Much thought went into its title!
Dungeon is an adventure released in 1993 by TC Basset for the legends Budgie UK. It uses the Talespin game creator engine, which is something I've personally never encountered before. Upon loading, we are greeted by a creepy dude (with an obvious blood pressure problem), who has an incredible sense of humour. He warns us of the adventure ahead and offers the choice of character, but listen carefully and heed his warnings.
Ultimately, we must battle the evil necromancer, Malik Abdul Aziz, and recover something called The Great Orb of Thoth. The dungeons are straightforward, but infested with hideous creatures, so tread carefully. Hey, it wouldn't be right without monsters! Choose your character wisely, but newcomers are best picking a Warrior or Fighter as they come readily equipped to tackle most beasts. And who doesn't love a free weapon?
Ultimately, we must battle the evil necromancer, Malik Abdul Aziz, and recover something called The Great Orb of Thoth. The dungeons are straightforward, but infested with hideous creatures, so tread carefully. Hey, it wouldn't be right without monsters! Choose your character wisely, but newcomers are best picking a Warrior or Fighter as they come readily equipped to tackle most beasts. And who doesn't love a free weapon?
With that in mind, let's check out a couple of screenshots of what you're likely to encounter...

I gambled with these likely lads but didn't do very well... Wait a moment, is that a trapdoor I see?
There are no atmospheric tunes, but at least the sound effects are all made from samples. These enhance the game's humorous nature: footsteps, knocking doors, groans, and the clang of metal are all good. But it's the horrifying screams that are amazing and make me chuckle. I love the effort gone into this!!
Monsters, battles and blood!
You are not alone inside the dark corridors, so stay frosty and be ready for anything freaky that's waiting to jump out: decaying zombies, barbarians, venomous snakes, gnarly bats, and many more hideous creatures are lurking in the shadows. The art of fighting is crudely entertaining and more frequent than you think.
The metallic chinks of your weapons are great, but battles can also be fought magically using potions, and victory ensures a deathly scream - before hearing their bodies crumple to the ground. Each defeated enemy will reveal a hidden treasure chest filled with random goodies, so collect your loot and leggit!! Those that cluck like cowardly chickens may wanna run away? Your choice, but beware, there could be a price to pay...
The metallic chinks of your weapons are great, but battles can also be fought magically using potions, and victory ensures a deathly scream - before hearing their bodies crumple to the ground. Each defeated enemy will reveal a hidden treasure chest filled with random goodies, so collect your loot and leggit!! Those that cluck like cowardly chickens may wanna run away? Your choice, but beware, there could be a price to pay...
There's nothing better than exploring a village. Hey, check me out here (and my body)...
It actually looks like a nice place. Might stay and enjoy a beer or two?
Chat and try your luck
Exploration is never a bad idea, so take your time and turn over every stone. Why not chat with the locals? There are interesting characters with super silly personalities, even if conversations are a little shallow. Communication reveals more than you realise, and perhaps you might earn a bob or two and make friends?
A tavern is a safe place to rest and recuperate. Just as with Lure Of The Temptress, they are the place for a chat, and why not order yourself a beer and enjoy a flutter whilst here? Perhaps I had too many beers, but I loved this experience, which constantly entertains with a wicked sense of humour. Those outside this island of ours might not appreciate it, but we Brits always had a daft sense of humour. Well, I had a great laugh!
A tavern is a safe place to rest and recuperate. Just as with Lure Of The Temptress, they are the place for a chat, and why not order yourself a beer and enjoy a flutter whilst here? Perhaps I had too many beers, but I loved this experience, which constantly entertains with a wicked sense of humour. Those outside this island of ours might not appreciate it, but we Brits always had a daft sense of humour. Well, I had a great laugh!
Fancy a beer? Of course, you do. It's a fact that no man can refuse beer...

I gambled with these likely lads but didn't do very well... Wait a moment, is that a trapdoor I see?
Aesthetics
Graphically, we have a homebrew Dungeon Master wannabe. It's good, well-drawn and often humorous (I believe the funky images were taken from Deltronics' Fantasy Graphic Disk?). I was gobsmacked when the first zombie appeared - to eat my brain - an intense moment lol. Yes, this game has superb pixel art.
There are no atmospheric tunes, but at least the sound effects are all made from samples. These enhance the game's humorous nature: footsteps, knocking doors, groans, and the clang of metal are all good. But it's the horrifying screams that are amazing and make me chuckle. I love the effort gone into this!!
We seem to meet the same type of monster down in a dungeon. Which is great stuff...
Or even a hideous ... erm ... Viking?
Sometimes emulation is better than real hardware!
I've never previously experienced a game that uses the Talespin engine, and it's obvious this creator has limits. The problem is an agonising wait between each and (almost) every action, which is quite poor and spoils things somewhat. Oddly, installing it onto a hard drive didn't present much of a benefit.
Every game I play and review is done on my 4MB Atari STe, and I tried my 16MHz Mega STe, but it didn't have the positive effect I'd hoped for. In fact, it made things slightly worse because a few screens suffered palette corruption, and some sound effects didn't play correctly. So, (sigh) I find myself in new territory here, and thus advise using an emulator like Hatari - I sped up those waits by hitting CMD X (Mac).
Every game I play and review is done on my 4MB Atari STe, and I tried my 16MHz Mega STe, but it didn't have the positive effect I'd hoped for. In fact, it made things slightly worse because a few screens suffered palette corruption, and some sound effects didn't play correctly. So, (sigh) I find myself in new territory here, and thus advise using an emulator like Hatari - I sped up those waits by hitting CMD X (Mac).
One final screenshot and it's something no adventurer ever wants to see...
I should have spent more time in the tavern!! At least the great humour remains until the very end.
The CryptO'pinion?
I enjoyed discovering something 'new', and this certainly offered an intriguing adventure filled with silly characters and numerous battles against unearthly creatures. Unfortunately, the Talespin engine itself is slow and lets it down. However, if you can tolerate that, you’ll find this adventure extremely enjoyable.
It has its flaws with that speed, but this is an entertaining and delightful adventure.
Grab yourself the download right now.














































