Friday, February 13, 2015

ZX Spectrum



Speccy v2.07 is (...wait for it...) a ZX Spectrum emulator for our favourite 16-Bit computer. It was developed by Christian Gandler and is a fantastic program with lots of options which can produce fascinating results.

However, the stock 8MHz Atari ST cannot really match the blistering speeds of a ZX Spectrum, especially if large sprites, music, or scrolling are being utilised. So it's far better with single-screen games like Styx, Hero, Tutankhamun and others. But, generally speaking, a 16Mhz processor is the minimum requirement.

So this is exactly what my feature is based upon: how my own 16MHz Mega STe performs as a ZX Spectrum. Here is a huge list of some of my favourite Speccy games with a % rating of how I thought the emulator performed.

Download Speccy for yourself and have a play ( filename = zx_sp207.zip )



First up is an obvious choice for me - good ol' Willy, released in 1983 by Bug-Byte and perhaps the first game that made my jaw drop. Certainly THE FIRST game I was addicted too like a crazy fool!

Performance - mixed results really, but all good. With the in-game music playing, it actually feels a tad slower than a real Spectrum but it's certainly nothing to ruin the fun. Turn off the in-game music to fix that (which I always do anyhow). Interestingly, it's quite enjoyable when I switched to 8Mhz - one of the *very* few games that I can say that about!

Rating - (music on) 85%
Rating - (music off) 98%


I couldn't continue without mentioning the next game in the Willy series and here he is again trying to tidy up his messy mansion, in Jet Set Willy. Not only that but the place is full of beasts and each room is like something from a nightmare. How does he live here!

Performance - as you read above about his first game, it's pretty much the same situation again. I do prefer to turn off that in-game music, so it's not a big deal for me without it. But I would advise you guys play the official Atari ST Jet Set Willy game.

Rating - (music on) 85%
Rating - (music off) 98%


Styx is the next game that I just had to try because it was the very first game that I ever bought with my own pocket money. Again, released by Bug-Byte back in 1983 and it's also by Mathew Smith! It's a repetitive game but a personal favourite of mine for the obvious reasons.

Performance - a simple game that the emulator handles perfectly.

Rating - 100%



How could I continue on without trying a game by the mighty Ultimate? They were basically a Spectrum version of Thalion! My choice is quirky but it's a game I've always loved: Pentagram. Released in 1986 and it's Ultimate's own Knight Lore rip-off that seems to have very few friends, but I really enjoyed it and I've completed it too!

Performance - seems fine in the quieter rooms but sadly it suffers lots of slowdowns when in the busier rooms (same as the real Spectrum!)  :(

Rating - 50/75%


As much as I love (with a passion!) the Miner Willy games neither is my favourite platformer. That accolade goes to Chuckie Egg 2 (yes, TWO) which was released back in 1985 by A&F. This is a game that I can easily get lost in and it's almost like an open-world game with that exploration element. Yes, after three decades I am still addicted to Mr Harry adventure!!

Performance - it's a tad slower than it should be, but nothing to spoil the egg-venture! (sorry)

Rating - 95%


Fred is a game that I am happy to say (yet again) I have completed - without cheating, I might add!. Released by Quiksilva back in 1984 and is an incredible platformer set inside a pyramid maze filled with ghosts, skeletons and all kinds of creepies. Escape if you can!

Performance - it sure looks great but disappointingly sluggish to play.

Rating - 50%





Saboteur 2 was released by Durrell back in 1987 and I utterly loved this immense venture into the world of covert ninja espionage! Shocker time - I completed this game too! I spent months playing this game!!

Performance - sadly too slow to fully enjoy, if only it was a little quicker. I am gutted!!

Performance - 60%




I have always had a strange fascination for these unnatural beings and who doesn't love killing them? The zombie species made it onto the Spectrum with an atmospheric release by Quicksilva in 1984 called "Zombie Zombie" (yep..)

Performance - it's almost there but not quite! Very enjoyable but it just needed a little more nip to feel authentic, but it is playable.

Rating - 80%


Kokotoni Wilf, a creative platformer released by Elite all the way back in 1984. Such original ideas plonked on top of an established format and it works. Ace!

Performance - sadly not so much under emulation as it's too slow to enjoy. Like Saboteur 2, I think this game would need a minimum of the Atari TT.. shame.

