Sunday, January 21, 2018

HangAbout!






Cliffhanger!

HangAbout was released in 1995 by John Hodskinson and is one of the quirkiest games I've played. Ignore what you're seeing above and read on... Three (randomly generated) mountains need to be climbed by a little stickman, with the first being relatively easy. The second is harder, and the third is a killer!

Each mountainside has ridges to which our adventurer can cling. He uses these to find a route to the top. However, if you fall too far, you suffer a messy pixelated death. It's brilliant, albeit not what you wanna see! Our stickman can use his arms to reach those parts that are a pinch out of reach. Sometimes, the route appears blocked by a gap too large, so a "megajump" can be used - but only once! Use it wisely.

HangAbout! is one of those games that first appear rubbish (with rubbish graphics). But then turns out to be incredible and extremely addictive. In fact, it's gobsmackingly brilliant, and for less than 10Kb!!

+ Download PD Games Compilation Disk #2, which features another by John called Haywire.

Saturday, January 20, 2018

Turrican II - The Music





Check this out!!

Turrican II: The Music by Black (aka Scott Clifford). A music disk for both ST computers shows just how great this game's tunes are. Included is a selection of stereo remixes for the Atari STe, so what more could you want? I've recorded this video, and it plays about a minute from ten random tracks - so you should nab the download to hear all the tunes properly. It's best experienced using a real Atari STe - so crank up the volume!!

Credits and the download...

Black - Code
Jochen Hippel - Music
Sven Meier - Graphics

Friday, January 19, 2018

Burger Dream






You are what you eat

Burger Dream is Reisoft's spin on 'Clowns & Balloons' with a Ronald McDonald lookalike collecting flying burgers. Imagine Breakout with a dollop of Space Invaders - but replace the aliens with hamburgers!

Ronald is left to feel the wind in his wig because we control a couple of goons who move a trampoline contraption that allows him to bounce high in the air and collect burgers. These are scrolling across the screen to make it extra difficult. However, try not to drop Ronny otherwise, or he ends up in a crumpled heap.

The mouse is used for left/right movement and is perfectly implemented for smooth & precise control. Sadly, the graphics aren't exactly 16-bit, more like something I would have drawn! Only the blind will appreciate these pixels! Burger Dream is hideous and repetitive, but I admit it was surprisingly enjoyable.

Download your Big Mac right now!

Wednesday, January 17, 2018

NIBE





Wiggly Slimy snakes!

NIBE is a Nibbler/Snake game by Marc Bourlon that features an ever-greedy snake chomping its way through lots of apples. This gluttony makes him grow longer with each bite, so it becomes harder to protect him from bumping into walls or even his own tail. You get the idea, so it's our job to help him eat his way through the screens - and many are cruel in their design. You can even change the game's speed (if you dare!!)

The graphics are humble and suit the 
theme perfectly. I love the title screen, which is a great intro. As there are no sound effects, Mad Max music plays throughout - never a bad thing!! Overall, Nibe is pretty straightforward yet challenging thanks to a sinister design. Stick with it because the basic mechanics are spot-on and Nibe will certainly test your reactions, patience, and concentration, so prepare thyself to be tormented!!

Here are a couple of links for downloads, screenshots, and another game you might enjoy...


Floppy disk downloads appear to be quite rare.
And if you enjoyed Nibe, then try N.o.B.I. - Racing!!



This is a level that looks so easy, but it's completely the opposite!



Oh yeah, I definitely think this is going to be easy. Ask me if I ever completed it...

Sunday, January 14, 2018

Breakout





Going noSTalgic

Breakout is an excellent GEM desktop accessory that lets us play the game of brick-busting at any time. I had this installed on my boot drive back in the day and remember marvelling at the multitasking capabilities of my lovely Atari ST computer!! It seemed like black magic, even if ACCs faked that illusion in GEM!
Of course, it works best in a multitasking OS - just use MagiC, MiNT or Geneva!
The game is fun, and it works in all resolutions. However, I doubt anyone will choose this over the magnificent Bolo, which is the best version for the Atari ST. Still, finding this little ACC has made my day once again, 30 years later. So, thank you to whoever developed this - please, get in touch and say hello.

