Yet Another New Game?
Okay, I might be a couple of years late but here is Iceblox Plus, a brand new Pengo remake by Karl Hornell for Côté Gamers. It's based on the recent Commodore 64 conversion - which is actually based on the old mobile phone original. Phew, that is some history and it's actually strange to think it was something I could have played on my old Nokia!
Anyhow, the game introduces us to Pete the Penguin and explains the gameplay basics which are crushing blocks as the method used to eliminate our enemies. As in Pengo, there are 16 icy screens with blocks to shove or smash; some you wanna break whereas others can be used to slide into the baddies for an instant kill (flames and burning wheels). A few blocks will contain hidden coins and it's these that we should break open to complete each level.
Sounds cute and cuddly doesn't it? Well, let's check out the first screenshot of our chubby fella...
Gaming like it's 1982
Iceblox breaks you in gently with just the one flame lurking about the first level but things soon heat up with the next level having two flames chasing after you. By the fourth level, three flames are chasing which is pretty frantic. However, I personally found the difficulty drastically increasing from level 6 which is all thanks to those dreaded burning wheels! These do a magnificent job of tracking down poor old Pete for a terrible death by fire. He prefers it cold!
It's interesting how the levels become progressively harder; thanks to their unassuming design and those firey enemies who appear in a variety of combinations (up to) four at once. Both have great chasing techniques that feel somewhat like H-Mec II but killing them results in many bonus points. Plus a much-needed short breather, before they respawn!
You won't last long without a few practice games, trust me. This next screenshot was a killer...
Fancy some tips?
Oh heck, I only managed to reach level 12 which isn't bad at all (for me). So I hope this helps you guys:
1) Don't just run around like an idiot - think before you make your move!
2) Use the blocks to extinguish those dreaded enemies for a burst freedom albeit only for a second or so. Hey, don't knock it, every second counts.
3) Each nasty provides a high degree of cunning chase, rather than blindly heading to your location. However, the wheels can be infuriating so take them out as quickly as possible.
4) Use the maze design by hiding behind static blocks for cover (see below).
5) Don't panic. I know, it's easier said than done, but panicking only gets Pete killed quicker!
Graphics & Sounds
Okay, this is no Gods or Magic Boy but I doubt any version of Pengo would drop your jaw to the floor? Well, Iceblox is actually strikingly 8-bit with a bold design using colourful and beautifully animated sprites - I love how Pete wibbles as he walks! Plus he actually turns into a skeleton when dying, which is kinda sad but also funny. It looks old yet sorta new?
The audio is just as cute as the visuals with jingles and chip music by M.D. Smit. Everything has a simplicity I adore - it's not trying to produce the greatest ST music but it's humorously apt for the task at hand. Love it!!
So, it looks and sounds like the 8-Bit era should have done all along? Yup, and it's screenshot time too...
The CryptO'pinion?
I don't think I've played a version of Pengo since the 80s and that was probably on my ZX Spectrum. Iceblox Plus is a great twist on the original theme and, rather than a straight conversion, it comes with bells and whistles that I like. My only real gripe is the limited play area using a grid layout of 12x10 which I thought was a little claustrophobic.
I really enjoy how Iceblox Plus transported me back in time and those of us old enough to remember the original (or the 8-bit conversions) will appreciate the balance of both authentic and updated styles. Although I panic like a big girl's blouse from level six onwards, I'm completely smitten by the exhilarating oldskool gameplay. Iceblox is a great game!