Saturday, March 28, 2020

GIANTS






Atari ST gaming titans?

Giants was released in 1989 by US Gold and is "a mammoth compilation of world beaters" according to the box. Always believe the box, ahem, anyways... Inside a sturdy plastic case are several floppy disks for four big names - which only goes to prove how cool the 1980s were. The four games are:

+ Out Run - I cannot believe this is by the same guy that gave us Enduro Racer!
+ Gauntlet II - an Atari ST classic developed by Golden Axe legend Richard Costello.
+ 1943 - developed by Probe... No, wait! Come back, this one is a good 'un!!
+ Street Fighter - Tiertex gave us Strider so I'm hopeful for another gem. Ahem.

One of those is an arcade beauty on the Atari ST, but what about the other games? Let's see...




- OUTRUN -

Let's begin with Out Run. Oh, dear... I'm not sure what to say about this because we have all moaned about it for many years. Personally, I thought the perspective didn't work on the home computer versions. I know we're in a Ferrari, but there ain't enough pixels for such a low position. However, it's the framerate that hurts the most. This is supposed to be a fast-paced rush through the sunny streets, but it feels more like a jerky slideshow.

Ignoring the dreadful framerate, the visuals aren't too bad and are bright, colourful, and sunny. The music is fantastic, and that's thanks to Jason Brooke. However, it's that framerate that destroys everything this could have been. I wasn't expecting an arcade-perfect conversion, but whoever programmed this should be shot.

Stay clear of this game. There are so many other - far better - racers available for the Atari ST.

Thankfully, there is light at the end of this horendous tunnel, thanks to Manic Miner legend Peter Jørgensen who is in the process of upgrading Out Run for the Atari STe. It uses the Blitter for better framerates along with new sprites, music and more. As a work-in-progress, is already a million times better than the official game...


The road ahead is blocked by four trucks. Yes, four trucks. And I'm almost outta time too!!




- GAUNTLET II -

Unlike the other two Gauntlet games, this one is oddly missing from our archives, so Giants has nicely plugged that gap. Come on, what a fantastic game this is, also something every Atari ST player knows and loves dearly. Whether you are playing solo or with friends, this is a brilliant conversion of the arcade game.

From the moment its cabinet appears - with that foot-tappingly cool music - we are in love. Choose a character from four heroes: a brute like Thor, the cunning Valkyrie, a powerful wizard, or a wise Elf. Each has its style, and all will find it tough to clear the crowded dungeons of evil monsters, ghosts, and other demons.

Use your weapon, kill everything - leave nothing alive. This includes those generators popping out all kinds of monsters from the depths of hell. Look for potions to help against the tougher beasts - like death or a massive hoard. But there is also treasure and food to keep yourself wealthy and healthy.

This game is Dandy, and one of the greatest Atari ST arcade games you will ever play!


One of the best Atari ST arcade conversions there is. Right? Of course, I'm right!!




- 1943 -

1943 follows on from (wait for it) 1942 and is another vertically-scrolling shooter. However, this conversion was initially tough, so I was saddened by how much I hated it. The gameplay feels too fast, so I spent ages ramming into the enemy - and their bullets. It's almost like I had a kamikaze gift for getting myself destroyed.

I also miss the real estate of a portrait display, but that's hardly the ST's fault. Nor is reaching for the spacebar to use a bomb during the difficult moments. However, stick with it and don't be put off because this is a faithful and frantic conversion with tons of enemies and power-ups to collect. Also, I must say that I absolutely love the energy bar, which I thought was superb - and certainly helped prolong my games!

Graphically, we've not been given a perfect clone, but it's no ugly beast. The sprites are nice zooming around your screen, but the backgrounds are pretty lame. However, that is compensated by parallax scrolling - fluffy clouds gliding down the screen like melting butter. The music was YM-composed by Jason Brooke and is brilliant.

Boot this one up for a good hour of frantic joystick-breaking action!


Oh no, the enemy is attacking from multiple directions? Argh, I'm bound to die pretty soon!!




- STREET FIGHTER -

Anyone who knows me knows that I'm no expert in this genre. I know very little until recently dipped my toes in the water a few years back with Double Dragon 3. I was shocked by how much I enjoyed it and found the whole experience rather mind-blowing. What had I been missing all these years? I know, I know...