It's time to hit the download button. Erm, link I meant to say. Enjoy this piece of history!!

Saturday, January 13, 2018

Holocaust





Kill 'em all!!

Holocaust is an (unreleased) vertically-scrolling shooter developed by Dattrax Software and later given away in ST Format. It's incredibly fast and features lots of enemies, bonuses, and bosses to annihilate! Heck, it has a couple of cool intros and talks out loud, which is something any Currah MicroSpeech fan will adore.

The gameplay is initially very frantic and makes Wings of Death look easy! It's disappointing that we're given only one life (without bonuses). I would have expected at least three to tame this rabid beast!! The graphics might not look ace, but they move at a brisk 50fps, which is ultra-cool. The music is gorgeous!

Brace yourself for a breathtaking shoot 'em up. Only the strong need to apply for this one... sheesh!!

Friday, January 12, 2018

Sector One Music Disk





Prepare your ears

Sector One is a music disk by Denis Huguet (ST Ghost) that pushes the DMA audio hardware to the limits with stereo tunes - some feature 8/16 channels. It's mindblowing and certainly proves the power lurking underneath the STe's grey plastic case. We also have options to choose the playback frequencies and control the volume, treble, bass, and more. Yep, this is a technical masterpiece, and I love the Just Buggin' tune!!

Brighten up your evening with my recording or download this beauty for yourself!

Wednesday, January 10, 2018

Special Forces (box art)




Update: once you're done here, check out the Special Forces webpage!!


Yeah, it's box art day!

Look what the postman has delivered: Special Forces!! This is the sequel to Airborn Ranger, released in 1992 by gaming gods MicroProse. I've wanted to own this game for a very long time! So I'm extremely excited and eagerly looking forward to getting my teeth into it over the coming nights - I'll try not to ruin the box. Ha, I am sooooo funny!

Special Forces is an incredible action/strategy game and something that I hope to cover in more detail someday. Until then, you can enjoy the photograph of my own copy - but please, ignore the sexy girl and play this excellent game for yourself. Downloads are available for floppy disk and I recommend FOF #109A/#109B. Play via hard disk if you can!

Wanna see more Atari ST games from my own collection? Of course, you do!! [link]

Additional - I have made a YouTube recording of the unboxing which includes lots of yapping by yours truly. It's a thank you for our generous supporters of AtariCrypt. This was fun but I need a camera stand!! (ask for link)





Sunday, January 07, 2018

Frankenstein





Fronkensteen!

I wonder how many got that? Anyhow, let's kick off the new year with cool box art from my collection. I bought Frankenstein for a couple of quid and instantly fell in love with the comical artwork that reminds me of Young Frankenstein. Plus, I don't own anything else by Zeppelin, so it's a sweet addition to my collection.




Released in 1992, this horror-themed game draws inspiration from a variety of games, including Warlock and Horror Zombies. We're a slave to the bad-tempered doctor who needs several chilling items that should help him regenerate life into a dead corpse. A good twist on the expected storyline, I'm sure you'll agree.

The cover is excellent, let's now take a look at the back of the box and the contents...


Nice style around the back, too, I thought.


Here's the floppy disk. Exciting stuff, right?


And finally, the manual. It's more of a pamphlet that opens out. Not bad, I guess, for a budget game...




Egor - Half man... Half creature... All idiot!

Yes, we are Egor. A fella who, not only has a hump the size of Texas, but is also the doctor's unappreciated lackey. He suffers from the demand to find several gruesome items. To complete this, he needs several oddities, ranging from a pillow to a hanged man's body, which is left abandoned in the woods. Very B-movie!! 
This is a game all about following orders. Your orders come from the doctor who needs different parts for his "experiment". You're nothing more than a number, so follow his orders and seek everything.

