Friday, March 22, 2019

Time Slices by Defence Force



It's time to dig out your SM125

I often receive requests for game reviews or demos to record, usually from someone and today, I was asked by STS to make a video of Time Slices by Defence Force for his awesome demoscene blog. Check that out!

Anyhow, this is a monochrome demo for the Atari STe that was released at STNICCC 2015. However, emulation (and my old Mac) play a good part in destroying the quality so I apologise for that. The lesson here is real hardware is always best. Thankfully, after a few minor adjustments, the sound improved and the darn thing stopped flickering long enough to give you guys an idea of how cool this demo actually is. Especially for something Commodore-themed!! ;-)

Time Slices by Defence Force
Credit: Dbug for all coding and design

Sunday, March 10, 2019

Sam Nasty





A nasty new game!

It's a pleasure to see a new in development for our beloved Atari ST but Sam Nasty is different. This puzzle-based platformer was developed back in the early 1990s using STOS by Jerome Mahieux. Oddly, he never released it but found the floppy disk so here we are in 2019, playing the game. How cool is that!!

Upon loading, we're greeted with a title screen for help and other options to disable the sound effects/music. The game itself is a static-screen platformer and, for each level, we find ourselves trapped inside a prison and must find a way to escape. This might sound familiar but it's also got some rather unique features.

But first, let's check out a couple of screenshots with some rather cute & dodgy characters...



The coppa is seeing stars like in a cartoon. I love that!!



Talk about antagonising the enemy by sticking out your tongue! lol ace!!!




The Great Escape!

As you might imagine, the earlier screens are quite humble to break you in gently. So escaping is easy whilst you learn the basics. But it's not long before Sam finds himself inside prisons that must put Alcatraz to shame. There are always a variety of cunning pitfalls to avoid, so look out for things like laser beams that will zap you into an early grave! Also, there are patrolling coppers and some are even armed...

It's a good job our thug has the ability to punch. The screenshots prove how entertaining that is!!

Escaping is always going to be different for each of the levels. So look for anything that might help, like a switch for example. Today, my gaming skills excelled and I reached the fourth prison - not bad at all for a fella with terrible gaming skills (sometimes I wonder why I bother running a gaming website lol). Yep, a joyous occasion that sadly didn't last all that long, as you will see in my YouTube video recording.

Let's pause the reading and check out a couple more screenshots...



It's a tight fit there, so get down and crawl in silence.



Stars and tongues! That's this game to a tea and I love it!!




Aesthetics

The graphics are nothing like I expected and I mean that in a good way. Tiny design but, with superb attention to detail for each of the prisons. However, it's the sprites that I love the most: the laughing policeman, Sam sticking out his tongue, and those punched faces with their broken teeth. Fantastic pixel art and something that will make even the most miserable gamer smile with joy. Throughout, you will be impressed by the humour.

The music is chip and nice but Sam Nasty has the ability to disable that. So I did. Now, just listen to the sound effects and tell me you're not reminded of countless ZX Spectrum platformers!! Anyhow, I enjoyed the music but I absolutely loved the amazing sound effects. Seriously, just get this game and listen for yourself!!

This is something else! I love how it looks and sounds so let's see some more screenshots...



Okay, things are getting tough now and that copper has a gun!



The death scene is great and a little Rick Dangerous too... Can you see me?




The CryptO'pinion?

I'm impressed by the demo and, never in a million years, would I have imagined breaking out of prison could have been fun. Sure, there are a few bugs (that Jerome is in the process of fixing). Plus a few niggles that I'd like tweaked - like overly sensitive joystick controls and the desperate need for more lives. (WIP)

Sam Nasty is a fantastic concept and I'm gobsmacked he didn't release this back in the day. I'm sure it would have gone down a storm! So please take time to download the demo, have a play, and consider sending him your feedback and support. A thoroughly enjoyable and addictive game and well worth buying for pennies!!

2 euros for the full game - support Jerome & the ST scene!