Things aren't (ahem) as impressive here with Street Fighter. The gameplay is very slow, and the controls don't feel right. It's like I'm blindly bashing the button in the desperate hope of punching or kicking at the right moment. Also, the opponents never truly feel like they have much AI, but when they attack, they're possessed by Chuck Norris!! The balance is off, so I dare anyone to beat your first opponent - without cheating!

Graphically, it looks nice with neat backdrops and huge sprites (more on that another time!). However, the game is dog-slow, and the sprites have bad animation. I'm unsure why everything is so eye-burstingly jerky, as there's little going on. I'm not going to mention the music other than to say how much it grates. Ugh!!

Everything about this conversion feels like a wind-up. Have I been given a beta by accident? Surely this is a joke? Imagine paying the RRP for this. Play something else and don't waste your time booting this up!


Looks quite nice, I think. Though fighting in slo-mo is made even worse by ridiculous difficulty.




- THE CRYPTO'PINION -

It's obvious Gauntlet II was going to be the star of this collection - and it is. But I'm shocked at how much I enjoyed playing 1943, which is a seriously crazy shooter. Okay, I initially hated it, but after many agonising attempts, I finally got the hang of it. I still need a cheat for infinite lives, but I loved it.

That leaves two stinkers. OutRun is a terrible racer with a headache-inducing framerate that makes our Atari ST run slower than an Amstrad CPC. So I'm (more than) relieved we have Peter's Atari STe upgrade in the pipeline. Street Fighter is something else. I'm unsure what to say other than shockingly poor programming.

Overall, I would have been pleased with this compilation back in the day. It's obvious that I would have spent most of my time playing Gauntlet II and occasionally booting up 1943 for a quickie - and probably not lasting very long. The other floppies would have been reformatted and used for the latest Automation disks!!

GIANTS can be downloaded from AtariMania

Sunday, March 22, 2020

Liberator






Let's play something weird

Here is something different, plus its box intrigued me with screenshots that appear to be a mix of Toobin' and Mystical. It's almost like those games had a baby - then dropped it, picked it up, wiped away the blood, and then dropped it again. You might laugh, but I really, really don't know what to make of this one.

Liberator is a vertical shooter that throws you into the cockpit of a Tactical Hover Gun Craft on a mission to rescue captured Federation comrades from aliens. Each stage has you blasting enemies and smashing open prison cells to free the captives, before diving through a warp gate to the next battle zone.

It might look tacky, but how often have we played a corker with bad graphics? Exactly. Let's play...



Navigate by alien wreckages, remembering to collect the ammo caches...


 ...while you kill the ugly aliens, of course!




It looks like a bad dream!

Having never heard of Liberator, I was clearly unprepared for what to expect, as shown in my video recording!! We start at the bottom of the level, and, as the screen scrolls, aliens emerge from the ground or approach us. While they’re easy to shoot due to their slow pace, they can attack in hordes, so stay alert!

Liberator was coded by Tim Moore, who gave us excellent games like Verminator and also the legendary Beyond the Ice Palace. Okay, everybody has to start somewhere, so I can only assume he learnt many lessons from programming this shoot 'em up? Ahem... :]

Reaching the end of level one is easy, and then it’s a matter of freeing a captive by shooting the bars of his cell. You’ll then be whisked away into psychedelic gateways leading to the next level. Disclaimer: As guys, we’re not exactly known for reading the instructions, so here is my advice: aim for the square that's flashing. It’s the only way to progress; otherwise, you’ll be stuck repeating the same level. Which is ridiculous!

Wanna see more screenshots? Well, tough, because here they are...



The aliens might be slow, but they're determined to play chase.


Surely, this is the silliest game you've ever seen?




Aesthetics

Visually, the Atari ST is being pushed to its absolute limits. No, not really, as it's pretty lame with poorly designed backgrounds and wandering aliens that you cannot help but laugh at. The scrolling is smooth, albeit with some occasional slowdown, which is odd because there isn't ever a whole lot going on.

The sound effects are quite poor but serve their purpose for shooting, picking up items, and so on. However, the music was created by Wally Beben, and it's shockingly bad. No, terrible!!! I don't get it. Wally is incredibly talented, with a raft of excellent tunes to his name, but what was he thinking here? Turn it off!