The play area is huge, and you begin in the mad doctor's castle, but we are free to explore everywhere. That includes the dungeons, a spooky forest, and the local village with its creepy morgue. There are many creatures along the way, like spiders, skulls, wolfmen, ghosts, rats and even animated body parts.

Here is an animation that should give an idea of how the game plays...


Climb trees, dodge bats, spiders, zombies and more. A fantastic night out!




Things that go bump in the night

Egor isn't exactly the bravest guy and hates creepy things. There is a fright-o-meter that displays his current state of mind. This ranges from "okay" to "panic" and degrades each time he touches a nasty. Once a blithering wreck, Egor will abandon his belongings and rush back to the Doctor. He loses a life when a 5-ton weight is dropped on him while he’s being verbally abused. And then he gets punched in the face!

Yes, it's a harsh being the servant of Doctor Frankenstein. However, it's rumoured that a young serving wench is the one kind soul who may help to reduce his anxiety issues. Ahem...

No platformer is worth its salt unless the controls are smooth, precise and responsive. It always saddens me when a potentially great platformer has been ruined by bad movement and controls - just look at Chuckie Egg II as a cruel example of how to spoil an 8-bit classic! Thankfully, Egor's walking speed is just right, and he also jumps with effortless ease. What a joy! Spot-on perfect joystick controls, I say.



Just look at that iron maiden and the broken arm hanging in the chains. Superb!




Big tips

This is a simple game at heart; it really is a case of finding items scattered about the rooms. So, why not have a dry run and explore the entire map first, rather than jumping straight in? I would recommend making notes of all item locations, too. So, if you stumble upon something that can be carried, make a note of the location.

For those with even more spare time on their hands, I would recommend the above, but also go a step further. Because of a nasty time limit (I hate timers!!), why not collect as many items as possible that are located only in the most distant places? Bring them over to the doctor's castle and leave as many as you can here.

However, this depends on you having lots of spare time. If not, maybe play something else? ;)

Fancy a cheat? Hmm, it will ruin the game, but if you're sick and tired of getting scared, then enter this code as a high-score “J4Z”. Now start a new game, and you will never get scared!


Watch yourself out there, you're no hero, so keep an eye on the fright-o-meter.




Aesthetics

Graphically, this is a mixed bag for me, as each screen has an extraordinary cartoon-like style, especially in the 'Spooky Forest' with scary trees, ghosts, bats, and funny zombie men. I am constantly amazed by the attention to detail, and throughout, we have excellent animations for all. Hey, I love that Pitchfork guy.

The game uses a push-scrolling technique which is too slow and I feel flick-screen would have been a much better option. It's the only quibble I have because push feels too sluggish.

Sound effects are good but limited to collecting items, bumping into monsters and strange lightning weather. This lightning will get more frequent as you progress, obviously. Towards the end, it's really sinister!


Well, here is my high-score for a game using no cheats. No sir. Honest... (Can you beat it?)




The CryptO'pinion?

This is a cracking platformer with progressively challenging gameplay as you go on the hunt. I adore its spooky theme, and each screen is incredibly detailed without ever becoming impossibly hard. I spent hours exploring its huge map, which constantly reminds me of my 8-Bit days playing games like Chiller, Chuckie Egg 2, etc.

A positively simple platformer that doesn't push the Atari ST, nor does it need to. The gameplay is on top form and great fun, which is what matters. Give it the time it deserves, as this is one of the best platformers.

If this gives you the hump, then grab it on floppy or hard disk!

Monday, December 25, 2017

Merry Christmas





Yule Love This

It's that time when I find something Christmassy from within the Atari ST archives. However, this time I didn't want a game, so I opted for a demo. I think I've found a belter: Xmas '88, which was released by Kenrick Productions. I hope you like this. I find it endearing with cute animations and a few appropriate chiptunes to get you in the festive mood. Merry Christmas, everyone, and I wish you all the very beST †

Thursday, December 14, 2017

Death Chase - The Remix






This is a STOS game. Wait, come back!!

