Sunday, March 18, 2018

Fullscreen Construction Kit






I've a thing for overscan!

The Atari ST/e might not officially support overscan, but that hasn't stopped many games, demos, and programs from making use of it. There's a lot out there with many already featured here on AtariCrypt, not to mention the ability to activate overscan within GEM. The Atari ST is a versatile machine and often underrated.

Fullscreen Construction Kit is a cool utility program developed by FMC Connexion to display high-resolution pictures using the same overscan technique. It works by piecing together four Degas images, which ultimately join to generate the finished picture. This image can be viewed on your ST using the program provided.

The process is simple but I had difficulties with the palettes because I'm not gifted in pixel art!! Hence the reason Milla is in greyscale and the dog is red, not brown. It's worth noting that I found it easier to create the blocks using my Mac but there are online tools available to split images.

Six test images are on the floppy, plus you can create your own. This set of image blocks [by Killer D] should give you an understanding of what's expected from budding artists. But even those without any skills (me!!) should be fine, so why not give this program a playtest to see what overscan goodies you can create?

This is a belting program to enjoy dabbling! Let me know what you think of it in the comments below.





Saturday, March 17, 2018

Michigan Mike And The Lost City Of Zorog





We’re off to Zorog!

Michigan Mike is a 1994 platformer developed using GFA Basic by Gordon Storey. It features an Indiana Jones wannabe who's got himself into a spot of bother and desperately needs our help to escape...

The story follows a 1930s explorer named Michigan Mike who becomes separated from his expedition in the South American rainforest. After being rescued by the "Ohla" tribe, a village fire leads the tribe to blame Mike. Your objective is to navigate trap-filled jungle levels to recover five pieces of the Great Ring of Zorog and place them on an altar to save your soul and escape with your life.

As you would expect from any platformer, each level has poisonous critters and many traps like crumbling rocks, acid pools, and spikes. However, Mike's energy levels are slowly depleting, which is really annoying because it forces you to rush. Of course, touching the nasties only increases that energy loss, so collect food to replenish him. That said, it's worth watching him die just to enjoy the explosive graphics! Evil, ain't I?

Michigan Mike And The Lost City of Zorog is a no-frills platformer with great joystick controls, making it very playable. He may have big feet and freaky eyes, but I've enjoyed this. My only gripe is the energy meter, because it goes down far too quickly. Not a great platformer, but far from being a bad one. Worth playing.

Tuesday, March 13, 2018

Sleuth






I've been searching...

After the jaw-dropping Berzerk, I searched what might lurk inside the ST's archives. Eventually, I found Sleuth, a PD game released by Larry Scholz of MajicSoft in 1993. The year is 2525, and man's existence is threatened by evil cybernetic organisms (yup, robots!) created by Dr Spirit. A simple storyline for a familiar game. Okay, it's not what you would call an authentic clone (ahem), but the premise is there for another Berzerker!

We are Inspector Sleuth and about to infiltrate the doctor's lair to show these clumps of metal who's in charge! Gone are the randomly generated screens, replaced with a map populated by six different models of the doctor's robots. These range from the Hemroid, which is a low-level (wait for it) "pain in the butt" to the Hopperoids with warp technology, so don't get too close. Come on, you must love Larry's humour?

Movement and firing are performed in all eight directions using the joystick. Defend yourself using an armour-piercing gun that features a nuclear charge to incinerate all robots from the inside out. You still need to stay clear of the electrified walls, and if you hang about for too long, something freaky appears after a short time to chase you across the screen. Now we're back on the familiar Berzerker ground lol.

So, is it better than Berzerk? Not on your nelly! Sleuth feels like a tacky ripoff with rubbery controls and dodgy graphics. I can imagine that shocks you. Have I just wasted your time writing this mini-review? No. Regardless, Sleuth is a good game in its own right and is nice to play something different. You may have noticed I've not mentioned the audio? The chip fx are good, but the music? Wait and see for yourself!