Friday, February 08, 2019

Missile Command

[ my video recording shows both colour and monochrome games ]




Let's take a big step back in time

Straight out of the golden age of Atari's retro gaming archives is Missile Command, a phenomenal shooter I played a lot, but more so on my old Speccy thanks to Ocean's Armageddon, a fantastic conversion.

This Cold War-era crosshair shooter is about protecting the cities of Zardon from a constant ballistic missile attack. Aliens from Krytol noticed how prosperous Zardon is so are free-rolling in and take everything. You are Zardon's only hope; grab hold of the mouse and use your arsenal to defend us from annihilation!

Doesn't matter whether you run in colour or mono so check out these screenshots...







Angry aliens, again?

This has always been a cool game and the ST received a faithful conversion that feels as good as I remember. There is support for 1/2 players which can be configured to enable/disable other features - like the enemy's multiple warheads and smart bombs. Initial attack waves start off slowly at and sedate pace (skippable) but the war soon gets crazy when the Krytolians use faster missiles and smart bombs. Trying to detonate them is tricky, especially during the heat of battle when you don't wanna run out of ammo!

Unlike other home conversions, the ST makes convenient use of its tank mouse for perfect and precise control. Both mouse buttons are used to fire a limited supply of ammo - the left button fires from the left base and, well, I'm sure you've guessed what the right button does? The controls are simple and genius.

Okay, it's time to view some apocalyptic screenshots of doom...








8-Bit graphics and they rock!!

Ok, visually, don't expect to be blown away. The graphics are typically crude for an early arcade game - most of the screen is a blank canvas waiting to be covered by missile trails. However, that's the charm of early retro games when gameplay mattered most. You know, I do admire those blocky cities (which I'm supposed to save from an explosive death) but I also love the whacky colours and font. Yep, it's silly... but so am I.

The effects are fine but I am a little disappointed Atari didn't roll their sleeves up and go that extra mile! We have heard far better from the YM chip and the game is hardly pushing the Atari ST, so why not use samples? Hmm, it's a little bland in the audio dept and definitely needed something with a little pizzazz.

Yes, the audio needed to use samples but that won't stop the next roll of screenshots...







The CryptO'pinion?

Missile Command is such a simple game and also one of the best from that early era. Fans of the original should appreciate what an authentic arcade conversion is, and one that certainly brought back lots of great memories for me. This is fast, frantic and bucket loads of fun so that's a thrilling win in my book.

A timeless classic and I'm proud to rate this a nuke skin-blistering 92%.


Missile command easily earns the accolade of an AtariCrypt SMASH!!


Grab a floppy or hard disk version.
Defend Zardon from its inevitable annihilation!




I hope you last longer than I did in my video recording? Not hard, is it... lol

Monday, February 04, 2019

TOS Legends





Turrican?!!

It's funny the things you find when surfing on the waves of the interweb. Today, I somehow ended up finding TOS Legends by Sébastien Claret. From the moment I booted it up, I was gobsmacked because it's absolutely fantastic and something every Atari ST guy will surely adore? Forgive me jerky recording as it plays smoothly on my old Mac. The downloads for Mac/PC are best or you can play inside a web browser.

Check out these screenshots below and then grab the download from Sébastien's website.



This is what happens when Turrican invades Rick's world!



But that damn boulder still chases lol



Hang on, everything changed! Where have I seen her before? Hmm...

Friday, February 01, 2019

Hibernated 1 - This Place is Death




The postman has been!!

I've taken delivery of what is the latest game released for the Atari ST, Hibernated 1 by Stefan Vogt. I feel like I've waited years for this to pop through my letterbox but here it is! I'm ecstatic to report a fantastic product that's beautifully made to a high standard. I'm unsure whether to remove its plastic seal... (lol)... Of course, I've already unwrapped it!!

Hibernated was reviewed back in August (click that link!!) and I included an animation to demonstrate the game's awesome sense of humour during my exploration. You shall find all links and a download/purchase available using that link.

Wanna see the box and what goodies are inside? Of course, you do...



Taken right before ripping off the plastic!