That's right, Death Chase was programmed in STOS, a tool that can produce some neat results but... more often than not... tends to leave me feeling cold. Usually, that's down to the jerky scrolling or oversized sprites! Anyhow, I thought Death Chase was going to be a remake of Mervyn Estcourt's ZX Spectrum racer. Alas, it isn't.

Actually, I'm glad!!! This is a vicious top-down shooter developed in 1996 by Daniel Fielding for the Atari STe and takes inspiration from a variety of action/shooters. It even supports both solo and an incredibly cooperative two-player mode. Yep, this is sounding awesome already, whether you're playing solo or not.

Our character roams Rogue-like locations and initially is armed with a pistol. It's our task to explore the rooms that are inhabited by cyborgs armed to the teeth!! Death Chase is loud, exciting and bursting with big explosions and many baddies. It's intense!! Come on, we have guns and many bad guys to kill. Oh yeah, bring it on!!

Wanna see a screenshot from my (one-player) game? No? Well, here you go anyway...



Each room holds so many possibilities for a whole new level of violence!!




Guns and loud violence?

We start with a pistol, but our armoury is huge with a possible 18 weapons - including shotguns, rocket launchers, and lasers. I bet Star Wars fans will enjoy using the lightsaber. Ammo and health are found in most rooms, so inspect lockers and tabletops. Beware of potential traps like mines or even TNT crates!

The deaths are hilarious! Zap, slice, or blow up the enemy, and there is often a bucketload of blood splattering throughout the room! Each death will be different depending on the weapon used (how he's killed). And death leads me onto the excellent continue option - that means you can try again after dying - without restarting from the beginning. However, you lose the bigger weapons and start with the pistol. :/

This might be a bold statement, especially because the Atari ST has games like Rick Dangerous, Lemmings, and Gods, but I think Death Chase has the best death scenes. Ignoring the enemy's deaths, ours are just as great. Which is an odd thing to say. Getting shotgun-blasted and seeing your body thrown across (numerous) rooms into a bloody heap is nothing short of sickening & hilarious all at the same time. Fantastic!!

This is an alluring game stuffed with an insane amount of violence, and I love it! Screenshot time...



Death Chase has bucket loads of fun. Either solo or with a friend.




Enemies?

This may sound like the weakest part of the game, as there are only two enemies. I know, just two enemies sounds puny, doesn't it? Well, on one level it is, but it isn't a problem whatsoever. Let's see...

Security Guards - these are common and wear blue uniforms but have no intention to serve & protect. Their armour is weak but they can use a range of devastating weapons and will often attack in packs.

Eliminators - these are the toughest and stand out like sore thumbs in their girly yellow body armour. These guys can carry a range of advanced hardware, like a mini-gun or a rocket launcher. Also, they don't care who gets in their way - even unlucky Security Guards can be torn to shreds during a pursuit. Interestingly, these guys aren't restricted to the current room and love chasing you through many screens. So beware because running away like a chicken has little benefit.

Strangely, having only two baddies is odd, but it works well, so let's see a screenshot...



Only one guy stood between me and that ammo. So I fried him alive. Mwahaha!!




Controls, Gfx, Audio

Similar to Rogue, movements are performed within a grid layout in all 4-directions. However, I would not recommend using the joystick because it's too sensitive, and the documentation advises using the keyboard. It's dead easy: the A and D keys are used to turn anti/clockwise. W walks us forward with the Spacebar used to choose from an array of weapons (read the docs). Finally, banging on the Right Shift key produces an enormous amount of gratifying blood-soaked violence (I love the double-barrel shotgun). Absurdly superb!!

The graphics remind me of how today's developers seem to think "retro gaming" looked in the day. It ain't no Enchanted Land, but I'm impressed by the perfect pixel art, which is a style apt to the theme. Everything you see is gorgeously drawn with fine attention to detail. Needless to say, I love the visuals :-)

The audio is equal to the stunning visuals in all respects, thanks to an array of incredible Mad Max chiptunes. These tunes play alongside the sound effects - which are crystal-clear DMA samples for almost every action you can think of. You will recognise many; these were recorded using Microdeal's Stereo Master from movies like The Evil Dead. Wow, so much effort went into every aspect of this killer game!!