For what it's worth, my 8-year-old daughter loves this shooter. She played several games badly and never understood why the walls killed her. But, she loved it!! I must admit, so did I. Remember, it's not Berzerk, so keep an open mind and give it a fair playtest. Let me know what you think in the comments below.

Sleuth can be downloaded over at the legendary Demozoo website.



IGNORE the graphics!! Gameplay counts the most, whether it's perfect or not.



Shamus shoots anything that looks... weird. Don't think, just shoot!!

Saturday, March 10, 2018

Bombs And Bugs





Another game rescued

Bombs And Bugs is a multiplayer Bomberman, developed by Stefan Eilert of Awkward Software. Supporting two or three players, it has superb power-ups and the most vibrant and jazzy graphics. Although the game was never released, it has been saved and sent to Atarimania for safekeeping as of today. 🥳

This game is an exciting, frantic Bomberman-style blast of multiplayer fun that’s all about outsmarting your opponents in tight maze arenas. We are a battle bug, dropping bombs to destroy walls, uncover power-ups, and trap rival players, to be the last survivor. Simple stuff, but stupidly chaotic! Its colourful presentation and explosive gameplay make it a brilliant "party game". So gather around the ST like it's 1993.

Sadly, there’s no single-player support, which I miss as a lone gamer 90% of the time. My video shows my gameplay against our 8-year-old daughter. She said, "It's freaky and very silly". I think she's right!!

Thursday, March 08, 2018

Games I Hate!!






My ST love died


I decided it might be amusing to revisit a handful of games I’ve always hated. Good idea, right? Well, as it turns out, there are far more games I absolutely loathe than I expected, which shocked me somewhat. Perhaps I’m just a miserable bloke (there’s a surprise). Still, let’s do this anyway; it might actually be fun.

So, here is a handful of dreadful #AtariST games...

1) Lemmings is a game everybody went crazy for, but I couldn't find any joy in herding those idiotic critters. A few screens in, I would discover that I had no tolerance for their stupidity and found it irritating. Instead, I would deliberately watch them plummet to their death or explode!!

2) Next is a conversion of the arcade hit, Hard Drivin'. This looks the part with its polygons and wacky stunts enticing you to try your luck. However, it never goes to plan as I cannot steer the car in anything that resembles a straight line. In fact, I corner worse than a drunk Stevie Wonder.

3) Next is Strider, a game I saw in ST Format and it looked amazing. They gave it a glowing review so I went out and spent all my pennies. Well, I certainly won't be giving it a glowing review because I cannot stand this platformer for more than a few minutes - without throwing down the joystick!! A terrible Tiertex port. (UPDATE) < < < < <

4) Chuckie Egg II is the worst platformer for the Atari ST. I'm disgusted this game was released. Why? Perhaps it's because it's such a dredful conversion, but more likely because they ruined what is one of my favourite ZX Spectrum games. Yep, I was hoping they'd remain faithful (like with Jet Set Willy), or perhaps enhance it (like with Highway Encounter), but no. They destroyed it!!

5) Yolanda is a platformer that I've always thought looked curiously interesting and something very different. The sprites are superb and it has a funny title screen, so I've often wondered if it played as well as it looked? Well, and no joking here, this is my actual experience:

Start the game... Wonder what to do. Die. 
Start again... Run left. Die. 
Start the game again... Run right. Die. 
Start for yet another go... Panic. Die. 
Reboot my Atari ST, and wonder what I'm doing with my life.



The CryptO'pinion?


In case you're wondering, this article was just for a bit of fun. Except for the part about Lemmings, as it's another lame Amiga port by Psygnosis (explain its intro if you can). Okay, ignoring the odd game like Blood Money & Anarchy, they sucked with their rushed ports. My apologies to their fans worldwide.

Sorry, not sorry. :p

Are there any Atari ST games you hate? Let me know in the comments below...



This is a recording of my usual game. All over the road and driving like a drunk!


The controls... those controls...!! What have they done to this game? :(



A typical game, but seriously, I need to play this again to see what it's all about.