Saturday, May 16, 2020

Randomazer




Thomas has been busy again!

It's always exciting to hear of a brand-new game in development for the Atari STe. I have just been given an early playable demo of Randomazer, by Thomas Ilg. That's right, the fella who gave us a fantastic conversion of Frogs. The graphics are designed by none other than STS with sweet tunes by xFalcon. Both are nothing less than top-notch!!

As you have probably guessed, Randomazer features randomly generated isometric mazes. Like those old Christmas presents, we guide colourful baubles around this maze, trying to guide it safely home. That sounds simple, and the idea is, but the gameplay isn't, especially when there are multiple balls! That's when things get frantic!! There are four different game modes, tutorials, buckets of levels, and also cool special actions. These can be used and applied to particular needs - like destroying walls or teleporting elsewhere on the map. Tilt-guide the ball home, can you handle it?

These type of puzzlers aren't really my cuppa tea because I simply haven't got the patience for something like this!! However, I have actually enjoyed playing Randomazer which is something that both Thomas and I are probably shocked to hear!! Why, I hear you scream?

Well, after suffering through Marble Madness, I wasn't initially keen with Randomazer. At first, I struggled and it destroyed what little patience I managed to muster! But the tutorials are helpful so I managed to get a grip of this intriguing puzzler which has elements of Lemmings in some respects. Yep, I still find it infuriating (sorry Thomas!) but it's unique and oddly very addictive!

It's incredible to think a brand new Atari STe game was born from what was a basic maze generator only a couple of months ago. I wish Thomas much success with this but please remember that it is currently a Work-In-Progress. Any feedback, help, or other ideas will be appreciated so click the link and get this baby playtested right now :-)

Update: the game is pretty much finished albeit marked as a beta as I write. You can download it right now from Thomas's website for free with the final release only hours away. Please note, that the boxed version is available to pre-order!! Also, it's worth checking out Stickhead's fantastic new video showcasing the current game. Enjoy!!





Use those green arrows to safely guide your ball home (the green square)



I never thought I'd see "perfect" when I first started to play this tough game!!



Woo!! Things are getting difficult now and what are those buttons at the bottom? Hmm...



Hang on, I can blow up walls? Let's try that for starters!!! :D

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