Tuesday, July 03, 2018

StarRay



Look, the Atari ST cannot scroll!!

Logotron's StarRay is a Defender wannabe developed by a trio of incredible talent. Programmed by Steve Bak, a man who always knew how to get the very best from the Atari ST without resorting to any lame excuses. The graphics are by Pete Lyon which are superb from the moment we see the futuristic Monument Valley. David Whittaker created all the jaw-dropping funk you hear (anyone with extra Ram has sampled music on the title screen - but I prefer chippy tunes).

StarRay is so much fun and boosts the original Defender format with great gameplay styles, beautiful sounds and gorgeous multilayer parallax visuals. This is how all retro gaming should be, so if you fancy taking to the skies then download either the floppy disk or use your hard drive. Enjoy what is nothing short of an Atari ST classic. Read no more and play this game!!

7 comments:

  1. One of my old favs! Got a good score on it as well I think!

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    1. Will do if I ever get around to loading the disk :P

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  2. The parallax on scrolling on this game makes the SOTB ST port look like it was built on the Atari 2600

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    1. That's it. I've mellowed over the years about SOTB though, as is, it's quite good for a machine with no blitter or hardware scrolling. In fact, bearing that in mind, it performs brilliantly compared to the other machine that does have the extra hardware. If that makes sense?

      However, I think they shouldn't have tried to keep up with the Amoeba with each layer and the other bits. They should not have ported but made a specific reduced ST game. One that scrolled the screen without parallel layers for example. Just make an ST game rather than a clone of what something else is doing.... Those fanboys would still have laughed but this would have worked so much better and been smoother too. IMHO of course. ;-)

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