Keyboard. Keyboard. Keyboard. Keyboard. Keyboard. Got that? Good. Okay, screenshot time...



Death Chase is almost like a nightmarish and blood-soaked version of Rogue. Love it!!




This is why we play Atari!!

What a pleasure it is to play Death Chase - The Remix. It's good when a game comes along that not only takes you by surprise, but completely blows you away. Death Chase first appeared quite modest, gimmicky, and perhaps even stupidly senseless. But a few moments pass during your first game, and you are HOOKED. Use the keyboard and enjoy the frantic action, which is exhilarating and bursting with bloody mayhem.

I can't stress how much of a rush it is to experience such a psychotic shooter. The unexpected "continue" feature is an excellent addition. Likewise, supporting two players spices it up beyond perfect to guarantee hours of fun. It's barbaric, and Death Chase is one of the best games I've played. Well done, Daniel Fielding.

I said that. Not only a brilliant Atari STe game, but one of the best games I have ever played. Ever.





<<<~~~~~~~~~~~~~~~~~~>>>
Stop everything & download now!
<<<~~~~~~~~~~~~~~~~~~>>>




These sample screenshots show what the two-player games look like.



Gratifying violence for two players is legendary!



Oh no, I've been blasted. That means...



...I'm blasted out of the room and thrown through to the next!!!
Before getting splattered against the wall!! LOL

Monday, December 04, 2017

Creepy






Atic Atac?

Atlantis Software released Creepy in 1991, and it may sound like yet another predictable good vs evil affair, but just wait until you play it! Some might say it's inspired, or maybe a shameless Ultimate rip-off.

Creepy is a little fella, but very brave. In fact, he's so brave that he is about to enter a castle owned by the Lord of Darkness. Why, I hear you cry? Is he mad? No, it's to find four pieces of the Necromancy Scroll that will defeat this nasty man and restore peace to a land ravaged by evil monsters. But of course it is!

What, you don't believe Atic Atac appeared on the Atari ST? You'd better take a look at this then...



I killed a warrior, so pinched her dragon and rode him like John Wayne!




Dark rooms and lots of monsters!

The Lord's castle has rooms spawning a bunch of monsters. Some are easy to kill, but others are harder, like the She-Warriors who ride on dragons. She might be tough, but when you defeat her, Puff is left behind, so hop on for a ride. Watch out for other nasties like the odd-looking Frankenstein and a ginormous spider!

So how can we defend ourselves in this dangerous castle? We are equipped with arrows, but these are slow, so it's best to upgrade to something better in the shop. Yes, this castle has a shop with stuff like health and fireballs - I liked the fireball weapon, and restoring health is always a wise purchase. Locked doors can be opened with the correct key, and tiny yellow keys will unlock treasure chests that adorn many rooms. Gamblers will love these, as you never know what's inside - something useful or something sinister?

Monsters won't aimlessly wander and love to play chase - at the expense of your energy level (displayed as an apple rather than a roast turkey). A life lost no longer leaves behind a Cross where we breathed our last breath. Oh, and I still haven't made up my mind about which has the best effect when falling between floors.

Creepy isn't a carbon-copy clone of Ultimate's game. It plays quicker with other subtle differences within a castle that is dingier than the colourful Spectrum game. It took me a while to feel comfortable with the speed but it wasn't long until I was zipping through the rooms like a crazy medieval dude.



Whether you came from the ZX Spectrum or not, you'll love this ripoff game :)




The CryptO'pinion

Those old enough to have gasped in awe at Ultimate's 1983 classic might turn up their nose at this blatant imitation. Please don't. Yes, it's a ripoff, but it's still a fantastic game in its own right. I am incredibly impressed by the fast and furious oldskool gameplay, which takes that original and adds its extra zest.

Creepy is nothing less than a nostalgic 48K impersonator with addictive gameplay. A genuinely excellent 8-bit game with 16-bit aesthetics. I enjoyed plundering the castle, bashing in monsters like it was 1983.

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