We've reached the end, shall we rescue the caged guy and carry on scrolling...



Free your man and then get ready for teleportation.



Make sure you choose the correct square!




The CryptO'pinion?

Liberator is fun for a couple of games. I came away thinking, "Hmm, not bad for 1987". Which is daft, because that era gave us Oids, Gold Runner, Plutos, and Ikari Warriors. All of which destroy Liberator!! Also, I noticed poor collision detection and landscape objects that blocked my movement and firing - Grr!!

Still, nothing is perfect (Liberator certainly proves that), but I must admit I quite enjoyed this shooter. I don't know why! Possibly because it's something I've never played before? But it's weirdly entertaining. Sure, it's not the corker I might have hoped for, but it is worth booting up just to experience something rather odd.

It's cheap, tacky, pointless, and downright rubbish. Go, kill some aliens. Enjoy!

Grab the funky Zuul floppy disk from Atari Legend.

Thursday, March 19, 2020

Robin Hood!







A dollop of English folklore?

Okay, I haven't posted any box art from my own collection in a while. So, I figured it should be a dodgy guy in tights, lurking in the woods, was the perfect way to end this bleak streak? Hang on, that didn't sound too good, did it! Anyhow, The Adventures of Robin Hood was released in 1991 by Millennium Software, and it's an RPG similar in appearance to certain 3D isometric God games you may have played.

The box is absolutely awesome and in good condition, with all contents too. It's quite something to think this has been kept for 30+ years and feels (almost) as good as it did back in the day. Wow, I'm really geeking out here - the wife loves that. Anyhow, what I like is that it boasts this statement: "the most original real-time adventure ever produced". Errol Flynn would approve, or is that a load of nonsense?

Wanna see the back of the box and what's inside? Carry on scrolling...



The back of the box is ruined by screenshots from an Ameoba. Otherwise, I like it! ;p


Here's the disk, fascinating, uh? Whose idea was it to stamp green onto a blue disk?






Who remembers the TV show Robin of Sherwood?

It begins with an intro depicting life in Nottingham Castle. However, it's not long before the nasty Sheriff appears and kicks Robin Hood out onto the street, where he suffers cold shoulders and verbal abuse. These peasants continue to go about their day (that aspect intrigues me), and there are many interesting folk.

The Sheriff is ruthless! The people need a hero who is willing to wear tights, find a band of Merry Men, and camp out in the woods. All perfectly normal, honest. Joking aside, I loved watching the intro so am eager to finally take up the challenge of this rather spiffy RPG, which has been sitting on my shelf for too many years!! :/

I hope the UI is intuitive with elegance in its design. Sometimes, games of this ilk can suffer from cumbersome controls or an over-complicated interface that is slow to operate. The last thing we need is something fiddly which hampers the experience, so I'm hoping for less Galdregon's Domain and more Shadowlands.

It's now time for some extremely interesting manual shots. Brace yourself...



The manual is great and concise, with helpful information. A good read indeed.


This folds out like a poster and contains bucketloads of tips and extra help!






The CryptO'pinion? (Not yet!)

Yes, I'm looking forward to exploring Nottinghamshire to see what fun adventures await within the legendary Sherwood Forest. The graphics look tiny, but it appears to work well with lavish colours and beautifully designed surroundings. Just look at the buildings! So I'm eager to see what else there is to discover.

Have you guys played this? I would love to know what you think in the comments below. Until then, I'm going to make time to kill forest baddies, capture the castle, and defeat the Sheriff before King Richard returns home for tea. That's right, he drinks tea. Anyhow, watch this space for a review later in the year!

Until then, enjoy some more screenshots... :-)




Once upon a time, in God's country, there was a peaceful place called Loxley.


The folk had it good with dancing, beer and music. Life doesn't get any better than this!



Hang on, a new Sheriff has arrived and he's not a particularly nice guy...



Robin gets kicked out of his spanky castle, and the townsfolk ain't exactly supportive!



Yep, bumping into anyone proves to be an eye-opener. Billy no mates!



Fascinatingly, the medieval world continues to spin... Life carries on!



What? Wait a minute! What is that?? A dragon?? RUN!!!!



Come on, Robin, put on those big boy pants and sort out this evil dude!!