Sunday, January 29, 2017

Raiden




Grab your joystick!

It's been almost a year since I first mentioned news of Raiden's development for the Atari STe by none other than our favourite Frogger dude, Scott Clifford. Sadly, his commitments forced the project to be temporarily put on hold. Thankfully, he has restarted and is making good progress (I'm keeping my fingers crossed).

The initial work behind the scrolling, backgrounds, and sprites is coming together. Also, the enemy sprite routines and placements are now being coded. Quite incredible for a one-man effort and it's a very exciting project to see in progress. I wish Scott well and eagerly await the next update (hurry up mate - I can't wait).

Watch this space, and the plan is rolling around inside Scott's head...
- Hardware scrolling is used for the entire screen - no status panel.
- DMA hardware for the playback of authentic arcade music.
- The Blitter will be utilised for the larger sprites.
- YM chip will be used for the sound effects.
- Support for the JagPad controller can be implemented.
- Please note that my video was recorded using emulation (better on my Atari STe)

Thursday, January 26, 2017

Operation Garfield





Wolves are better than cats!

I've been browsing through the Floppyshop archives and stumbled upon a game called Operating Garfield by Dave Brankin. As you might imagine, it's inspired by Operation Wolf but sparked my curiosity because its an Atari STe game. The Blitter pushes the 8-way scrolling and sprites. Not only that but the audio is played using DMA stereo hardware.

Okay, so how is this different from Operation Wolf? Well, it's a shameless ripoff and is also a crosshair shooter using the mouse. The story is different! Time, aliens are invading Earth but they have been watching and figured us easy prey if they disguised themselves as Garfield. Yep, that lazy cat from the TV, so I think they made the wrong assumption!!

The action takes place over a cityscape with its skyline littered with invading Garfield's heads firing rockets. Using the mouse for control, blast the rockets and Garfield heads. It's that simple but, while you're frantically blasting away in this pseudo-3D missile command, look out for ammo caches and smart bombs that will aid your progress. There is also a Defender-style map of the enemy at the top/left but I found that near-useless if I'm honest!

This game is good and a bundle of fun for a few plays. Sadly, the difficulty is extraordinarily high so rarely did I get the chance to see later levels. I also thought the scrolling (framerate?) could have been smoother considering the hardware. It's better when using a real computer but nothing like Asteroidia, and this would have helped tremendously. However, the worst are those T2 samples which are ... good ... but grate after a short while. Gimme chip any day!

Operation Garfield isn't to be taken seriously and provides a few minutes of stress-busting action! Just take it as a cheap Op.Wolf ripoff with loads of pointless yet gratifying Garfield-killing. Not great but a good game worth playing.

- DOWNLOAD -

Tuesday, January 24, 2017

GEM Desktop




When wallpapers weren't a standard

DeskFX is a GEM utility I thought was pretty cool and entertaining, if annoyingly flawed. It replaces three parts of our beautiful GEM desktop - the default font, a choice of wallpaper, and an animated mouse pointer. As you can see, above, the wallpaper feature only updates every 2/3 seconds which is lame compared to DeskPic. However, the new fonts are superb and (like a big kid) I loved playing with various animated pointers!

It appears the author had an STFM and DeskFX worked fine on my computer in both resolutions. Sadly, I couldn't get it to work on my Atari STe in LOW resolution - only in medium res. Not in the sense of available colours but in terms of functionality, who uses low to work? Who still works on their ST? ;-)

I thought this was a nice utility to share; grab the download on disk UTL-4410 over at Floppyshop.

Monday, January 23, 2017

Grap



Atarimania's Marko Latvanen sent me a game developed by Tangram programmer, Mark Luthe, for the German magazine ST Magazin. Grap first appears as a Tempest clone but is actually a puzzler which I'm sure will appeal to the brainiacs? It was originally sold through the publication as a "budget" mail-order back in 1990 but hasn't been available since. I am very excited by this rare and fascinating find and I hope you enjoy playing it :-)

The only place you shall find Grap is on the excellent AtariMania website.
Computer Magazine Archive has more on ST Magazin (you'll need Google Translate)
Thinkers might wanna check out our "Puzzle" section right here on AtariCrypt :)

Saturday, January 21, 2017

Falcon




Game changer

It's satisfying to finally complete a favourite collection of something we love. I have just managed to complete the Falcon trio. Sure, there is a compilation release that bundles the lot together, but I've never been impressed with many like that. I want the original, individual, games. Now I finally have 'em all! :)

I still remember when I first saw this game. A game-changing moment in my history that my old ZX Spectrum heart couldn't believe. The visuals, the audio, and the feeling of flight. Wow, Falcon is a brilliant flight sim with awesome graphics and many interesting locations to fail its many missions! So here is my special 3x cover feature for our Box Art section. Why not take your own F-16 for a spin today?

AtariMania features every Falcon release within their ST database...

     ~ Falcon
     ~ Mission Disk 1 Operation: Counterstrike
     ~ Mission Disk 2 Operation: Firefight
 - 8BitChip has done it again and adapted a Falcon bundle for hard drive installation.
 - Old Game Finder has the floppies for those poor souls without the original disks or a hard drive! :p


More random ATARI ST articles from the archives