Check out these lovely goodies!! :D

Monday, December 24, 2018

Merry Christmas


We're almost at the end of yet another year so here is a cute Christmassy slideshow I found whilst digging through the AtariMania archives. It's from a disk magazine by Effect and is stuffed full of text and even features the most annoying rendition of "The 12 Days of Christmas" I've ever heard - but at least it supports the STe audio!!

I would also like to take this opportunity to thank everyone for their help and ST commitment over the past year. Once again, I've met some great people and seen things which I thought would never happen after the ST "died" in the mid-90s. There are so many awesome games and demos recently released but my personal favourite is, of course, Manic Miner which is a fantastic remake of Matthew Smith's ZX Spectrum classic from 1983. Absolutely brilliant.

Also, I'd like to thank: Tom/Karim for all their sharing across various social media. Peter for adapting these merry ST games (and my requests for more!!). AtariMania for always being my go-to place. Atari Legend for being ace and getting me addicted to Ultima V. And, course, every one of you guys visiting my website throughout the year :-)

All the beST and Merry Christmas †

Wednesday, December 19, 2018

Time Soldier





Let's kill people!

The conversion of Time Soldiers was released in 1989 by Electrocoin and is based on the vertically shoot 'em up not too dissimilar to something like Ikari Warriors. The story goes that Gylend has captured a few of our friends who are held captive in different time periods. So it's up to us to rescue them - gotta say I like the idea of the time zones.

I've not played the arcade game, but I see there is a slight name change - that means we're running solo. This would be understandable but we are given only one life which should make the quest rather difficult - unless the game is rewarding during play. Before beginning, we're given the name and location of our captured warrior - but the teleporter can send us somewhere different. Which is odd and means you gotta plough through to the correct portal.

So initial impressions are a little worrying? Let's take a peep at some screenshots...



I love the colour schemes throughout which nicely represent the original game.



Lots of action and even more death and destruction. I love it!




Shoot. Kill. Kill even more!

Each of the time periods has a change of graphics but basically follows the same format as you might expect. These areas are stuffed full of enemies that need killing, which is most satisfying. Those slain in battle leave goodies that should be collected for a power boost. Health can also be replenished that is needed because every contact drains you dry.

A boss is featured at the end of level and most are rather easy to kill. However, my power-ups sometimes ran out during the lead-up to this fight, which then makes it nigh on impossible to win!

There's nothing mind-blowing about Time Soldier; the gameplay is a cross between something like Wanted or Commando. I wasn't sure about the scrolling which often left me vulnerable to any baddies off-screen. I was never going to like the one-life aspect too so I'm beginning to pick flaws and I wonder who beta-tested this arcade conversion?

A good game that needed a little extra thought but that won't stop me from pushing some more screenshots...



Even Rambo wouldn't be able to survive this onslaught!



Those higher up have an advantage. But I'm still going to kill them.




Aesthetics

I like the graphics in Time Soldier; from start to end, it's colourful and detailed. The backgrounds are great but we also have some of the silliest sprites. Not so much their appearance but how they attack in waves which means the screen is often cluttered with bullets and explosions- which I loved! It's maddening and frantic and chaotic. Loved it.

Heck, the game is even making use of overscan without any negative impact on the scrolling. Which always remains smooth so I am very impressed with the technical efforts that went into making this action shooter.

The music is well-balanced against the sound effects and suits the gameplay well. Zero complaints.

Hey, one final run of screenshots...



The purple works a treat providing another environment that is unique and fun.



This looks scary and tough. Well, more tough than scary but hey, what more can be said about it?




The CryptO'pinion?

This game was fun to play! However, I had mixed feelings: I wasn't too keen on the scrolling method which can sometimes fail to keep up with the player. Also, having one life is very restricting and forces you down the road of a trainer. Don't get me wrong, it's quite an authentic conversion in many respects but this insane design makes it very difficult.

Having said that, Time Soldier is actually an entertaining shooter in its own right. The levels are always interesting and brimming with lots of meaningless gameplay. This is pure gun love and will provide a few hours of fantastic action. For all its flaws, I enjoyed this peculiar conversion a bunch. Just be prepared to play with a trainer for extra lives!

Time Cops can download for floppy or hard disk.

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More random ATARI ST articles from the archives