One of my earliest purchases
Floyd The Droid was developed in 1986 by Paul Lay for Analog Software. We're a droid who loves to explore but this trait got him into trouble so now he's stuck inside a (wait for it) topo-dimensional converter. So you're alone in the void of whatever this existence is and surrounded by weird enemies intent on our death.
This game is simple, shoot everything - robots, spaceships, C64s, etc. We begin each game with 75% health which increases with enemies killed. Sadly, it also decreases if you bump into them or if you shoot an Atari logo. Kill everything and move on to the next level to do it all over again at a faster rate. Don't panic!
Interestingly, you can hit F1-F6 to start on the following stages: 1, 10, 20, 30. 40 and 50. Loved that!!
The graphics are basic but it's all about the sprites which are huge and beautiful in their own weird way. The music is insanely awesome. Insane, because it's so zany and weird yet I leave it playing - I love it. There is also speech which is quite superb for such an early ST game and is excellent. A lot of love went into this.
- I believe there was a hi-res version in the making but was it ever released?
- AtariMania lists Floyd The Droid in their database and also Missing One Droid.
- Atari 8-bit fans may also wanna click here: Floyd the Droid Goes Blastin'.
Overall, it's a little rough around the edges because it's an early title but this is also a piece of Atari ST history. I enjoy frantically blasting a relentless hoard of invading oddities - it never gets old and it's so addictive. This is ancient retro gaming at its best, so hit that fire button and try to last as long as you can!!
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