Sunday, October 18, 2015

Jet Set Willy






Willy is back!

Who still plays the Willy platformers on their computer? Indeed, they are the most respected series of 8-bit platformers ever to grace a CRT screen. Sadly, the Atari ST missed that party as people expected more from their 16-bit computer by the late 80s. A fact that saddens me somewhat, as we missed out on a classic.

Software Projects never released this because they felt people's expectations had changed since 1984. I see their point, I really do. However, it's a massive shame because it's timeless. I will always love this platformer.

So, wait a moment!! Am I saying that the game was programmed, but never released? Well, yes. The Atari ST version was finished but ultimately forgotten. Until now! The screenshots you can see are of the Atari ST game, a replica of the original. Yep, it fully mimics the same gameplay style without unnecessary bloatware "improvements". It plays, looks, sounds, and feels exactly as you remember it from 1984.

Wait, are you disappointed how the Atari ST game looks? Perhaps you expected 16-bit aesthetics with more detail & colour?? Stop! Slap yourself!! Did you forget about Chuckie Egg II ???

Matthew Smith had nothing to do with this release, as it was coded for the Atari ST by Carl Whitwell and Paul Taylor. Best of all, this was during their university years. Wow, take 5 mins to think about that fact for a moment... Can you imagine programming this game, possibly as their coursework? Incredible!

I should go and help Willy clean up his messy mansion. Maria is quite angry, so wish me luck...

  • Download JetSet Willy from my own Dropbox file server.
  • AtariMania has an interesting piece of text to read on its website.
  • Here is a pretty darn cool map of the entire Willy Mansion. Ahh, the memories!!
  • What? Do you want Manic Miner as well? Then click that link ASAP!!!



I thought this room would be tough, but it's easier than it looks.



One of the coolest screens this (for me). I don't know why, but I love it.



I remember reaching this screen on my Speccy as a kid - waiting for the hoax!



I tried the code... but it didn't appear to work. I wonder if the hidden gem is still here?

Saturday, October 17, 2015

The Chaos Engine






Another cheap ripoff

Not too dissimilar to Gauntlet, The Chaos Engine, by the Bitmap Bros, was released in 1993. It's a top-down arcade shooter where you choose from a selection of characters before running around levels with one purpose: killing baddies! Okay, there is a [minor] puzzle element, but this is about reaping death!!

Set in a twisted steampunk version of Victorian England, The Chaos Engine tells the story of a baron whose experimental machine (designed to harness chaos energy) spirals out of control. Of course, it does. It mutated both the land and its inhabitants into something monstrous. Enter the heroes: a band of hardened mercenaries is assembled to venture into the wilderness, battle through wave after wave of grotesque creatures, and destroy the machine. You will be one of six mercenaries, each with their own skill set.

Take a read and make sure you choose wisely...


 
 
 
So who are you gonna be? Let me know in the comments who you choose.




Who ya gonna be?

Each character has unique skills, so I advise that you play each one to find out what you prefer. Personally, I tend to prefer the Mercenary or Thug, but here's the list of all six badass dudes...

  • The Mercenary is a good, dependable fighter with strong weapon power and overall toughness. He is less refined in technical ability than some others. His straightforward offensive capabilities make him an effective and dependable choice. A great option to run & gun!
  • The Brigand is a nimble and technically gifted character, often suited to players who prefer careful positioning and tactical movement. I feel he is a character for the gifted game! He might feel underpowered in direct firefights, but he is agile and rewards determination.
  • The Gentleman is a well-balanced all-rounder and one of the easiest characters for new players. I think he has good speed, firepower and decent resilience. Although he lacks the specialist traits of some of the other mercenaries. Why not start your first game with this guy?
  • The Navvie is the brute-force option! A massive guy, packing tremendous physical strength. He can absorb punishment and dish out serious damage, but at the expense of speed. His sluggish movement makes avoiding enemy fire and navigating hectic situations more difficult.
  • The Thug is fast, aggressive and built for direct confrontation, with strong mobility and attack power. His main weakness is lower resilience, meaning careless play can get him overwhelmed quickly if trapped. Kinda like the Navvie in many ways.
  • The Preacher is the most unusual and often challenging choice. He is useful for interacting with terminals and is an efficient killer, but his weaker combat performance means he demands a skilled player. Even with God on his side, he's hard to recommend.

Each environment is extremely interesting, with wicked mechanics and beautiful visuals, helping create a wonderful Victorian England theme. Movement and positioning are crucial, as simply charging forward will quickly get you overwhelmed by the relentless waves of enemies. Along the way, fallen enemies drop cash, which can be collected and spent between levels on upgrades: speed, weapon power, health and intelligence. This allows you to strengthen your character for the increasingly brutal stages ahead.

Co-op is enabled whether you play solo or not - and is a treat. I love having a computer-controlled player alongside you, and that extra firepower comes in handy. Especially in the later levels, it is implemented well without ever taking over. However, it's embarrassing when he grabs the coins so quickly!! Argh, this is one of those games that demands practice before you can even think about beating it!

Hey, let's take another break for a couple of screenshots...



The first level is brilliant and works well with the computer-controlled guy.



Level two increases the difficulty, but it's still damn good fun!




Bitmap aesthetics!

The graphics are literally outstanding. From start to end, beautiful artwork, detailed sprites, and gorgeous landscapes. I love each of the environments, which have all been enhanced for the lovely Atari STe by using the hardware scrolling and extra colours. One of the best-looking games on the Atari ST/e. Period!!

All audio is cool - the chip music will stay playing in your head all day, and the sound effects do their job well. However, I must admit to being a little disappointed that this talented bunch failed to use the DMA audio for sampled sound effects. They're already utilising the STe, so why not use the DMA for samples?

So, it looks and sounds great, especially on the Atari STe. Agree or disagree? Let me know...



I struggled with the third level, or rather, my old man reactions did!



...and again for the frantic fourth. So tough!!




The CryptO'pinion?

I’ve always ranked the Bitmap Brothers among the finest developers of the 16-bit era, and this game helps to prove that. It's a surreal steampunk world with slick presentation, and an addictive blend of action and strategy makes it far more than a mere Gauntlet clone. Comparisons are going to happen, but while both look similar, The Chaos Engine has its own identity, atmosphere, characters, and great action.

My only gripe is the difficulty on later levels, which I fear is over the top and pushes even the most skilled players to cheat. Thankfully, the passcode system softens that disappointment somewhat.

This is a remarkable and addictive shooter stuffed full of action. Glad I bought this - I love it!!

8BitChip and D-Bug have created superb hard drive installable games!!
Chaos Engine floppy disks: Adrenalin #37A  #37B disks.


LEVEL CODES
World Two = T6MV6J4LGLCZ (Thug + Mercenary)
World Two = 73VBPXY1PZV1 (Brigand + Navvie)
World Two = QLVKM4YKJQVS (my own code!)
World Three = 4WQZTTRG61MZ (Navvie + Gentleman)
World Three = 2#YNLN7SR94W (Navvie + Brigand)
World Three = JSP99G416LY2 (I've no idea where I found this!)
World Four = PK2R9J6G5W4K (Navvie + Gentleman)
World Four = C8737KFPBCDB (Navvie + Preacher)


ST Format has a guide and a walk-through solution (issues: #51 #52 #53 #54)
Bitmap Bros have a cool website with maps, guides, and more.
Let's Play has a great page with loads of info.