Tuesday, June 14, 2016

A Prehistoric Tale






The Lost Boys!!

If there were ever giants in the Atari ST demoscene, these fellas were it. In 1990, they ventured into the gaming world with A Prehistoric Tale, published by Thalion. So, how does it play, and can a demo group create a good game? We all remember Enchanted Land. Talent doesn’t always translate to great gameplay.

Fans of Chuckie Egg or Panic will feel at home as we’re transported back to a time when dinosaurs roamed and a constant threat of being eaten alive looms. But amidst this danger, we encounter sexy cavewomen who resemble Raquel Welch. Our mission is to collect dinosaur eggs to prevent the extinction of all mammals.

Transport these eggs to the teleport for safekeeping, but be warned, there’s a time limit (ugh, I hate time limits!!), and you can only carry three eggs at a time unless you use an egg basket. To complicate matters further, the teleport changes location after each use, and numerous spiders and other prehistoric creatures constantly appear. Oh, don’t forget to watch out for the swarms of Pterodactyls!

The graphics are reminiscent of the 8-bit era, boasting a lovely 16-bit quality. It feels just like we're playing a demo by The Lost Boys! The audio is equally impressive, thanks to Jochen Hippel. His gorgeous chiptune beats will have you tapping your foot along. To say the audio is fantastic would be an understatement.

A Prehistoric Tale is straightforward, but beneath its humble exterior lies a surprisingly challenging game that keeps you on your toes. Even the most skilled player will find it difficult, but with practice, you’ll love it.

See, the demoscene can make excellent games, and this is nothing less than just that!!

  • Downloads are available for floppy, and 8BitChip has an HDD version.
  • The Lost Boys archive is stored on Demozoo.



Is that a teleporter, or has he simply eaten all his Ready Brek!



The pixel art animation when dropping off a ledge is hilarious!!

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