Rating - 60%


To me, Rick Dangerous, is an Atari ST game and I've stayed clear of Spectrum versions of the ST classics like Flying Shark, Ikari Warriors and others.. but I weakened for Rick!

Performance - I shouldn't have bothered. I couldn't get the controls to work at all and poor old Rick gets squashed by that first boulder! Still, it did appear to run well..

Rating - hard to say, probably around 80%


To contradict what I write above, there were a couple of "ST games" that I just had to test out. One such game is Zynaps released by the wonderful Hewson back in 1987.

Performance - let's just say I shall be sticking to the Atari ST release until I've bought an Atari Falcon or TT.

Rating - 70%


Yet another contradiction because here is another and another Hewson classic, Cybernoid. An Atari ST game that I recently featured on AtariCrypt and loved, like Zynaps the Spectrum games are absolutely ace!

Performance - Played very very well and I was impressed. Not quite fast enough but I was able to enjoy it. Damn good fun!!

Rating - 90%


The Birds And The Bees released by Bug-Byte in 1983 is a fun game if a little repetitive. A game I bought and the follow-up performs even better Antics, released in 1984 has cool gameplay.

Performance - the original plays extremely well, which shocked me as it's a scroller and those tend to be no-no! Antics was also pretty good too. Impressive results for both.

Rating - 85% (Birds And The Bees)
Rating - 90% (Antics)


H.E.R.O. (or Helicopter Emergency Rescue Operation) was released by Activision back in 1984 and is literally one of my favourite games, ever! Such a simple-looking game with extraordinarily addictive gameplay. ACE!!!

Performance - THANKFULLY it is excellent! Not quite 100% but I found myself hammering through the levels without a care for the slight lack in emulation speed!

Rating - 95%


I was never much of a Monty fan, although the first game had its moments, I always felt they couldn't compete with the likes of Chuckie Egg 2 or the Miner Willy. However, I did try Monty Mole (1984) and Monty On The Run (1985)...

Performance - worked okay for both games, but it was like walking in mud and needed a dollop more CPU humph to be enjoyable. Shame...

Rating - 65%


Sabrewulf was released back in 1984 and blew everyone away with its beautiful graphics but it was really just a simple maze with funny creatures. I like it!

Performance - I seriously expected Sabrewulf to suck. It's littered with tons of graphics and large monsters but it was actually very playable!

Rating - 85%


Trashman was released by New Generation Software in 1984 and is a game that can boil the blood with frustration as it's all about timing and speed. Who'd have thought emptying bins could be so entertaining!!

Performance - actually not too bad and very playable.

Rating - 80%


Bug-Byte did it again with their release of Turmoil in 1984. Don't be put off by the graphics as this is a simple game of grabbing the oil and fill up the car... but it's challenging and extremely addictive. Ace game!!

Performance - Yet another than just needed a pinch more CPU horsepower to make it playable. Oh, you lucky Falcon and TT owners should play this!!

Rating - 75%


Tutankhamun, released in 1983 by Micromania may look incredibly old, and dull, but do not let appearances fool you. This is a fiendishly awesome maze game with classic old skool gameplay!

Performance - another which is so close to being just right. Certainly not enough to spoil the fun and it plays superbly.

Rating - 95%


Valhalla, released in 1983 by Legend is one of those pinnacle moments in computing history. At least to me! Awesome, fictional atmosphere recreated so beautifully. Sure, it looks simple now but this is a belting adventure game!

Performance - umm not too bad. Seems to lag whenever you enter a command. So typing in "west" to travel will take the computer about 5 seconds of pondering! I'd estimate it to be around 70% of the real game BUT being an adventure that factor doesn't matter as much as it would for a shooter, for example.

Rating - 70% (but don't let that stop you!)


Heck, even I don't know why I playtested this one - but here we have 1984 that was released in (wait for it) 1984 by Incentive Software.

Performance - yep, this seems to be perfect!

Rating - 100%


Bombjack was released by Elite in 1986 and isn't really a game I ever bothered to play. I just wanted to test it out for my own curiosity.

Performance - almost but not quite. Plays very well but needs an extra nip of speed...

Rating - 75%


Bounty Bob Strikes Back, released in 1985 by US Gold and it's a game I suck at terribly. I'll stick to the Speccy version myself!

Performance - not too great, like playing in slo-mo!

