Wednesday, August 01, 2018

The Atari ST And The Creative People





Another book?

Marco Breddin has done it again!! After unleashing the jaw-dropping Breakin' The Borders we finally have volume two, Beyond The Borders. I have only just received my copy and it appears a wonderful work of art, detailing yet more hiSTory about the creative folk who made us gasp in awe. For once, I am (almost) lost for words by what is nothing less than a beautiful and professional product that is worth every penny. I hope you all buy yourself a copy!

Take a gander at both volumes on the Microzeit store and see if they don't get your demoscene juices bubbling with excitement. I know mine is so I'm excited to carefully begin flicking through each page of volume two :)

Sunday, July 29, 2018

5 Random Atari ST Games





Something new, something unexpected

I thought that it might be a nice idea to randomly select a handful of Atari ST games - something different from what I might normally choose. So I picked five games from the Dream Weavers menu disks catalogue. Everything is available on a floppy disk from Atari Legend but all can be installed onto a hard drive thanks to D-Bug and 8BitChip.

Anyhow, this idea proved fun and with a few shocks too: I had a blast playing four totally new games (and Golden Axe). The video recording shows my first attempt at each game and I hope you enjoy watching it? Not a walkthrough ;)

Let's take a quick look at each one of these random Atari ST games. This was a fun play I gotta admit...





 The Amazing Spider-Man 


Update: I have since reviewed and featured a high-resolution map. Check it out here! :-)

Okay, the first up is The Amazing Spiderman by Empire Software. Now, I think that I remember playing this a few years ago but wasn't too impressed by the fiddly controls and lethargic pace? However, I must say that this "platformer" has genuinely shocked me because it's an incredible adventure which puts a different spin on the expected genre simply because of Spidey's mechanics. This means we have the expected superhero abilities along with being quite the sneaky saboteur - it's superb walking on the ceiling to creep by our enemies or punch switches with our webs.

There is also a fantastic 8-Bit vibe going on. Especially visually, which might not go down well for those looking for a classy 16-Bit quality, but I think it's perfect. Overall, this is now literally one of my favourite Atari ST games and I cannot possibly explain just how much I've loved being Spiderman!! Makes for a boring recording but this is an absolute GEM.



The opening screens are excellent giving the player a chance to learn the control mechanics.



Watch the giant Spider-Man on the right. The game ends when he's a skeleton!





 Edd the Duck! 


Next up is Edd The Duck which was aimed more at kids and isn't something I would normally choose. It's basically a poor man's Rainbow Islands but it does a good job trying to live up to that class act. Actually, this is also a cracking game and a lot better than I had expected. However, I found the jump mechanic a little off and the difficulty high.

Overall, it's a good platformer but it's probably a better idea to boot up Rainbow Islands?



You've gotta admit that the graphics are superb, especially the sprites.



There's a lot going on which makes this game quite tough. Practice makes perfect?





 Exterminator 


Audiogenic's Exterminator was developed by The Assembly Line and is something I've wanted to play for a while - because it reminded me of Trashman on the ZX Spectrum. This game is about pest control as the entire street is overrun with critters: wasps, spiders and many others. We won't be laying traps or leaving poison because we're quite the hands-on guy.

Yep, using a BIG hand, we crush, pound or shoot the critters that emerge from the darkest corners of each room. It's kinda like a nightmarish mix of Klax and gets even sillier with support for two players - which is actually tremendous fun. This game is pointless, yet something every Dad needs to experience with his kids - they will love it.

A good bug-crunching game that excels in two-player mode and I'm shocked at how much I enjoyed Exterminator. Finally, I must add that The Assembly Line makes us proud by supporting the Atari STe with cool DMA sounds!!

I really enjoyed this game. It's silly and great fun but best experienced with another player.



I instantly got Trashman vibes from my old Speccy days.



Everything comes at you pretty fast. Can you squash or crush everything in time?





 Golden Axe 


Golden Axe is a beat 'em up that needs no introduction. Such a fine arcade conversion but it's also one of those games that could have been a great chance to show off what the Atari STe was capable of. Sadly, there's no STe support, an opportunity lost [IMHO]. That is where my criticism ends because this "platformer" is pure gold and tons of fun. I also love the graphics and sounds too!! They have done a good job here, so if you're after an awesome hack 'n' slasher - this is it.

I should make a proper article here on AtariCrypt for this amazing game. A superb game, play it!! :-)



Slam the dude on the head whilst his friend sleeps. Brilliant action!!



Ah, it looks like these two got the better of me (again!)





 Ivan Ironman Stewart's
Super Off-Road 


Virgin's Super Off-Road is another game I wouldn't typically have considered because it looks like a shameless Super Sprint ripoff. However, I am kicking myself because this is fantastic, and I immediately took to its bumpy racer style. It's so much fun tearing around the mucky tracks - but it was odd being asked for my date of birth. Anyhow, the game has superb controls and the physics performed very well. Ripping up dirt with Ivan is absolutely brilliant and I had a blast!

What it lacks in originality is compensated by great gameplay and is the perfect end for a great run of ST games.



Hey, it's an offroad Fonzie!



Ignore the Super Sprint vibes and play this gorgeous racer!!

Friday, July 27, 2018

Cud Lee's Quest





A cuddly platformer?

I remember playing this quirky platformer by Robert Dytmire many years ago. I enjoyed its alternative style as it features some rather "odd" mechanics which are very weird. But stop - wouldn't life be boring if every platformer played as you expected? With that in mind, Cud Lee (geddit?) was originally aimed at a younger audience with interesting child/tutor features by design. But I also think there's something quite charming about this so should appeal to all.

The aim is to fight our way through the hoards of baddies to rescue captured Pixies at the end of each level. It sounds easy but you better watch out for a range of enemies who are happily roaming through the screens. It's like a weird dream and this mechanic I adore. They are literally wandering the screens going about their business - whether you can see them or not. These suckers love to jump and many are really tough and can even fire weapons. It's madness!!

The joystick controls are the first thing that hits you because everything feels very low-grav with super-weird movements. Collecting power-ups is a good idea to increase speed, jumping abilities, weaponry, and extra lives. Keys will unlock doors and some walls can be climbed like Zool because of "strange knobby things". What a weird game.

Yes, it's weird. I say that a lot because, well, it's weird! Let's see the first screenshot...



Gotta love the baddies and their freaky jumps but watch out for the little blue guy's arrows!!




Aesthetics?

Graphically, this is no Hoog or pretty much anything else from the Atari ST's PD library. Backgrounds are a boring black and the environments aren't anything much to write home about. However, it's got a certain charm with the character sprites being the best thing. Plus their numbers are huge and I found that detailed and styled with buckets of humour.

The sound effects are made from a mix of chip with samples. This mash works really well but the 'WORRR' when something dies is quite pathetic. So pathetic that I loved it to bits. Hey, it's a PD game... Come on!

Never has such a weird platformer been played by me! There's that weird word again! It's screenshot time...



Weapons are great and can be powered up to kill these hopping crazies with great efficiency!!




The CryptO'pinion?

Cud Lee's Quest is crudely entertaining and I think that's the point. I am unsure it will appeal to everyone because it's hardly a conventional platformer. What I love is the freedom we're given and the speed at which to explore a strange world. Also, the ability to float (err jump) with such great efficiency through the screens is utterly superb.

Genuinely, one of the silliest and most compelling platformers so why not have yourself a daft hour? Enjoy it!!

Grab the disk image if you're tempted?

Like what I do? Hey, do you wanna help support AtariCrypt??

More random ATARI ST articles from the archives