Dandy!
We can play as one of four groovy characters: a Warrior, an Elf, a Wizard, or a Valkyrie. Each has its own characteristics for strength and battling the nasties. I'm always the Warrior because he's bound to be the Samson of the group, and thankfully, there is no Delilah. Each needs to be fed, so don't do anything daft like shooting food, as that affects your health lol. Come on, you know how to play this classic!
Let's slap a pause on the reading for an animated GIF of Gauntlet...
Four heroes against millions of monsters?
Four heroes against millions of monsters?
The monsters are among the most varied I have seen, which adds so much to the dungeon's feel. We have ghosts, demons, grunts, lobbers (I hate those!), and more. They have their own attributes and are usually born from a Generator - so destroy those first to cease the onslaught of hatred against you.
The objective is simple: kill the monsters and escape. We're trapped in a 100-level creepy dungeon, and everything lurking here wants to eat you. So it's up to you (and any potential co-op players) to kill everything and find the exit in order to escape the hellish catacombs. Keys are scattered everywhere to access restricted areas. You shall also note the booty conveniently left for you and collect it for extra points.
Finally, Death is here. Yep, literally Death himself, and he is almost impossible to kill, so try to avoid him if possible. This brings me nicely to the magical potions you can discover scattered about most levels. By collecting these, your chance of survival is greatly improved and will certainly help during an encounter with Death. Hint: do not assume he is a single individual making a single appearance, so be wise with your potions.
Finally, Death is here. Yep, literally Death himself, and he is almost impossible to kill, so try to avoid him if possible. This brings me nicely to the magical potions you can discover scattered about most levels. By collecting these, your chance of survival is greatly improved and will certainly help during an encounter with Death. Hint: do not assume he is a single individual making a single appearance, so be wise with your potions.
Before we get to the aesthetics, let's see a beautiful image from the game...
Aesthetics?
Graphically, this has authentically crafted levels that look excellent. The monster sprites are just as good and must count as one of the best-looking arcade conversions for the Atari ST. However, there's a price to pay for all that glam, and it comes at the cost of framerate. This will drop when dozens of monsters are on-screen at once. Of course, faster computers like my 16MHz Mega STe (and emulators) have no such issues.
I love the audio, from the moment we hear the Da-Da-Da-Daaa begin playing. I'm hooked. This is superb and of high quality, further enhanced by in-game sampled effects. Oh, I absolutely love Gauntlet!!
Right then, one final screenshot, otherwise I'll only spoil you...
The CryptO'pinion?
There are two conclusions to draw from this 1986 release: If you're using an upgraded ST or have something like a Mega STe, TT, etc, then you're gonna love this game. However, stock STs will suffer a sluggish framerate when the screen is heavily overcrowded. Thankfully, I've just heard that Peter has updated Gauntlet to support the Blitter, which is great news for the Atari STe (that also includes the Mega ST)
There are two conclusions to draw from this 1986 release: If you're using an upgraded ST or have something like a Mega STe, TT, etc, then you're gonna love this game. However, stock STs will suffer a sluggish framerate when the screen is heavily overcrowded. Thankfully, I've just heard that Peter has updated Gauntlet to support the Blitter, which is great news for the Atari STe (that also includes the Mega ST)
Whether you play solo or not, this is an awesome shooter. Gauntlet is one of the best arcade games, and the Atari ST has another winning conversion under its belt. It's pure retro gaming gold. I love it!!
Stop whatever you're doing and download this wonderful game from Klaz' Hideaway (both hard drive & floppy versions). Klaz has implemented support for faster Atari computers and my own Mega STe (16MHz) delivered a far better framerate! This transforms the game completely - it's mind-bogglingly ACE!!
Update: Peter Putnik's version supports the Blitter!!
Download it from his website.



