Rating - 60%


Buck Rogers Planet of Zoom is a cracking game, so much arcade fun and often one that people seem to by-pass. Released in 1985 by US Gold. Try it!

Performance - not too great, which is strange as there's not actually an awful lot going on graphically so why it's so slow... I don't know?

Rating - 65% (it various / this is an average)


Back in 1984, Knight Lore kickstarted a whole new venture into 3D and lots of companies copied with their own releases. This game started it all. Classic.

Performance - It's like Pentagram, on the quieter rooms it's almost perfect but on some of the busier rooms there is some slow down. But, there was on the original Spectrum too....

Rating - 80%


Alien 8 was released a few months after Knight Lore and was more of the same with different graphics, some might say a rip-off but it was a massive hit and it's a fantastic game. So...

Performance - Same as Knight Lore. Perhaps there's a little umm little extra speed?

Rating - 80%


Underwurlde was released at the same time as Knight Lore, late 1984 and was a complete opposite. Ultimate really did cover all basis that Christmas period and here was a platform game with lots of action as you leap about. Can I shock you once more and report that I mapped and completed this game!!

Performance - strange one this, to move about and play it is actually darn close to perfect but the monsters seem to take longer to materialise. So, you actually get a slightly easier game... result! ;^)

Rating - 85%


Avenger was released by Gremlin Graphics in 1986 and I'm sorry to those guys, but I never ever liked this game. A weak Gauntlet rip-off and I feel bad saying that because it's by Gremlin and lots of gamers loved it. But I don't!

Performance - actually, it's yet another that needs a slightly faster machine. It's playable and enjoyable but I expect a TT or Falcon would be perfect.

Rating - 75%


Fairlight A Prelude is based upon the 3D isometric idea first created by Ultimate but here we have what could be described as the next-gen in this genre. This is a wonderful game which is highly engrossing and certainly one I'd describe as a true classic for the Spectrum.

Performance - like the Ultimate games, it's not too bad on quieter rooms but the busier ones do struggle a little. Sometimes it can be as poor as Pentagram, and then sometimes it's acceptable - just like Alien 8 or Knight Lore. So it's a mixed bag that really needs the power of a TT or Falcon, I imagine.

Rating - 60/85%



Blue Max may sound like a dirty movie but it's actually one of the best shooters I've ever owned. It's been slammed on some YouTube videos but it's a game I've always enjoyed. Sure, it's not perfect but it's fun to play.

Performance - it's slower than the real machine. Shame (for me!)

Rating - 70%


Atic Atac blown everyone out the water back in 1983 with its ace graphics and arcade action as you plundered the various levels avoiding the creepies. Another game I completed!!

Performance - as with Underwurlde this plays near perfect but the monsters are delayed in appearance. Perhaps this is all because the computer struggles to calculate that in the background? Who knows. But it certainly is enjoyable!!

Rating - 85%


Bug Byte's awesome scrambler, Cavern Fighter was released in 1983 and it's a game I still own. Don't be fooled by the minimalistic graphics - it's AWESOME!!

Performance - very good actually and I was pleasantly surprised how much I was enjoying this game again. Missed it!

Rating - 90%


I remember school friends going crazy over this game but sadly Dynamite Dan, released by Mirrorsoft 1985, didn't really do much for me...

Performance - not too great I'm afraid, it's playable but slo-mo.

Rating - 70%



Frank N Stein is a nifty alternative to the typical platform genre and forces a more creative play. Released by PSS in 1984 and a game I'm honoured to still own, it's ace!

Performance - as with Dynamite Dan really, it's just a little bit too slow to fully enjoy.

Rating - 72%



Gulpman is literally one of the first games I played on my own ZX Spectrum and was released by Campbell Systems in 1982. Once again, don't be put off by those graphics!

Performance - almost there, I expected perfection but not so. Almost, but not quite.

Rating - 95%



Zaxxon was a little bit of a disappointment after seeing those screenshots on the back of the box... But it plays great, so what more do you need? Not the best by US Gold but enjoyable. Released in 1985.

Performance - even with all those gordy graphics this game played ace. Shocked!!

Rating - 90%



Highway Encounter, another absolute classic by Vortex Software from 1985. A beautifully designed masterpiece of skill and patience with a shed load of lovely 3D action thrown in for good measure. Work your way down the highway of ever-increasing isometric difficulty. Another game I completed!

