great with a bit of thought... I don't know, but I appear to be grumpy today?

Technically, Whirligig is impressive and I could have dug my heels in and mastered the controls. But I couldn't be bothered which is my mood today. Enjoy my video recording and I promise to try harder next time :o)

* Floppy disks can be nabbed off Exxos [Automation #10] and via Stonish [Klapauzius #1].
AtariMania has links to reviews and the manual. In hindsight perhaps I should have read that? lol

Sunday, January 28, 2018

Alien Blast



A quick news flash!!

Our Atari world is buzzing with news of Matthieu Isorez giving away his copy of Alien Blast!! Previous public releases crashed on level 3 due to data corruption and we've needed the original disks/files. Finally, we have them and can play the later levels - which is exactly how I plan to spend the rest of my Sunday!!!

More to come when I have the time. Thanks to Marko Latvanen @AtariMania for the heads-up :)

Saturday, January 27, 2018

KLAX





Another ST game gets updated

Jamie Hamshere (aka junosix of Droid fame) has released an upgrade of Klax for the Atari STe. This new release uses the arcade game's sampled sound effects which beats the original's chirpy chip by miles.

The game is basically a 3D Tetris that Domark released in 1990. Once again, we're stacking piles of coloured tiles but this time they are travelling towards us and need to be dropped into a bin, making sure they stack vertically, horizontally or diagonally. It sounds simple but this is brutal and demands lightning-fast reactions.

What a fabulous upgrade to replace the drab effects with super-duper arcade sounds using the audio coprocessor. I'm sure Tetris and brainteaser addicts will love Klax even more now that it sounds this good!!

Nice work Jamie. Please don't stop and enhance other games!

AtariMania hosts the STfm original and this spanky new Atari STe update.
Need help? I know I did... just hit the '4' key to play to the final level. Good luck! ;-)

Thursday, January 25, 2018

Alien Thing





In Space, No One Can Hear You Scream

Alien Thing was released late in the ST's life by 999 Software for Top Byte and is an alien-inspired shooter. So, if you've ever played Alien Syndrome, Gauntlet or Storm then you'll know exactly what to expect from this overhead shoot 'em up. It's the same old story: heading for Earth is a distant spaceship filled to the brim with a vicious alien hoard hungry for our blood. It's time to tool up, sneak on board, and begin mercilessly killing anything that looks like it bites.

Their spaceship is split into 11 levels with each requiring a mission to be completed. The first starts off simple (kill everything!!) with later missions far more complex. If you happen to fail, then you are immediately sent straight back to the beginning. This is a bit of a bummer, especially when coming into deadly contact with alien blood.

This ship is huge, yet with a clear definition in design, so you won't lose your bearings within a complex that looks the same! There are locked doorways. Almost every corridor has some kind of door which can be opened, one way or another. Key cards are a good idea and these can usually be found hidden inside the blue cabinets - along with other bonuses like a 1UP and ammo. However, use these cards wisely because not every door needs to be immediately opened.

Okay, I think that we need to stop reading and view a couple of scary Alien screenshots...



Argh, those green pools of acid! Let's get rid of 'em right away!



I love those splatter effects - they are quite messy but in a good way!




They mostly come out at night, mostly

Joystick controls are excellent and responsive so it's easy navigating this ship, even if I oddly move quicker than the aliens! These beasts are everywhere - so stay frosty - because they can withstand several hits before turning into a splattered mess. Their eggs must be quickly blown up before a new alien is born and pops out to eat you!

Dead aliens leave behind pools of poisonous slime that need to be destroyed before you can pass. Each of your weapons has a varying level of effectiveness and the flamethrower is awesome so try searching the orange cabinets for yours. However, I'm not fresh on the laser which needs a recharge too frequently for my liking. It could have lasted a little longer!

So, we have great joystick controls and lots of aliens to kill. This game is fantastic fun and something you need to download and play right away. However, there are also a couple of other versions you might wanna try...
Supplementary... Alien Thing also has two "sequels" which you might wanna check out? There is an Exper Edition which was designed to be more challenging. However, I found many of the changes actually made the gameplay ridiculously difficult, thus frustrating. There is also a Director's Cut that never got released. Thankfully, there is a demo and this game looked very promising!! It features a change of visual perspective, new enemies/missions, and lots of DMA sound effects.


Alien Thing (above) and the updated Expert Edition (lower)


This is a simple example of the differences, ie: map changes, items, pools of gunk, etc.




