Wednesday, July 25, 2018

The Last Trooper





I'll be Danny Welinski

Last year, I spent several fantastic weeks enjoying Where Time Stood Still but was later left deflated because I also wanted to play The Great Escape, which is a truly outstanding affair. Alas, the Atari ST game was never meant to be, but wipe away those snowflake tears because there might be light at the end of this 16-bit tunnel? Well, I hope so!

Here we have Mastertronic's very own The Last Trooper which appears to be more than a tad inspired by the previously mentioned Ocean classic! However, the historical storyline and adventure elements are completely gone in favour of four levels of brutal arcade-style killing so go and grab your big boy pants because this is going to be tough!

Wanna see some screenshots of this isometric Commando shooter? Yeah, of course, you do...



Escape the POW Camp in true A-Team style using whatever you can find...


Now it's time to attack your foes but watch out for those GEM-Green mines!




Good but tough!

We're a muscle-bound Schwarzenegger trapped inside an isometric POW camp. Oddly, we already have a machine gun so must find a way to escape before attacking the enemy and destroying their base. The enemy will come after you constantly but they're not the most intelligent and can run around like headless chickens - a little annoying. Other soldiers will hide in trenches or operate gun turrets and you should also look out for other tricky traps, like camouflaged mines.

The controls are simple and very responsive but I initially found it frustrating learning how to line up a shot to kill the frantic headless chickens - it's like they don't care about you being there!! Hmm, anyhow, your crusade won't last very long unless you eat the food that's been carelessly left lying about. Don't forget to top-up your weapon with fresh ammo.

There are other items that you will need to source that will help you out later in the mission. These are essential items that might not be obvious at first: ropes are always handy to have, for example. And there's oddly a huge supply of wire cutters left inside the POW camp. Hmm, that's two interesting pointers that you should remember.

Well, enough reading! Let's check out some more screenshots...



Things got a little tiresome by the third level which was more of the same but a lot harder!


But the fourth level is explosive and much better. Although it's a shame about the poor ending...




The CryptO'pinion?

I've quite enjoyed playing The Last Trooper - but only after activating a trainer for infinite lives. Without that, I failed to beat the second level due to the ridiculous difficulty that is primarily thanks to the headless chickens running about. They blindly shoot everything with extreme efficiency so I wonder if anyone actually bothered to beta-test before its release?

Overall, an above-average shooter that's quite flawed with high difficulty but it's still a bundle of fun for an hour or two. However, if I'm being brutally honest, then I'll stick with Fernandez Must Die and Elite's Commando.

Download for floppy or hard disk.

Monday, July 23, 2018

Custodian





Help! What do I do?

I've been going through my old videos and found this frantic 8-way shooter by legends Hewson. Programmed by Chris Hinsley, who made the awesome Onslaught and Verminator, it features fast visuals whizzing across your screen like lightning. It's crazy and these are all by Nigel Brownjohn who was behind one of my fave platformers, Beyond the Ice Palace. The audio is gorgeous, thanks to the magic of Dave Whittaker.

We are a "custodian" of a massive tomb infested by alien parasites. Obviously, we've gotta clean up this place which means killing everything! The best part is that we look like something from the demoscene [cough] and are equipped with an armed jetpack. Zooming about the place is exciting stuff but the aliens are relentless and the basic mechanics just don't work well together, so it soon becomes a demented slog!

Chris knew how to program the Atari ST but he missed the mark here. There's too much going on with confusing and relentless gameplay. Perhaps I'm wrong? If you're feeling brave, Custodian can run from a floppy or hard drive. Get ready and brace yourself for a rough journey!! Let me know what you think...



Attack!! Attack!! Attack!! Attack!! Attack!! Attack!! ARGHHHH!! Help me, somebody!!



Too much!! Too much!! What's going on? Everything wants me dead... Oh, I died!

Saturday, July 21, 2018

Risky Woods





Spanish Games

I'm digging up another oldie video from my YouTube channel (please subscribe) and this time it's Risky Woods developed by Dinamic - the ones who gave us a Marine with his wiggly legs (lol fantastic!). This time we are Rohan, a young knife-wielding chap from a place called The Lost Land, a once-peaceful place protected by Monks. Yep, monks.

These monks once guarded the wisdom of the Lost Land until a rather nasty baddie turned up to ruin everything - Draxos brought his legions of evil armies and turned all the monks into statues. Nobody is safe, children are crying and evil roams the lands. What can we do? Of course, this is our queue to enter the woods and free the monks and defeat Draxos. It's gonna be a tough challenge - can you do it? Come on, kids are crying so it is time to kick some demonic ass!

I know, another silly story for another normal day in retro gaming land. So, let's play...



Hurry and free all the monks to save the land from the evil Draxos!




Sexy platforming!

Risky Woods is a scrolling platformer that has us leaping across platforms, frantically banging on the fire button to kill everything in sight. Each level is stuffed with many enemies who are only too eager to rush onto the screen but there are also lots of bonuses. Just don't forget why you're here as all monks need freeing before you can exit.

This game feels like a cross between something like Ork and Black Tiger much of the time. I love how responsive the controls are and they need to be - many enemies are constantly rushing onto the screen at a frequent pace. It's quite overwhelming, but great fun without ever crushing your spirit. Think Black Lamp and you've got the idea.

Each level is superbly designed and looks absolutely stunning with lush environments, high details and fancy effects. However, it's the sprites that I love even more because they are large and superbly animated - just look at those skeletons!! Slain enemies leave behind gold coins to collect for use in the shop to purchase much-needed weapons.

This game plays well and looks great. What, you need another screenshot to prove it? Okay...



There's no denying the stunning artwork which is some of the best I've ever seen.




Aesthetics

Visually, this is one heck of a looker. A beauty with stunning landscapes, raster backdrops and many different spooky sprites. The level of artwork is impressive and I dare anyone to say otherwise. Scrolling is responsive and smooth for an STf game but a part of me cannot help but wonder why they didn't push the boat out for some level of STe support.

Like the visuals, the sonix doesn't disappoint thanks to the great chiptunes by Jose Martin. The sound effects are nice yet nothing remarkable, but, they do their job. Yeah, it's the music that works wonders. Absolutely superb.

A game that looks and sounds this good needs many levels as this mini-map so kindly displays...


Check out the map. This details your torturous journey through the Lost Lands.




The CryptO'pinion?

The problem I have with this game is its difficulty. The constant onslaught of invading enemies is often too much and made worse by having to bend down to collect dropped coins during the heat of battle - rather than simply walking over them. Also, bumping into a baddie makes you drop the loot, and you cannot fire for a brief moment. Irritating!!

Having said all that, I've had a blast with this gorgeous platformer! It's exciting, frantic, and devilishly addictive. If only Dinamic had balanced the gameplay mechanics better, then it would have been nothing less than a classic. I'm afraid old me found it too demanding - without a trainer. Am I wrong? I never am... but let me know in the comments.

Downloads for floppy and hard drive.

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