Performance - oh dear.. this appears to work wonders from the title screen (albeit a little slower than a real Spectrum) and the in-game demo works fine. However, the game appears to freeze after starting a new game which is an ultra shame!

Rating - 85% (potentially!)


Of all the Horace games, I think this is my favourite. Horace And The Spiders is fun and a little creepy too if you suffer from arachnophobia! Superb game.

Performance - strangely there's not much going on graphically, yet this game suffers the slo-mo effect. Still playable but odd as I expected better.

Rating - 80%



River Raid is up there with H.E.R.O is another Spectrum classic by Activision in 1984. What an old skool game this is and it hits you hard with its addictive gameplay. A brilliant game conversion.

Performance - sadly this is the kicker. It runs extremely well, I'm talking almost perfect speeds. Until you hit that fire button and then it crashes BUT there is a fix. Just configure the emulator to continue on when it encounters a problem and then the game runs fine.

Rating - 95%


There are dozens of Jet Set Willy games out there so I figured I would pick one at random. A Bulgarian Requiem was released in 2000 and, as you'd imagine, plays just like the original game but with all new rooms to explore (map). Excellent!!

Performance - as with the original JSW game and Manic Miner the performance is spot on and even better without the in-game music playing.

Rating - (music on) 85%
Rating - (music off) 98%


As with JSW, MM also has a few clones and I found this one lurking in the archives. This was released in 1985 by RD Foord. It's always interesting to see these modifications of the original games. Check out its map, I must play this more!

Performance - I think we can guarantee all the Miner Willy games will play great. Enjoy them all!


Rating - (music on) 85%
Rating - (music off) 98%


Wizard's Lair was released in 1985 by Bubble Bus Software and is basically an Atic Atac rip-off but a damn good game also, so who cares!

Performance - works until the game starts and then it totally bombs out. Mega shame, especially because you can move and see the baddies for a split second and it runs nice... until the bombs!

Rating - 85% (would be score!)



Ad Astra, by Gargoyle Games in 1984 is a shooter with a 3D perspective ahead of its time. Either you'll love or hate this shooter.

Performance - From what little I could see (I suck at this game!) it played almost as good as the real deal. Very fast.

Rating - 95%


Beach-Head was released by US Gold in 1984 and is pretty much one of the most simplistic games there is, it's so basic. Yet it works!


Performance - speed is slightly less than perfect but it works and it works well. Very enjoyable!

Rating - 85%


Backpackers Guide To The Universe was meant to be a part 1 of 3 games, sadly Fantasy Software went bust and we never got to see the follow-ups... But, Ziggy is the star! (from The Pyramid and Doomsday Castle and is a hero of mine. Great games).

Whatever happened to Bob Hamilton? :/

Performance - thankfully Backpackers works extremely well under emulation and it's fast too, not quite as fast as the real computer but not enough to spoil it. Love it!

Rating - 90%

Tuesday, February 10, 2015

Ork



An ugly critter with a gun

Ork is a scrolling platform shoot 'em up by Psygnosis that involves a rather angry looking dude with a big gun. Yep sounds good to me already, but Psygnosis has never been a favourite company of mine - it's obvious where their preference lay. Thankfully, they did make a few decent Atari ST games so I'm hoping this is one of them...

Okay, we are Ku-Kabul, a wannabe space captain who needlessly has to suffer a series of tests that take place on an alien-infested world. After a nice intro, with images in that famous Psygnosis-style and nice (albeit fuzzy STfm) title music, Ork bears its soul for all to see. It's gorgeous with well-defined graphics that smoothly scroll in all four directions whilst accompanied by colourful backgrounds. The sound effects are made up of crunchy samples and these certainly add a punch of attitude as you run around on your alien killing spree.




An original copy?

Oddly, I'm reminded a little of Shadow Of The Beast and Leander with (hmm) maybe a slice of Killing Gameshow too. This is probably because of the look plus also the gameplay style that consists of solving puzzles and killing lots (and lots) of baddies. Thankfully, we are supplied with a cool laser cannon and a jet booster to defend ourselves.

The puzzles aren't overbearing and the required tasks are pretty easy. Progression to the next level won't be allowed until solved because each has a guardian who won't let you pass until you cross his palm with silver, thus providing us with a little puzzle element. However, it's the action that I enjoyed the most, and it is certainly fun blasting those trippy aliens that frantically race around the screen just asking to be blown up!