Close your eyes, baby

Actually, no don't do that!! Open your eyes wide to enjoy the nicely drawn graphics. Everything is well-designed and I liked the contrast of vivid colours used against the spaceship's metallic structure and the near-luminous green aliens really do stand out. This works so well, even if the aliens walk like squashed spiders! Sadly, the scrolling isn't too great and should have been smoother - it's disappointing that the Atari ST'e hardware wasn't used to full effect. WHYYYY??

The audio is fantastic with assorted sound effects for just about every action. Many of them are ripped, I like the Star Trek doors opening. Okay, some effects are quite crude but that doesn't mean they're not superb because these are genuinely entertaining. The weirdest of all is when an alien dies. That is almost as strange as our own pitiful death cry.
On an STFM the quality is good but quite fuzzy whereas the STE makes full use of its DMA hardware brilliantly.
Alien Thing looks and sounds great so that can only mean one thing! Yes, it's screenshot time...



Explore everywhere and leave lots of dead bodies in your wake!



Tooled up and patrolling the corridors... Surely, this is a gamer's perfect dream?




I guess we’re not leaving soon?

Okay, we're done with the Alien quotes. Did you get them all? Anyhow, what did I think about Alien Thing? Well, nothing is perfect and it provided a few things to whine about - when a corridor is blocked by a pool of slime that's impossible to destroy because it's too close to a wall. Also, one touch of slime means instant death! Plus it's silly having just one sound effect for a shot - regardless of the weapon. Wooo, hang on a moment?? Let's end the moaning, please!

Alien Thing is a decent take on the "Alien Breed" theme. To think this came from a small company late in the ST's life is marvellous. It's superb - with a nifty balance of arcade-style action, exploration, and tactical/strategic thinking. The missions are challenging but enjoyable and I never felt overwhelmed by its distinguishable maze-like design.

You've guessed it, I absolutely love Alien Thing because it's a blast and you will love it too. So stop your grinnin' and drop your linen because this is a seriously addictive shooter!! (and yes, I just had to get one last quote in there didn't I)


Several different downloads are available and some are bad. So I've bundled together the best versions which you can freely download from my Dropbox.

For those struggling, there is a genius password system!
Press the "/?" key on the menu to use these codes:
PARTY,  WORK,  LARD,  WHEEE,  HELLO,
HARD,  GOSH,  NIGHT,  PEN,  RULER

Tuesday, January 23, 2018

Grusel




Nasty Comedy Horror

This was one of the first demos I ever bought from a PD library when I became an ST user. The scene was fresh and bewildering for me back then. I had little money and took the plunge to blindly spend my pennies on something called "Grusel". I miss those days of ordering from PD libraries!

Thanks to the insanity of Eckhard Kruse, I've been hooked on graveyards, weird skeletons, and ghosts for over 30 years. Yes, it looks silly, but this is an ST classic and something I just had to share. Grusel can be downloaded from Eckhard's own website (don't forget Ballerburg, an outstanding turn-based strategic shooter you need to play!). This little demo is nothing less than a timeless classic. A childish demo. A masterpiece!

Sunday, January 21, 2018

HangAbout!





Cliffhanger!

HangAbout was released in 1995 by John Hodskinson and is one of the quirkiest games I've played. Ignore what you're seeing above and read on... Three (randomly generated) mountains need to be climbed by a little stickman with the first being relatively easy. The second is harder and the third is a killer!

Each mountainside has ridges to which our adventurer can cling. He uses these to find a route to the top. However, if you fall too far you suffer a messy pixelated death. It's brilliant albeit not what you wanna see! Our stickman can use his arms to reach those parts that are a pinch out of reach. Sometimes, the route appears blocked by a gap too large, so a "megajump" can be used - but only once! Use it wisely.

HangAbout! is one of those games that first appears rubbish (with rubbish graphics). But then turns out to be incredible and extremely addictive. In fact, it's gobsmackingly brilliant, and for less than 10Kb!!

+ Download PD Games Compilation Disk #2 which features another by John called Haywire.

Saturday, January 20, 2018

Turrican II - The Music



Check this out!!

Turrican II The Music by Black (aka Scott Clifford). A music disk for both ST computers shows just how great this game's tunes really are. Also, included is a selection of stereo remixes for the Atari STe so what more could you want? I've recorded this video and it plays about a minute from ten random tracks - but you should nab the download via Demozoo to hear all the tunes yourself. Of course, it's best experienced using a real Atari STe - so crank up the volume!!

Credits and the download...

Black - Code
Jochen Hippel - Music
Sven Meier - Graphics

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