The CryptO'pinion?

Ork is a good mix of platformer, puzzler and shoot 'em up, but I do feel an extra nip of speed would have made it perfect. Perhaps if they had used chip sounds rather than samples? Or even use the hardware of the Atari STe? That would have been nice, so I feel like Ork could easily have been far better so perhaps a missed opportunity? (look below if you have a faster Atari). Anyhow, this lack of agility is my only gripe because I've enjoyed Ork.

One of the better Psygnosis games. Highly recommend it to fans of platformers with puzzles and big guns.

8BitChip has a download to install to a hard drive supporting faster computers!
If stuck with floppy disks then try Fuzion #185 thanks to Stonish.

Here is a MOD file of the Ork theme which is very nice
(Especially when played on the STe using these players!)

Tuesday, February 03, 2015

The Untouchables



I need a cold beer!

When I first started playing this game, I thought it was a damn fine platform/shooter with some pretty cool graphics that scroll across the screen very smoothly. The gameplay isn't easy, it's frantic and never lets up so is very challenging. But it's all downhill after this stage because the other levels feel rushed and I never did enjoy "shooting gallery" games outside of the arcades. The Untouchables might be showing off its diversity but sometimes enough is enough.

Perhaps the biggest disappointment is the final level which I hoped would share some similarities with Alien Syndrome or Gauntlet. Sadly this wasn't the case and I think the developers are truly sadistic!! An irritating level. So, the first level is brilliant because it's all about killing people but, the other levels? Hmm, not so much.

I feel bad writing this as Ocean are gaming gods with quality Atari ST games within their library. Heck, I remember Ocean when they were called Spectrum Software, but every company made some stinkers, right?

A game of many genres doesn't work. In fact, it fails because it becomes a jack of all trades rather than a master. So, I would rate level one around 90% because it's great fun. However, as an overall rating, The Untouchables be around 60%

Cheats for the floppy game -
  1. Pause the game first with F10 key and then :
  2. Level 1 - type in BRIDGE ROLLS to begin level 2
  3. Level 2 - type in MAC N ALLEY to begin level 3
  4. Level 3 - type in KID ZAPPING to begin level 4
  5. Level 4 - type in A NIT IN TIME to begin level 5

Cheats for the hard drive game -
  1. Pause with F10
  2. then press N N (twice) to skip to the next level.


Yeah, I own this game!! :o)

Monday, January 19, 2015

The Curse Of Bolda



The Curse Of Bolda is a scrolling platformer by Ben Pritchard for FloppyShop's platinum range. Once again, Kevin is the star who's got five levels to explore. They're split into three segments, the first two are free-roaming worlds collecting jewels, shooting monsters, and solving puzzles like locked doors and operating platforms. Tools can be collected and (using the function keys) can provide a variety of uses - like a jetpack!! The third stage is an automated arena where Kevin must manoeuver through the hazards until he reaches the scary rock demon, Bolda!

This is a fantastic platformer and you can now download the full registered version :)

Thursday, January 15, 2015

Cybernoid - The Fighting Machine



All 8-Bit conversions suck!

Cybernoid is a shooter developed by a legend - someone who repeatably rocked the 8-bit world, Raffaele Cecco. Yep, I was a Spectrum owner and it seemed everyone was crazy about him back then and rightly so. However, there have been many games that had terribly dodgy 16-bit conversions so I was more than a little dubious upon loading Cybernoid.

The 16-bit conversion is by Tony Cooper and is thankfully amazing. Offering the same level of thrills as the original, its gameplay is smooth with comfortable controls that are responsive throughout each of the spruced-up screens. Yes, graphically, this is head and shoulders above the original with eye-popping colours and lovely animations. The sound effects are a joy, accompanied by a fantastic chiptune. And I really do mean fantastic!!

However, this is one tough cookie. No, it's an incredibly damn tough nut cookie and some screens are intense!! It will take most gamers many attempts to master its cruel personality. It's especially annoying when enemies can seem to fire their weapons through solid walls or objects. Stick with it because Cybernoid is actually awesome and ultra-addictive.

Crack the cunning learning curve and you've got yourself a wonderful and challenging shooter!

UPDATE: see the latest posting for Cybernoid which is now mapped :-)

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